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author | Andrei Karas <akaras@inbox.ru> | 2012-01-20 20:13:17 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-01-20 21:03:06 +0300 |
commit | 3ce8eb744df104efc83e625b0aeb7b8fed1c3c79 (patch) | |
tree | 552df0347ca3c4f51e35587ed0e60aff8d4bebe5 | |
parent | 690579fef58390e1b28a0dc73174ab559cb3b40c (diff) | |
download | mv-3ce8eb744df104efc83e625b0aeb7b8fed1c3c79.tar.gz mv-3ce8eb744df104efc83e625b0aeb7b8fed1c3c79.tar.bz2 mv-3ce8eb744df104efc83e625b0aeb7b8fed1c3c79.tar.xz mv-3ce8eb744df104efc83e625b0aeb7b8fed1c3c79.zip |
Fix ambient layer scalling in safe opengl mode.
-rw-r--r-- | src/opengl1graphics.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/opengl1graphics.cpp b/src/opengl1graphics.cpp index 672962f7b..b6ecd068b 100644 --- a/src/opengl1graphics.cpp +++ b/src/opengl1graphics.cpp @@ -377,6 +377,9 @@ void OpenGL1Graphics::drawRescaledImagePattern(Image *image, int x, int y, // Draw a set of textured rectangles glBegin(GL_QUADS); + const float scaleFactorW = (float) scaledWidth / image->getWidth(); + const float scaleFactorH = (float) scaledHeight / image->getHeight(); + for (int py = 0; py < h; py += ih) { const int height = (py + ih >= h) ? h - py : ih; @@ -386,8 +389,8 @@ void OpenGL1Graphics::drawRescaledImagePattern(Image *image, int x, int y, int width = (px + iw >= w) ? w - px : iw; int dstX = x + px; - drawRescaledQuad(image, srcX, srcY, dstX, dstY, - width, height, scaledWidth, scaledHeight); + drawRescaledQuad(image, srcX, srcY, dstX, dstY, width / scaleFactorW, + height / scaleFactorH, scaledWidth, scaledHeight); } } |