/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/tmwa/chatrecv.h"
#include "actormanager.h"
#include "configuration.h"
#include "being/localplayer.h"
#include "being/playerrelation.h"
#include "being/playerrelations.h"
#include "const/gui/chat.h"
#include "gui/widgets/tabs/chat/gmtab.h"
#include "gui/windows/chatwindow.h"
#include "gui/windows/shopwindow.h"
#include "net/serverfeatures.h"
#include "net/ea/chatrecv.h"
#include "net/messagein.h"
#include "net/tmwa/guildmanager.h"
#include "debug.h"
namespace TmwAthena
{
void ChatRecv::processChat(Net::MessageIn &msg)
{
BLOCK_START("ChatRecv::processChat")
const int chatMsgLength = msg.readInt16("len") - 4;
if (chatMsgLength <= 0)
{
BLOCK_END("ChatRecv::processChat")
return;
}
processChatContinue(msg.readRawString(chatMsgLength, "message"), "");
}
void ChatRecv::processChatContinue(std::string chatMsg,
const std::string &channel)
{
const size_t pos = chatMsg.find(" : ", 0);
bool allow(true);
if (chatWindow != nullptr)
{
allow = chatWindow->resortChatLog(chatMsg,
ChatMsgType::BY_PLAYER,
channel,
IgnoreRecord_false,
TryRemoveColors_true);
}
if (channel.empty())
{
const std::string senseStr("You sense the following: ");
if ((actorManager != nullptr) && (chatMsg.find(senseStr) == 0u))
{
actorManager->parseLevels(
chatMsg.substr(senseStr.size()));
}
}
if (pos == std::string::npos &&
!Ea::ChatRecv::mShowMotd &&
Ea::ChatRecv::mSkipping &&
channel.empty())
{
// skip motd from "new" tmw server
if (Ea::ChatRecv::mMotdTime == 0)
{
Ea::ChatRecv::mMotdTime = cur_time + 1;
}
else if (Ea::ChatRecv::mMotdTime == cur_time ||
Ea::ChatRecv::mMotdTime < cur_time)
{
Ea::ChatRecv::mSkipping = false;
}
BLOCK_END("ChatRecv::processChat")
return;
}
if (pos != std::string::npos)
chatMsg.erase(0, pos + 3);
trim(chatMsg);
if (localPlayer != nullptr)
{
if (((chatWindow != nullptr) || Ea::ChatRecv::mShowMotd) && allow)
localPlayer->setSpeech(chatMsg, channel);
}
BLOCK_END("ChatRecv::processChat")
}
void ChatRecv::processGmChat(Net::MessageIn &msg)
{
BLOCK_START("ChatRecv::processChat")
const int chatMsgLength = msg.readInt16("len") - 4;
if (chatMsgLength <= 0)
{
BLOCK_END("ChatRecv::processChat")
return;
}
std::string chatMsg = msg.readRawString(chatMsgLength, "message");
if (localChatTab != nullptr)
{
if (chatWindow != nullptr)
chatWindow->addGlobalMessage(chatMsg);
}
BLOCK_END("ChatRecv::processChat")
}
void ChatRecv::processWhisper(Net::MessageIn &msg)
{
BLOCK_START("ChatRecv::processWhisper")
const int chatMsgLength = msg.readInt16("len") - 28;
std::string nick = msg.readString(24, "nick");
if (chatMsgLength <= 0)
{
BLOCK_END("ChatRecv::processWhisper")
return;
}
processWhisperContinue(nick, msg.readString(chatMsgLength, "message"));
}
void ChatRecv::processWhisperResponse(Net::MessageIn &msg)
{
BLOCK_START("ChatRecv::processWhisperResponse")
const uint8_t type = msg.readUInt8("response");
Ea::ChatRecv::processWhisperResponseContinue(msg, type);
}
void ChatRecv::processWhisperContinue(const std::string &nick,
std::string chatMsg)
{
// ignoring future whisper messages
if (chatMsg.find("\302\202G") == 0 || chatMsg.find("\302\202A") == 0)
{
BLOCK_END("ChatRecv::processWhisper")
return;
}
// remove first unicode space if this is may be whisper command.
if (chatMsg.find("\302\202!") == 0)
chatMsg = chatMsg.substr(2);
if (nick != "Server")
{
if ((guildManager != nullptr) && GuildManager::getEnableGuildBot()
&& nick == "guild" && guildManager->processGuildMessage(chatMsg))
{
BLOCK_END("ChatRecv::processWhisper")
return;
}
if (player_relations.hasPermission(nick, PlayerRelation::WHISPER))
{
const bool tradeBot = config.getBoolValue("tradebot");
const bool showMsg = !config.getBoolValue("hideShopMessages");
if (player_relations.hasPermission(nick, PlayerRelation::TRADE))
{
if (shopWindow != nullptr)
{ // commands to shop from player
if (chatMsg.find("!selllist ") == 0)
{
if (tradeBot)
{
if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
shopWindow->giveList(nick, ShopWindow::SELL);
}
}
else if (chatMsg.find("!buylist ") == 0)
{
if (tradeBot)
{
if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
shopWindow->giveList(nick, ShopWindow::BUY);
}
}
else if (chatMsg.find("!buyitem ") == 0)
{
if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
if (tradeBot)
{
shopWindow->processRequest(nick, chatMsg,
ShopWindow::BUY);
}
}
else if (chatMsg.find("!sellitem ") == 0)
{
if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
if (tradeBot)
{
shopWindow->processRequest(nick, chatMsg,
ShopWindow::SELL);
}
}
else if (chatMsg.length() > 3
&& chatMsg.find("\302\202") == 0)
{
chatMsg = chatMsg.erase(0, 2);
if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
if (chatMsg.find("B1") == 0 || chatMsg.find("S1") == 0)
shopWindow->showList(nick, chatMsg);
}
else if (chatWindow != nullptr)
{
chatWindow->addWhisper(nick, chatMsg);
}
}
else if (chatWindow != nullptr)
{
chatWindow->addWhisper(nick, chatMsg);
}
}
else
{
if (chatWindow != nullptr &&
(showMsg ||
(chatMsg.find("!selllist") != 0 &&
chatMsg.find("!buylist") != 0)))
{
chatWindow->addWhisper(nick, chatMsg);
}
}
}
}
else if (localChatTab != nullptr)
{
if ((gmChatTab != nullptr) && strStartWith(chatMsg, "[GM] "))
{
chatMsg = chatMsg.substr(5);
const size_t pos = chatMsg.find(": ", 0);
if (pos == std::string::npos)
{
gmChatTab->chatLog(chatMsg, ChatMsgType::BY_SERVER);
}
else
{
gmChatTab->chatLog(chatMsg.substr(0, pos),
chatMsg.substr(pos + 2));
}
}
else
{
localChatTab->chatLog(chatMsg, ChatMsgType::BY_SERVER);
}
}
BLOCK_END("ChatRecv::processWhisper")
}
void ChatRecv::processBeingChat(Net::MessageIn &msg)
{
if (actorManager == nullptr)
return;
BLOCK_START("ChatRecv::processBeingChat")
const int chatMsgLength = msg.readInt16("len") - 8;
const BeingId beingId = msg.readBeingId("being id");
Being *const being = actorManager->findBeing(beingId);
if (chatMsgLength <= 0)
{
BLOCK_END("ChatRecv::processBeingChat")
return;
}
std::string chatMsg = msg.readRawString(chatMsgLength, "message");
if ((being != nullptr) && being->getType() == ActorType::Player)
being->setTalkTime();
const size_t pos = chatMsg.find(" : ", 0);
std::string sender_name = ((pos == std::string::npos)
? "" : chatMsg.substr(0, pos));
if (serverFeatures->haveIncompleteChatMessages())
{
// work around for "new" tmw server
if (being != nullptr)
sender_name = being->getName();
if (sender_name.empty())
{
sender_name = "?" + toString(CAST_S32(beingId));
const std::string name = actorManager->getSeenPlayerById(beingId);
if (!name.empty())
sender_name.append(" ").append(name);
}
}
else if ((being != nullptr) &&
sender_name != being->getName() &&
being->getType() == ActorType::Player)
{
if (!being->getName().empty())
sender_name = being->getName();
}
else
{
chatMsg.erase(0, pos + 3);
}
trim(chatMsg);
bool allow(true);
// We use getIgnorePlayer instead of ignoringPlayer here
// because ignorePlayer' side effects are triggered
// right below for Being::IGNORE_SPEECH_FLOAT.
if ((player_relations.checkPermissionSilently(sender_name,
PlayerRelation::SPEECH_LOG) != 0u) &&
(chatWindow != nullptr))
{
allow = chatWindow->resortChatLog(
removeColors(sender_name).append(" : ").append(chatMsg),
ChatMsgType::BY_OTHER,
GENERAL_CHANNEL,
IgnoreRecord_false,
TryRemoveColors_true);
}
if (allow &&
(being != nullptr) &&
player_relations.hasPermission(sender_name,
PlayerRelation::SPEECH_FLOAT))
{
being->setSpeech(chatMsg, GENERAL_CHANNEL);
}
BLOCK_END("ChatRecv::processBeingChat")
}
void ChatRecv::processScriptMessage(Net::MessageIn &msg)
{
const int sz = msg.readInt16("len") - 5;
msg.readUInt8("message type");
const std::string message = msg.readString(sz, "message");
localChatTab->chatLog(message, ChatMsgType::BY_SERVER);
}
} // namespace TmwAthena