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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/tmwa/network.h"
#include "logger.h"
#include "net/packetinfo.h"
#include "net/ea/adminrecv.h"
#include "net/ea/beingrecv.h"
#include "net/ea/buysellrecv.h"
#include "net/ea/charserverrecv.h"
#include "net/ea/chatrecv.h"
#include "net/ea/gamerecv.h"
#include "net/ea/guildrecv.h"
#include "net/ea/inventoryrecv.h"
#include "net/ea/itemrecv.h"
#include "net/ea/loginrecv.h"
#include "net/ea/npcrecv.h"
#include "net/ea/partyrecv.h"
#include "net/ea/playerrecv.h"
#include "net/ea/skillrecv.h"
#include "net/ea/traderecv.h"
#include "net/tmwa/beingrecv.h"
#include "net/tmwa/buysellrecv.h"
#include "net/tmwa/charserverrecv.h"
#include "net/tmwa/chatrecv.h"
#include "net/tmwa/gamerecv.h"
#include "net/tmwa/generalrecv.h"
#include "net/tmwa/guildrecv.h"
#include "net/tmwa/inventoryrecv.h"
#include "net/tmwa/itemrecv.h"
#include "net/tmwa/loginrecv.h"
#include "net/tmwa/partyrecv.h"
#include "net/tmwa/playerrecv.h"
#include "net/tmwa/questrecv.h"
#include "net/tmwa/skillrecv.h"
#include "net/tmwa/traderecv.h"
#include "net/tmwa/messagehandler.h"
#include "net/tmwa/messagein.h"
#include "net/tmwa/protocol.h"
#include "utils/delete2.h"
#include "debug.h"
namespace TmwAthena
{
static const unsigned int packet_lengths_size = 0x0230U;
static const unsigned int messagesSize = 0xFFFFU;
Network *Network::mInstance = nullptr;
Network::Network() :
Ea::Network()
{
mInstance = this;
mPackets = new PacketInfo[messagesSize];
}
Network::~Network()
{
clearHandlers();
mInstance = nullptr;
}
void Network::registerHandlers()
{
#include "net/tmwa/recvpackets.inc"
}
void Network::registerHandler(MessageHandler *const handler)
{
if (!handler)
return;
handler->setNetwork(this);
}
void Network::unregisterHandler(MessageHandler *const handler)
{
if (!handler)
return;
handler->setNetwork(nullptr);
}
void Network::clearHandlers()
{
}
void Network::dispatchMessages()
{
BLOCK_START("Network::dispatchMessages 1")
mPauseDispatch = false;
while (messageReady())
{
SDL_mutexP(mMutexIn);
BLOCK_START("Network::dispatchMessages 2")
const unsigned int msgId = readWord(0);
int len = -1;
if (msgId == SMSG_SERVER_VERSION_RESPONSE)
len = 10;
else if (msgId < packet_lengths_size)
len = mPackets[msgId].len;
if (len == -1)
len = readWord(2);
MessageIn msg(mInBuffer, len);
msg.postInit(mPackets[msgId].name);
SDL_mutexV(mMutexIn);
BLOCK_END("Network::dispatchMessages 2")
BLOCK_START("Network::dispatchMessages 3")
if (len == 0)
{
// need copy data for safty
std::string str = strprintf(
"Wrong packet %u 0x%x received. Exiting.",
msgId, msgId);
logger->safeError(str);
}
if (msgId < messagesSize)
{
PacketFuncPtr func = mPackets[msgId].func;
if (func)
func(msg);
else
logger->log("Unhandled packet: %u 0x%x", msgId, msgId);
}
skip(len);
if (mPauseDispatch)
{
BLOCK_END("Network::dispatchMessages 3")
break;
}
BLOCK_END("Network::dispatchMessages 3")
}
BLOCK_END("Network::dispatchMessages 1")
}
bool Network::messageReady()
{
int len = -1;
SDL_mutexP(mMutexIn);
if (mInSize >= 2)
{
const int msgId = readWord(0);
if (msgId == SMSG_SERVER_VERSION_RESPONSE)
{
len = 10;
}
else
{
if (msgId >= 0 && static_cast<unsigned int>(msgId)
< packet_lengths_size)
{
len = mPackets[msgId].len;
}
}
if (len == -1 && mInSize > 4)
len = readWord(2);
}
const bool ret = (mInSize >= static_cast<unsigned int>(len));
SDL_mutexV(mMutexIn);
return ret;
}
Network *Network::instance()
{
return mInstance;
}
} // namespace TmwAthena
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