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/*
* The ManaPlus Client
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/vendingrecv.h"
#include "actormanager.h"
#include "itemcolormanager.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "gui/windows/buydialog.h"
#include "gui/widgets/createwidget.h"
#include "listeners/vendingmodelistener.h"
#include "listeners/vendingslotslistener.h"
#include "net/messagein.h"
#include "resources/item/shopitem.h"
#include "debug.h"
extern int packetVersion;
extern int serverVersion;
namespace EAthena
{
namespace VendingRecv
{
BuyDialog *mBuyDialog = nullptr;
} // namespace VendingRecv
void VendingRecv::processOpenReq(Net::MessageIn &msg)
{
VendingSlotsListener::distributeEvent(msg.readInt16("slots allowed"));
}
void VendingRecv::processShowBoard(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("owner id");
const std::string shopName = msg.readString(80, "shop name");
Being *const dstBeing = actorManager->findBeing(id);
if (dstBeing)
dstBeing->setSellBoard(shopName);
}
void VendingRecv::processHideBoard(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("owner id");
Being *const dstBeing = actorManager->findBeing(id);
if (dstBeing)
dstBeing->setSellBoard(std::string());
if (dstBeing == localPlayer)
{
PlayerInfo::enableVending(false);
VendingModeListener::distributeEvent(false);
}
}
void VendingRecv::processItemsList(Net::MessageIn &msg)
{
const int count = (msg.readInt16("len") - 12) / 22;
const BeingId id = msg.readBeingId("id");
const Being *const being = actorManager->findBeing(id);
if (!being)
return;
int cards[maxCards];
CREATEWIDGETV(mBuyDialog, BuyDialog, being->getName());
mBuyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY));
msg.readInt32("vender id");
for (int f = 0; f < count; f ++)
{
const int value = msg.readInt32("price");
const int amount = msg.readInt16("amount");
const int index = msg.readInt16("inv index");
const ItemTypeT type = static_cast<ItemTypeT>(
msg.readUInt8("item type"));
const int itemId = msg.readInt16("item id");
msg.readUInt8("identify");
msg.readUInt8("attribute");
msg.readUInt8("refine");
for (int d = 0; d < maxCards; d ++)
cards[d] = msg.readInt16("card");
// ++ need change to msg.getVersion()
if ((serverVersion >= 8 || serverVersion == 0) &&
packetVersion >= 20150226)
{
for (int d = 0; d < 5; d ++)
{
msg.readInt16("rnd index");
msg.readInt16("rnd value");
msg.readUInt8("rnd param");
}
}
const ItemColor color = ItemColorManager::getColorFromCards(&cards[0]);
ShopItem *const item = mBuyDialog->addItem(itemId, type,
color, amount, value);
if (item)
item->setInvIndex(index);
}
mBuyDialog->sort();
}
void VendingRecv::processBuyAck(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
msg.readInt16("inv index");
msg.readInt16("amount");
msg.readUInt8("flag");
}
void VendingRecv::processOpen(Net::MessageIn &msg)
{
const int count = (msg.readInt16("len") - 8) / 22;
msg.readInt32("id");
for (int f = 0; f < count; f ++)
{
msg.readInt32("price");
msg.readInt16("inv index");
msg.readInt16("amount");
msg.readUInt8("item type");
msg.readInt16("item id");
msg.readUInt8("identify");
msg.readUInt8("attribute");
msg.readUInt8("refine");
for (int d = 0; d < maxCards; d ++)
msg.readInt16("card");
// ++ need change to msg.getVersion()
if ((serverVersion >= 8 || serverVersion == 0) &&
packetVersion >= 20150226)
{
for (int d = 0; d < 5; d ++)
{
msg.readInt16("rnd index");
msg.readInt16("rnd value");
msg.readUInt8("rnd param");
}
}
}
PlayerInfo::enableVending(true);
VendingModeListener::distributeEvent(true);
}
void VendingRecv::processReport(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
msg.readInt16("inv index");
msg.readInt16("amount");
}
void VendingRecv::processOpenStatus(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
msg.readUInt8("result");
}
} // namespace EAthena
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