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authorAndrei Karas <akaras@inbox.ru>2014-07-22 01:41:19 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-22 01:41:19 +0300
commitd569dc78b5b50c0e6cbe84e48164e5774fd36de7 (patch)
treeabe4bf6e0822fe0d1ee2149f88cd0e6e4452c396
parentaaa50f7ef8de21ea1f32065beb15a7a58faf28a5 (diff)
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move "change game modifiers" option into gamemodifiers.
-rw-r--r--src/actionmanager.cpp5
-rw-r--r--src/being/localplayer.cpp34
-rw-r--r--src/being/localplayer.h8
-rw-r--r--src/gamemodifiers.cpp27
-rw-r--r--src/gamemodifiers.h4
-rw-r--r--src/gui/popups/statuspopup.cpp2
-rw-r--r--src/gui/windows/statuswindow.cpp5
-rw-r--r--src/input/inputmanager.cpp3
-rw-r--r--src/settings.h4
9 files changed, 45 insertions, 47 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp
index e46517a96..9aed163d6 100644
--- a/src/actionmanager.cpp
+++ b/src/actionmanager.cpp
@@ -26,6 +26,7 @@
#include "game.h"
#include "gamemodifiers.h"
#include "itemshortcut.h"
+#include "settings.h"
#include "soundmanager.h"
#include "being/attributes.h"
@@ -99,7 +100,7 @@
return false;
#define callYellowBarCond(name) \
- if (modifiers && !player_node->getDisableGameModifiers()) \
+ if (modifiers && !settings.disableGameModifiers) \
{ \
modifiers->name(!inputManager.isActionActive( \
InputAction::STOP_ATTACK)); \
@@ -562,7 +563,7 @@ impHandler0(changeGameModifier)
{
if (player_node)
{
- player_node->switchGameModifiers();
+ modifiers->changeGameModifiers();
return true;
}
return false;
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index d7580b552..54dd93ff9 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -160,7 +160,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) :
mEnableAdvert(config.getBoolValue("enableAdvert")),
mTradebot(config.getBoolValue("tradebot")),
mTargetOnlyReachable(config.getBoolValue("targetOnlyReachable")),
- mDisableGameModifiers(config.getBoolValue("disableGameModifiers")),
mIsServerBuggy(serverConfig.getValueBool("enableBuggyServers", true)),
mSyncPlayerMove(config.getBoolValue("syncPlayerMove")),
mDrawPath(config.getBoolValue("drawPath")),
@@ -1357,36 +1356,6 @@ std::string LocalPlayer::getCameraModeString()
viewport->getCameraMode(), cameraModeSize));
}
-const unsigned gameModifiersSize = 2;
-
-void LocalPlayer::switchGameModifiers()
-{
- mDisableGameModifiers = !mDisableGameModifiers;
- config.setValue("disableGameModifiers", mDisableGameModifiers);
- UpdateStatusListener::distributeEvent();
-
- const std::string str = getGameModifiersString();
- if (str.size() > 4)
- debugMsg(str.substr(4));
-}
-
-static const char *const gameModifiersStrings[] =
-{
- // TRANSLATORS: game modifiers state in status bar
- N_("Game modifiers are enabled"),
- // TRANSLATORS: game modifiers state in status bar
- N_("Game modifiers are disabled"),
- // TRANSLATORS: game modifiers state in status bar
- N_("Game modifiers are unknown")
-};
-
-std::string LocalPlayer::getGameModifiersString()
-{
- return gettext(getVarItem(&gameModifiersStrings[0],
- mDisableGameModifiers, gameModifiersSize));
-}
-
-
void LocalPlayer::changeEquipmentBeforeAttack(const Being *const target) const
{
if (settings.attackWeaponType == 1 || !target || !PlayerInfo::getInventory())
@@ -3391,7 +3360,8 @@ void LocalPlayer::resetYellowBar()
if (mMap)
mMap->setDrawLayersFlags(0);
settings.imitationMode = config.resetIntValue("imitationMode");
- mDisableGameModifiers = config.resetBoolValue("disableGameModifiers");
+ settings.disableGameModifiers = config.resetBoolValue(
+ "disableGameModifiers");
UpdateStatusListener::distributeEvent();
}
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index b7b071c46..8e32b8d14 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -198,15 +198,10 @@ class LocalPlayer final : public Being,
void setCrazyMoveState(const unsigned int n)
{ mCrazyMoveState = n; }
- int getDisableGameModifiers() const A_WARN_UNUSED
- { return mDisableGameModifiers; }
-
std::string getPingTime() const A_WARN_UNUSED;
void tryPingRequest();
- void switchGameModifiers();
-
void magicAttack() const;
void specialMove(const unsigned char direction);
@@ -403,8 +398,6 @@ class LocalPlayer final : public Being,
static std::string getCameraModeString();
- std::string getGameModifiersString();
-
int getLastAttackX() const override final
{ return mTarget ? mTarget->getTileX() : mLastAttackX; }
@@ -527,7 +520,6 @@ class LocalPlayer final : public Being,
bool mEnableAdvert;
bool mTradebot;
bool mTargetOnlyReachable;
- bool mDisableGameModifiers;
bool mIsServerBuggy;
bool mSyncPlayerMove;
bool mDrawPath;
diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp
index bb1907a37..777d7e9f0 100644
--- a/src/gamemodifiers.cpp
+++ b/src/gamemodifiers.cpp
@@ -47,6 +47,8 @@ GameModifiers::GameModifiers()
settings.magicAttackType = config.getIntValue("magicAttackType");
settings.pvpAttackType = config.getIntValue("pvpAttackType");
settings.imitationMode = config.getIntValue("imitationMode");
+ settings.disableGameModifiers = config.getBoolValue(
+ "disableGameModifiers");
}
GameModifiers::~GameModifiers()
@@ -435,3 +437,28 @@ std::string GameModifiers::getImitationModeString()
return gettext(getVarItem(&imitationModeStrings[0],
settings.imitationMode, imitationModeSize));
}
+
+const unsigned gameModifiersSize = 2;
+
+void GameModifiers::changeGameModifiers()
+{
+ settings.disableGameModifiers = !settings.disableGameModifiers;
+ config.setValue("disableGameModifiers", settings.disableGameModifiers);
+ UpdateStatusListener::distributeEvent();
+}
+
+static const char *const gameModifiersStrings[] =
+{
+ // TRANSLATORS: game modifiers state in status bar
+ N_("Game modifiers are enabled"),
+ // TRANSLATORS: game modifiers state in status bar
+ N_("Game modifiers are disabled"),
+ // TRANSLATORS: game modifiers state in status bar
+ N_("Game modifiers are unknown")
+};
+
+std::string GameModifiers::getGameModifiersString()
+{
+ return gettext(getVarItem(&gameModifiersStrings[0],
+ settings.disableGameModifiers, gameModifiersSize));
+}
diff --git a/src/gamemodifiers.h b/src/gamemodifiers.h
index 01416d794..283ebb4bb 100644
--- a/src/gamemodifiers.h
+++ b/src/gamemodifiers.h
@@ -64,6 +64,8 @@ class GameModifiers final
void changeImitationMode(const bool forward);
+ void changeGameModifiers();
+
void setQuickDropCounter(const int n);
std::string getMoveTypeString();
@@ -88,6 +90,8 @@ class GameModifiers final
std::string getImitationModeString();
+ std::string getGameModifiersString();
+
protected:
static const char *getVarItem(const char *const *const arr,
const unsigned index,
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp
index 69aec1f8a..b1fcb2b20 100644
--- a/src/gui/popups/statuspopup.cpp
+++ b/src/gui/popups/statuspopup.cpp
@@ -162,7 +162,7 @@ void StatusPopup::updateLabels() const
InputAction::SWITCH_MAGIC_ATTACK);
setLabelText(10, modifiers->getPvpAttackTypeString(),
InputAction::SWITCH_PVP_ATTACK);
- setLabelText(11, player_node->getGameModifiersString(),
+ setLabelText(11, modifiers->getGameModifiersString(),
InputAction::DISABLE_GAME_MODIFIERS);
setLabelText(12, modifiers->getImitationModeString(),
InputAction::CHANGE_IMITATION_MODE);
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index b2d2c2ff8..aac148d42 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -27,6 +27,7 @@
#include "gamemodifiers.h"
#include "inventory.h"
#include "item.h"
+#include "settings.h"
#include "units.h"
#include "gui/windows/chatwindow.h"
@@ -639,7 +640,7 @@ std::string StatusWindow::translateLetter2(const std::string &letters)
void StatusWindow::updateStatusBar(ProgressBar *const bar,
const bool percent A_UNUSED) const
{
- if (!player_node || !viewport)
+ if (!player_node || !viewport || !modifiers)
return;
bar->setText(translateLetter2(modifiers->getMoveTypeString())
@@ -662,7 +663,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar,
.append(translateLetter2(player_node->getAwayModeString())));
bar->setProgress(50);
- if (player_node->getDisableGameModifiers())
+ if (settings.disableGameModifiers)
bar->setBackgroundColor(getThemeColor(Theme::STATUSBAR_ON));
else
bar->setBackgroundColor(getThemeColor(Theme::STATUSBAR_OFF));
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index 22ea7f85b..f8d3f7505 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -22,6 +22,7 @@
#include "configuration.h"
#include "game.h"
+#include "settings.h"
#include "touchmanager.h"
#include "input/inputactionmap.h"
@@ -674,7 +675,7 @@ void InputManager::updateConditionMask()
mMask |= InputCondition::NOTALKING;
}
- if (!player_node || !player_node->getDisableGameModifiers())
+ if (!settings.disableGameModifiers)
mMask |= InputCondition::EMODS;
if (!isActionActive0(InputAction::STOP_ATTACK)
diff --git a/src/settings.h b/src/settings.h
index cd9c319ec..e64a4fba3 100644
--- a/src/settings.h
+++ b/src/settings.h
@@ -66,7 +66,8 @@ class Settings final
persistentIp(true),
limitFps(false),
inputFocused(true),
- mouseFocused(true)
+ mouseFocused(true),
+ disableGameModifiers(false)
{ }
std::string updateHost;
@@ -104,6 +105,7 @@ class Settings final
bool limitFps;
bool inputFocused;
bool mouseFocused;
+ bool disableGameModifiers;
};
extern Settings settings;