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author | Andrei Karas <akaras@inbox.ru> | 2016-08-08 17:18:49 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-08-08 17:18:49 +0300 |
commit | f57e4aa60a10e33ba707417c08eec9a99a796f9e (patch) | |
tree | a7a96f57c8acc76d818931e959744f5ba539ff2d | |
parent | 5d78828e2970841d908c6fc2f8595f1606137154 (diff) | |
download | mv-f57e4aa60a10e33ba707417c08eec9a99a796f9e.tar.gz mv-f57e4aa60a10e33ba707417c08eec9a99a796f9e.tar.bz2 mv-f57e4aa60a10e33ba707417c08eec9a99a796f9e.tar.xz mv-f57e4aa60a10e33ba707417c08eec9a99a796f9e.zip |
Fix collision monster wall.
-rw-r--r-- | src/enums/resources/map/blockmask.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/enums/resources/map/blockmask.h b/src/enums/resources/map/blockmask.h index 02b6b5fe9..c240c8342 100644 --- a/src/enums/resources/map/blockmask.h +++ b/src/enums/resources/map/blockmask.h @@ -33,7 +33,7 @@ namespace BlockMask GROUND = 0x10, // 0001 0000 GROUNDTOP = 0x20, // 0010 0000 PLAYERWALL = 0x40, // 0100 0000 - MONSTERWALL = 0x80 // 1000 0000 + MONSTERWALL = 0x02 // 0000 0010 }; } // namespace BlockMask |