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author | Andrei Karas <akaras@inbox.ru> | 2015-01-24 15:31:06 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-01-24 15:31:06 +0300 |
commit | 3f5c128b889b4cb41f9782fe1531c55e7d07432f (patch) | |
tree | b5903e10142f876d29bf4d4643261f1b058fefe9 | |
parent | c53839e9125a72e2bbc5e479934b5b9111bef5d6 (diff) | |
download | mv-3f5c128b889b4cb41f9782fe1531c55e7d07432f.tar.gz mv-3f5c128b889b4cb41f9782fe1531c55e7d07432f.tar.bz2 mv-3f5c128b889b4cb41f9782fe1531c55e7d07432f.tar.xz mv-3f5c128b889b4cb41f9782fe1531c55e7d07432f.zip |
Move inventory type into separate file.
-rw-r--r-- | src/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Makefile.am | 1 | ||||
-rw-r--r-- | src/actions/actions.cpp | 24 | ||||
-rw-r--r-- | src/being/playerinfo.cpp | 7 | ||||
-rw-r--r-- | src/enums/inventorytype.h | 39 | ||||
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 8 | ||||
-rw-r--r-- | src/gui/widgets/itemcontainer.cpp | 24 | ||||
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 56 | ||||
-rw-r--r-- | src/gui/windows/itemamountwindow.cpp | 8 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/tradewindow.cpp | 4 | ||||
-rw-r--r-- | src/inventory.cpp | 6 | ||||
-rw-r--r-- | src/inventory.h | 15 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 10 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.h | 6 | ||||
-rw-r--r-- | src/net/eathena/inventoryhandler.cpp | 18 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 6 |
18 files changed, 132 insertions, 105 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 7fa11260f..e10873bea 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -892,6 +892,7 @@ SET(SRCS enums/dragdropsource.h enums/equipslot.h enums/guildpositionflags.h + enums/inventorytype.h particle/imageparticle.cpp particle/imageparticle.h imagesprite.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 14903e063..46a7b6877 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1017,6 +1017,7 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ enums/dragdropsource.h \ enums/equipslot.h \ enums/guildpositionflags.h \ + enums/inventorytype.h \ particle/imageparticle.cpp \ particle/imageparticle.h \ imagesprite.cpp \ diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index ce53eaed9..2cff275f5 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -220,12 +220,12 @@ static Item *getItemByInvIndex(const InputEvent &event, const int invType) const Inventory *inv = nullptr; switch (invType) { - case Inventory::STORAGE: + case InventoryType::STORAGE: inv = PlayerInfo::getStorageInventory(); break; default: - case Inventory::INVENTORY: + case InventoryType::INVENTORY: inv = PlayerInfo::getInventory(); break; } @@ -430,7 +430,7 @@ impHandler(dropItemId) impHandler(dropItemInv) { - Item *const item = getItemByInvIndex(event, Inventory::INVENTORY); + Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY); if (item && !PlayerInfo::isItemProtected(item->getId())) { ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop, @@ -455,7 +455,7 @@ impHandler(dropItemIdAll) impHandler(dropItemInvAll) { - Item *const item = getItemByInvIndex(event, Inventory::INVENTORY); + Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY); if (item && !PlayerInfo::isItemProtected(item->getId())) PlayerInfo::dropItem(item, item->getQuantity(), true); return true; @@ -1431,7 +1431,7 @@ impHandler(useItem) impHandler(useItemInv) { - Item *const item = getItemByInvIndex(event, Inventory::INVENTORY); + Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY); PlayerInfo::useEquipItem(item, true); return true; } @@ -1439,13 +1439,13 @@ impHandler(useItemInv) impHandler(invToStorage) { Item *item = nullptr; - const int amount = getAmountFromEvent(event, item, Inventory::INVENTORY); + const int amount = getAmountFromEvent(event, item, InventoryType::INVENTORY); if (amount) { - inventoryHandler->moveItem2(Inventory::INVENTORY, + inventoryHandler->moveItem2(InventoryType::INVENTORY, item->getInvIndex(), amount, - Inventory::STORAGE); + InventoryType::STORAGE); } else { @@ -1458,7 +1458,7 @@ impHandler(invToStorage) impHandler(tradeAdd) { Item *item = nullptr; - const int amount = getAmountFromEvent(event, item, Inventory::INVENTORY); + const int amount = getAmountFromEvent(event, item, InventoryType::INVENTORY); if (!item || PlayerInfo::isItemProtected(item->getId())) return true; @@ -1477,13 +1477,13 @@ impHandler(tradeAdd) impHandler(storageToInv) { Item *item = nullptr; - const int amount = getAmountFromEvent(event, item, Inventory::STORAGE); + const int amount = getAmountFromEvent(event, item, InventoryType::STORAGE); if (amount) { - inventoryHandler->moveItem2(Inventory::STORAGE, + inventoryHandler->moveItem2(InventoryType::STORAGE, item->getInvIndex(), amount, - Inventory::INVENTORY); + InventoryType::INVENTORY); } else { diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index 2016454da..eb26ab892 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -26,12 +26,13 @@ #include "inventory.h" #include "itemsoundmanager.h" - #include "being/homunculusinfo.h" #include "being/localplayer.h" #include "being/mercenaryinfo.h" #include "being/petinfo.h" +#include "enums/inventorytype.h" + #include "enums/being/attributes.h" #include "gui/windows/inventorywindow.h" @@ -427,10 +428,10 @@ void stateChange(const State state) { if (!mInventory) { - mInventory = new Inventory(Inventory::INVENTORY); + mInventory = new Inventory(InventoryType::INVENTORY); mEquipment = new Equipment(); #ifdef EATHENA_SUPPORT - mCartInventory = new Inventory(Inventory::CART); + mCartInventory = new Inventory(InventoryType::CART); #endif } } diff --git a/src/enums/inventorytype.h b/src/enums/inventorytype.h new file mode 100644 index 000000000..6ba30b2a4 --- /dev/null +++ b/src/enums/inventorytype.h @@ -0,0 +1,39 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ENUMS_INVENTORYTYPE_H +#define ENUMS_INVENTORYTYPE_H + +namespace InventoryType +{ + enum Type + { + INVENTORY = 0, + STORAGE, + CART, + TRADE, + NPC, + TYPE_END + }; +} // namespace InventoryType + +#endif // ENUMS_INVENTORYTYPE_H diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 365970fa4..af207dffe 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -1631,7 +1631,7 @@ void PopupMenu::showPopup(Window *const parent, switch (type) { - case Inventory::INVENTORY: + case InventoryType::INVENTORY: if (tradeWindow && tradeWindow->isWindowVisible() && !isProtected) { // TRANSLATORS: popup menu item @@ -1693,7 +1693,7 @@ void PopupMenu::showPopup(Window *const parent, addUseDrop(item, isProtected); break; - case Inventory::STORAGE: + case InventoryType::STORAGE: // TRANSLATORS: popup menu item // TRANSLATORS: get item from storage mBrowserBox->addRow("/storagetoinv 'INVINDEX'", _("Retrieve")); @@ -1721,8 +1721,8 @@ void PopupMenu::showPopup(Window *const parent, } break; - case Inventory::CART: - case Inventory::TRADE: + case InventoryType::CART: + case InventoryType::TRADE: default: break; } diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index 391f9d741..528e751fb 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -411,16 +411,16 @@ void ItemContainer::mousePressed(MouseEvent &event) DragDropSource src = DRAGDROP_SOURCE_EMPTY; switch (mInventory->getType()) { - case Inventory::INVENTORY: + case InventoryType::INVENTORY: src = DRAGDROP_SOURCE_INVENTORY; break; - case Inventory::STORAGE: + case InventoryType::STORAGE: src = DRAGDROP_SOURCE_STORAGE; break; - case Inventory::TRADE: + case InventoryType::TRADE: src = DRAGDROP_SOURCE_TRADE; break; - case Inventory::NPC: + case InventoryType::NPC: src = DRAGDROP_SOURCE_NPC; break; default: @@ -506,16 +506,16 @@ void ItemContainer::mouseReleased(MouseEvent &event) DragDropSource dst = DRAGDROP_SOURCE_EMPTY; switch (mInventory->getType()) { - case Inventory::INVENTORY: + case InventoryType::INVENTORY: dst = DRAGDROP_SOURCE_INVENTORY; break; - case Inventory::STORAGE: + case InventoryType::STORAGE: dst = DRAGDROP_SOURCE_STORAGE; break; - case Inventory::TRADE: + case InventoryType::TRADE: dst = DRAGDROP_SOURCE_TRADE; break; - case Inventory::NPC: + case InventoryType::NPC: dst = DRAGDROP_SOURCE_NPC; break; default: @@ -528,15 +528,15 @@ void ItemContainer::mouseReleased(MouseEvent &event) if (src == DRAGDROP_SOURCE_INVENTORY && dst == DRAGDROP_SOURCE_STORAGE) { - srcContainer = Inventory::INVENTORY; - dstContainer = Inventory::STORAGE; + srcContainer = InventoryType::INVENTORY; + dstContainer = InventoryType::STORAGE; inventory = PlayerInfo::getInventory(); } else if (src == DRAGDROP_SOURCE_STORAGE && dst == DRAGDROP_SOURCE_INVENTORY) { - srcContainer = Inventory::STORAGE; - dstContainer = Inventory::INVENTORY; + srcContainer = InventoryType::STORAGE; + dstContainer = InventoryType::INVENTORY; inventory = PlayerInfo::getStorageInventory(); } if (src == DRAGDROP_SOURCE_INVENTORY diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 80f9cc5fd..535f87f59 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -117,18 +117,18 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : setWindowName(inventory->getName()); switch (inventory->getType()) { - case Inventory::INVENTORY: - case Inventory::TRADE: - case Inventory::NPC: + case InventoryType::INVENTORY: + case InventoryType::TRADE: + case InventoryType::NPC: default: mSortDropDown->setSelected(config.getIntValue( "inventorySortOrder")); break; - case Inventory::STORAGE: + case InventoryType::STORAGE: mSortDropDown->setSelected(config.getIntValue( "storageSortOrder")); break; - case Inventory::CART: + case InventoryType::CART: mSortDropDown->setSelected(config.getIntValue( "cartSortOrder")); break; @@ -176,7 +176,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : switch (mInventory->getType()) { - case Inventory::INVENTORY: + case InventoryType::INVENTORY: { // TRANSLATORS: inventory button const std::string equip = _("Equip"); @@ -233,7 +233,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : break; } - case Inventory::STORAGE: + case InventoryType::STORAGE: { // TRANSLATORS: storage button mStoreButton = new Button(this, _("Store"), "store", this); @@ -255,7 +255,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : break; } - case Inventory::CART: + case InventoryType::CART: { // TRANSLATORS: storage button mStoreButton = new Button(this, _("Store"), "store", this); @@ -278,8 +278,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : } default: - case Inventory::TRADE: - case Inventory::NPC: + case InventoryType::TRADE: + case InventoryType::NPC: break; }; @@ -310,7 +310,7 @@ void InventoryWindow::postInit() mItems->setSortType(mSortDropDown->getSelected()); widgetResized(Event(nullptr)); - if (mInventory->getType() == Inventory::INVENTORY) + if (mInventory->getType() == InventoryType::INVENTORY) setVisible(true); } @@ -332,18 +332,18 @@ void InventoryWindow::storeSortOrder() const { switch (mInventory->getType()) { - case Inventory::INVENTORY: - case Inventory::TRADE: - case Inventory::NPC: + case InventoryType::INVENTORY: + case InventoryType::TRADE: + case InventoryType::NPC: default: config.setValue("inventorySortOrder", mSortDropDown->getSelected()); break; - case Inventory::STORAGE: + case InventoryType::STORAGE: config.setValue("storageSortOrder", mSortDropDown->getSelected()); break; - case Inventory::CART: + case InventoryType::CART: config.setValue("cartSortOrder", mSortDropDown->getSelected()); break; @@ -421,9 +421,9 @@ void InventoryWindow::action(const ActionEvent &event) { if (isStorageActive()) { - inventoryHandler->moveItem2(Inventory::INVENTORY, + inventoryHandler->moveItem2(InventoryType::INVENTORY, item->getInvIndex(), item->getQuantity(), - Inventory::STORAGE); + InventoryType::STORAGE); } else { @@ -526,9 +526,9 @@ void InventoryWindow::mouseClicked(MouseEvent &event) } else { - inventoryHandler->moveItem2(Inventory::INVENTORY, + inventoryHandler->moveItem2(InventoryType::INVENTORY, item->getInvIndex(), item->getQuantity(), - Inventory::STORAGE); + InventoryType::STORAGE); } } else @@ -540,9 +540,9 @@ void InventoryWindow::mouseClicked(MouseEvent &event) } else { - inventoryHandler->moveItem2(Inventory::STORAGE, + inventoryHandler->moveItem2(InventoryType::STORAGE, item->getInvIndex(), item->getQuantity(), - Inventory::INVENTORY); + InventoryType::INVENTORY); } } } @@ -711,23 +711,23 @@ void InventoryWindow::close() { switch (mInventory->getType()) { - case Inventory::INVENTORY: - case Inventory::CART: + case InventoryType::INVENTORY: + case InventoryType::CART: setVisible(false); break; - case Inventory::STORAGE: + case InventoryType::STORAGE: if (inventoryHandler) { - inventoryHandler->closeStorage(Inventory::STORAGE); + inventoryHandler->closeStorage(InventoryType::STORAGE); inventoryHandler->forgotStorage(); } scheduleDelete(); break; default: - case Inventory::TRADE: - case Inventory::NPC: + case InventoryType::TRADE: + case InventoryType::NPC: break; } } diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp index 0715a2bbe..19d18eef8 100644 --- a/src/gui/windows/itemamountwindow.cpp +++ b/src/gui/windows/itemamountwindow.cpp @@ -69,12 +69,12 @@ void ItemAmountWindow::finish(const Item *const item, inventoryHandler->splitItem(item, amount); break; case StoreAdd: - inventoryHandler->moveItem2(Inventory::INVENTORY, - item->getInvIndex(), amount, Inventory::STORAGE); + inventoryHandler->moveItem2(InventoryType::INVENTORY, + item->getInvIndex(), amount, InventoryType::STORAGE); break; case StoreRemove: - inventoryHandler->moveItem2(Inventory::STORAGE, - item->getInvIndex(), amount, Inventory::INVENTORY); + inventoryHandler->moveItem2(InventoryType::STORAGE, + item->getInvIndex(), amount, InventoryType::INVENTORY); break; case ShopBuyAdd: if (shopWindow) diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index 02f1f8400..ec2cf05b2 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -527,7 +527,7 @@ void MiniStatusWindow::slotsChanged(Inventory *const inventory) if (!inventory) return; - if (inventory->getType() == Inventory::INVENTORY) + if (inventory->getType() == InventoryType::INVENTORY) StatusWindow::updateInvSlotsBar(mInvSlotsBar); } diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index 6eeb3153f..fa5cb21d7 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -116,7 +116,7 @@ NpcDialog::NpcDialog(const int npcId) : mButton3(new Button(this, _("Add"), "add", this)), // TRANSLATORS: npc dialog button mResetButton(new Button(this, _("Reset"), "reset", this)), - mInventory(new Inventory(Inventory::NPC, 1)), + mInventory(new Inventory(InventoryType::NPC, 1)), mItemContainer(new ItemContainer(this, mInventory)), mItemScrollArea(new ScrollArea(this, mItemContainer, getOptionBool("showitemsbackground"), "npc_listbackground.xml")), diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp index 1ed169181..c15e56f44 100644 --- a/src/gui/windows/tradewindow.cpp +++ b/src/gui/windows/tradewindow.cpp @@ -75,8 +75,8 @@ TradeWindow::TradeWindow() : Window(_("Trade: You"), false, nullptr, "trade.xml"), ActionListener(), SelectionListener(), - mMyInventory(new Inventory(Inventory::TRADE)), - mPartnerInventory(new Inventory(Inventory::TRADE)), + mMyInventory(new Inventory(InventoryType::TRADE)), + mPartnerInventory(new Inventory(InventoryType::TRADE)), mMyItemContainer(new ItemContainer(this, mMyInventory)), mPartnerItemContainer(new ItemContainer(this, mPartnerInventory)), // TRANSLATORS: trade window money label diff --git a/src/inventory.cpp b/src/inventory.cpp index 4c13db1a4..be480f743 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -292,18 +292,18 @@ std::string Inventory::getName() const { switch (mType) { - case INVENTORY: + case InventoryType::INVENTORY: default: { // TRANSLATORS: inventory type name return N_("Inventory"); } - case STORAGE: + case InventoryType::STORAGE: { // TRANSLATORS: inventory type name return N_("Storage"); } - case CART: + case InventoryType::CART: { // TRANSLATORS: inventory type name return N_("Cart"); diff --git a/src/inventory.h b/src/inventory.h index 42ec86882..8438f63d7 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -23,6 +23,8 @@ #ifndef INVENTORY_H #define INVENTORY_H +#include "enums/inventorytype.h" + #include "enums/being/gender.h" #include <list> @@ -40,17 +42,6 @@ class Inventory final static const int NO_SLOT_INDEX = -1; /**< Slot has no index. */ - enum - { - INVENTORY = 0, - STORAGE, - CART, - TRADE, - NPC, - TYPE_END - }; - - /** * Constructor. * @@ -161,7 +152,7 @@ class Inventory final { return mType; } bool isMainInventory() const A_WARN_UNUSED - { return mType == INVENTORY; } + { return mType == InventoryType::INVENTORY; } const Item *findItemBySprite(std::string spritePath, const Gender::Type gender, diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 1be2e5be2..e81b0a490 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -130,14 +130,14 @@ size_t InventoryHandler::getSize(const int type) const { switch (type) { - case Inventory::INVENTORY: + case InventoryType::INVENTORY: return 100; - case Inventory::STORAGE: + case InventoryType::STORAGE: return 0; // Comes from server after items - case Inventory::TRADE: + case InventoryType::TRADE: return 12; // GUILD_STORAGE - case Inventory::TYPE_END: + case InventoryType::TYPE_END: return 0; // Comes from server after items default: return 0; @@ -248,7 +248,7 @@ void InventoryHandler::processPlayerStorageStatus(Net::MessageIn &msg) const int size = msg.readInt16("max size"); if (!mStorage) - mStorage = new Inventory(Inventory::STORAGE, size); + mStorage = new Inventory(InventoryType::STORAGE, size); FOR_EACH (Ea::InventoryItems::const_iterator, it, mInventoryItems) { diff --git a/src/net/ea/inventoryhandler.h b/src/net/ea/inventoryhandler.h index 0b9c208cc..be9fb0e52 100644 --- a/src/net/ea/inventoryhandler.h +++ b/src/net/ea/inventoryhandler.h @@ -48,12 +48,6 @@ typedef std::queue<int> PickupQueue; class InventoryHandler notfinal : public Net::InventoryHandler { public: - enum - { - GUILD_STORAGE = Inventory::TYPE_END, - CART - }; - A_DELETE_COPY(InventoryHandler) virtual ~InventoryHandler(); diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp index da8091f98..d8001b74f 100644 --- a/src/net/eathena/inventoryhandler.cpp +++ b/src/net/eathena/inventoryhandler.cpp @@ -264,26 +264,26 @@ void InventoryHandler::moveItem2(const int source, { int packet = 0; int offset = INVENTORY_OFFSET; - if (source == Inventory::INVENTORY) + if (source == InventoryType::INVENTORY) { - if (destination == Inventory::STORAGE) + if (destination == InventoryType::STORAGE) packet = CMSG_MOVE_TO_STORAGE; - else if (destination == Inventory::CART) + else if (destination == InventoryType::CART) packet = CMSG_MOVE_TO_CART; } - else if (source == Inventory::STORAGE) + else if (source == InventoryType::STORAGE) { offset = STORAGE_OFFSET; - if (destination == Inventory::INVENTORY) + if (destination == InventoryType::INVENTORY) packet = CSMG_MOVE_FROM_STORAGE; - else if (destination == Inventory::CART) + else if (destination == InventoryType::CART) packet = CMSG_MOVE_FROM_STORAGE_TO_CART; } - else if (source == Inventory::CART) + else if (source == InventoryType::CART) { - if (destination == Inventory::INVENTORY) + if (destination == InventoryType::INVENTORY) packet = CMSG_MOVE_FROM_CART; - else if (destination == Inventory::STORAGE) + else if (destination == InventoryType::STORAGE) packet = CMSG_MOVE_FROM_CART_TO_STORAGE; } diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 8fa8a497e..7821d9aca 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -223,15 +223,15 @@ void InventoryHandler::closeStorage(const int type A_UNUSED) const void InventoryHandler::moveItem2(const int source, const int slot, const int amount, const int destination) const { - if (source == Inventory::INVENTORY && destination == Inventory::STORAGE) + if (source == InventoryType::INVENTORY && destination == InventoryType::STORAGE) { createOutPacket(CMSG_MOVE_TO_STORAGE); outMsg.writeInt16(static_cast<int16_t>(slot + INVENTORY_OFFSET), "index"); outMsg.writeInt32(amount, "amount"); } - else if (source == Inventory::STORAGE - && destination == Inventory::INVENTORY) + else if (source == InventoryType::STORAGE + && destination == InventoryType::INVENTORY) { createOutPacket(CSMG_MOVE_FROM_STORAGE); outMsg.writeInt16(static_cast<int16_t>(slot + STORAGE_OFFSET), |