/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/chatrecv.h"
#include "actormanager.h"
#include "notifymanager.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "being/playerrelation.h"
#include "being/playerrelations.h"
#include "const/gui/chat.h"
#include "enums/resources/notifytypes.h"
#include "gui/windows/chatwindow.h"
#include "gui/widgets/tabs/chat/chattab.h"
#include "net/messagein.h"
#include "net/ea/chatrecv.h"
#include "net/eathena/mercenaryrecv.h"
#include "resources/chatobject.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include "debug.h"
namespace EAthena
{
namespace ChatRecv
{
std::string mChatRoom;
}
void ChatRecv::processIgnoreNickAck(Net::MessageIn &msg)
{
const int type = msg.readUInt8("type");
const int flag = msg.readUInt8("flag");
switch (type)
{
case 0:
switch (flag)
{
case 0:
NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_SUCCESS);
break;
case 1:
NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_FAILURE);
break;
case 2:
NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_TOO_MANY);
break;
default:
NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_UNKNOWN);
break;
}
break;
case 1:
switch (flag)
{
case 0:
NotifyManager::notify(
NotifyTypes::UNIGNORE_PLAYER_SUCCESS);
break;
case 1:
NotifyManager::notify(
NotifyTypes::UNIGNORE_PLAYER_FAILURE);
break;
default:
NotifyManager::notify(
NotifyTypes::UNIGNORE_PLAYER_UNKNOWN);
break;
}
break;
default:
NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_TYPE_UNKNOWN);
break;
}
}
void ChatRecv::processChat(Net::MessageIn &msg)
{
BLOCK_START("ChatRecv::processChat")
const int chatMsgLength = msg.readInt16("len") - 4;
if (chatMsgLength <= 0)
{
BLOCK_END("ChatRecv::processChat")
return;
}
processChatContinue(msg.readRawString(chatMsgLength, "message"),
ChatMsgType::BY_PLAYER);
}
void ChatRecv::processFormatMessage(Net::MessageIn &msg)
{
const int msgId = msg.readInt16("msg id");
// +++ here need load message from configuration file
std::string chatMsg;
if (msgId >= 1266 && msgId <= 1269)
{
MercenaryRecv::handleMercenaryMessage(msgId - 1266);
return;
}
switch (msgId)
{
case 1334:
// TRANSLATORS: error message
chatMsg = _("Can't cast skill in this area.");
break;
case 1335:
// TRANSLATORS: error message
chatMsg = _("Can't use item in this area.");
break;
case 1773:
// TRANSLATORS: error message
chatMsg = _("Can't equip. Wrong level.");
break;
case 1774:
// TRANSLATORS: error message
chatMsg = _("Can't use. Wrong level.");
break;
case 1923:
// TRANSLATORS: error message
chatMsg = _("Work in progress."); // busy with npc
break;
default:
chatMsg = strprintf("Message #%d", msgId);
break;
}
processChatContinue(chatMsg, ChatMsgType::BY_SERVER);
}
void ChatRecv::processFormatMessageNumber(Net::MessageIn &msg)
{
const int msgId = msg.readInt16("msg id");
const int value = msg.readInt32("value");
if (msgId == 1862)
{
NotifyManager::notify(NotifyTypes::USE_ITEM_WAIT, value);
return;
}
// +++ here need load message from configuration file
const std::string chatMsg = strprintf(
"Message #%d, value: %d", msgId, value);
processChatContinue(chatMsg, ChatMsgType::BY_SERVER);
}
void ChatRecv::processFormatMessageSkill(Net::MessageIn &msg)
{
const int skillId = msg.readInt16("skill id");
const int msgId = msg.readInt32("msg id");
// +++ here need load message from configuration file
const std::string chatMsg = strprintf(
"Message #%d, skill: %d", msgId, skillId);
processChatContinue(chatMsg, ChatMsgType::BY_SERVER);
}
void ChatRecv::processColorChat(Net::MessageIn &msg)
{
BLOCK_START("ChatRecv::processChat")
int chatMsgLength = msg.readInt16("len") - 4;
msg.readInt32("unused");
msg.readInt32("chat color");
chatMsgLength -= 8;
if (chatMsgLength <= 0)
{
BLOCK_END("ChatRecv::processChat")
return;
}
std::string message = msg.readRawString(chatMsgLength, "message");
std::string msg2 = message;
if (findCutFirst(msg2, "You're now in the '#") && findCutLast(msg2, "'"))
{
const size_t idx = msg2.find("' channel for '");
if (idx != std::string::npos && (chatWindow != nullptr))
{
chatWindow->addChannelTab(std::string("#").append(
msg2.substr(0, idx)), false);
return;
}
}
else
{
const std::string nick = Ea::ChatRecv::getLastWhisperNick();
if (nick.size() > 1 && nick[0] == '#')
{
if (message == strprintf("[ %s ] %s : \302\202\302",
nick.c_str(), localPlayer->getName().c_str()))
{
Ea::ChatRecv::mSentWhispers.pop();
}
}
}
processChatContinue(message, ChatMsgType::BY_UNKNOWN);
}
std::string ChatRecv::extractChannelFromMessage(std::string &chatMsg)
{
std::string msg = chatMsg;
std::string channel(GENERAL_CHANNEL);
if (findCutFirst(msg, "[ #"))
{ // found channel message
const size_t idx = msg.find(" ] ");
if (idx != std::string::npos)
{
channel = std::string("#").append(msg.substr(0, idx));
chatMsg = msg.substr(idx + 3);
}
}
return channel;
}
void ChatRecv::processChatContinue(std::string chatMsg,
const ChatMsgTypeT own)
{
const std::string channel = extractChannelFromMessage(chatMsg);
bool allow(true);
if (chatWindow != nullptr)
{
allow = chatWindow->resortChatLog(chatMsg,
own,
channel,
IgnoreRecord_false,
TryRemoveColors_true);
}
const size_t pos = chatMsg.find(" : ", 0);
if (pos != std::string::npos)
chatMsg.erase(0, pos + 3);
trim(chatMsg);
if (localPlayer != nullptr)
{
if (((chatWindow != nullptr) || Ea::ChatRecv::mShowMotd) && allow)
localPlayer->setSpeech(chatMsg, GENERAL_CHANNEL);
}
BLOCK_END("ChatRecv::processChat")
}
void ChatRecv::processGmChat(Net::MessageIn &msg)
{
BLOCK_START("ChatRecv::processChat")
const int chatMsgLength = msg.readInt16("len") - 4;
if (chatMsgLength <= 0)
{
BLOCK_END("ChatRecv::processChat")
return;
}
std::string chatMsg = msg.readRawString(chatMsgLength, "message");
// remove non persistend "colors" from server.
if (!findCutFirst(chatMsg, "ssss"))
findCutFirst(chatMsg, "eulb");
if (chatWindow != nullptr)
chatWindow->addGlobalMessage(chatMsg);
BLOCK_END("ChatRecv::processChat")
}
void ChatRecv::processGmChat2(Net::MessageIn &msg)
{
const int chatMsgLength = msg.readInt16("len") - 16;
msg.readInt32("font color");
msg.readInt16("font type");
msg.readInt16("font size");
msg.readInt16("font align");
msg.readInt16("font y");
const std::string chatMsg = msg.readRawString(chatMsgLength, "message");
if (chatWindow != nullptr)
chatWindow->addGlobalMessage(chatMsg);
}
void ChatRecv::processWhisper(Net::MessageIn &msg)
{
BLOCK_START("ChatRecv::processWhisper")
int packetLen = 28;
if (msg.getVersion() >= 20091104)
packetLen += 4;
const int chatMsgLength = msg.readInt16("len") - packetLen;
std::string nick = msg.readString(24, "nick");
if (msg.getVersion() >= 20091104)
msg.readInt32("admin flag");
if (chatMsgLength <= 0)
{
BLOCK_END("ChatRecv::processWhisper")
return;
}
processWhisperContinue(nick, msg.readString(chatMsgLength, "message"));
}
void ChatRecv::processWhisperResponse(Net::MessageIn &msg)
{
BLOCK_START("ChatRecv::processWhisperResponse")
const uint8_t type = msg.readUInt8("response");
if (msg.getVersion() >= 20131223)
msg.readInt32("unknown");
if (type == 1 && (chatWindow != nullptr))
{
const std::string nick = Ea::ChatRecv::getLastWhisperNick();
if (nick.size() > 1 && nick[0] == '#')
{
chatWindow->channelChatLog(nick,
// TRANSLATORS: chat message
strprintf(_("Message could not be sent, channel "
"%s is not exists."), nick.c_str()),
ChatMsgType::BY_SERVER,
IgnoreRecord_false,
TryRemoveColors_false);
if (!Ea::ChatRecv::mSentWhispers.empty())
Ea::ChatRecv::mSentWhispers.pop();
return;
}
}
Ea::ChatRecv::processWhisperResponseContinue(msg, type);
}
void ChatRecv::processChatIgnoreList(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
// +++ need put it in some object or window
const int count = (msg.readInt16("len") - 4) / 24;
for (int f = 0; f < count; f ++)
msg.readString(24, "nick");
}
void ChatRecv::processChatDisplay(Net::MessageIn &msg)
{
const int len = msg.readInt16("len") - 17;
ChatObject *const obj = new ChatObject;
obj->ownerId = msg.readBeingId("owner account id");
obj->chatId = msg.readInt32("chat id");
obj->maxUsers = msg.readInt16("max users");
obj->currentUsers = msg.readInt16("current users");
obj->type = msg.readUInt8("type");
obj->title = msg.readString(len, "title");
obj->update();
Being *const dstBeing = actorManager->findBeing(obj->ownerId);
if (dstBeing != nullptr)
dstBeing->setChat(obj);
}
void ChatRecv::processChatRoomJoinAck(Net::MessageIn &msg)
{
const int count = (msg.readInt16("len") - 8) / 28;
const int id = msg.readInt32("chat id");
// +++ ignore chat members for now
for (int f = 0; f < count; f ++)
{
msg.readInt32("role");
msg.readString(24, "name");
}
const ChatObject *const oldChat = ChatObject::findById(id);
if (oldChat != nullptr)
PlayerInfo::setRoomName(oldChat->title);
else
PlayerInfo::setRoomName(std::string());
chatWindow->joinRoom(true);
ChatObject *const obj = new ChatObject;
if (oldChat != nullptr)
{
obj->ownerId = oldChat->ownerId;
obj->chatId = oldChat->chatId;
obj->maxUsers = oldChat->maxUsers;
obj->currentUsers = oldChat->currentUsers;
obj->type = oldChat->type;
obj->title = oldChat->title;
// obj->update();
}
localPlayer->setChat(obj);
}
void ChatRecv::processChatRoomLeave(Net::MessageIn &msg)
{
msg.readInt16("users");
const std::string name = msg.readString(24, "name");
const int status = msg.readUInt8("flag"); // 0 - left, 1 - kicked
switch (status)
{
case 0:
NotifyManager::notify(NotifyTypes::ROOM_LEAVE, name);
break;
case 1:
NotifyManager::notify(NotifyTypes::ROOM_KICKED, name);
break;
default:
UNIMPLEMENTEDPACKETFIELD(status);
break;
}
if ((localPlayer != nullptr) && name == localPlayer->getName())
{
if (chatWindow != nullptr)
chatWindow->joinRoom(false);
PlayerInfo::setRoomName(std::string());
if (localPlayer != nullptr)
localPlayer->setChat(nullptr);
}
else
{
Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
if (being != nullptr)
being->setChat(nullptr);
}
}
void ChatRecv::processJoinChannel(Net::MessageIn &msg)
{
if (chatWindow == nullptr)
return;
const std::string channel = msg.readString(24, "channel name");
const int flag = msg.readUInt8("flag");
if (channel.size() < 2)
return;
switch (flag)
{
case 0:
default:
chatWindow->channelChatLog(channel,
// TRANSLATORS: chat message
strprintf(_("Can't open channel. Channel "
"%s is not exists."), channel.c_str()),
ChatMsgType::BY_SERVER,
IgnoreRecord_false,
TryRemoveColors_false);
break;
case 1:
case 2:
chatWindow->addChannelTab(std::string("#").append(
channel.substr(1)), false);
break;
}
}
void ChatRecv::processWhisperContinue(const std::string &nick,
std::string chatMsg)
{
// ignoring future whisper messages
if (chatMsg.find("\302\202G") == 0 || chatMsg.find("\302\202A") == 0)
{
BLOCK_END("ChatRecv::processWhisper")
return;
}
// remove first unicode space if this is may be whisper command.
if (chatMsg.find("\302\202!") == 0)
chatMsg = chatMsg.substr(2);
if (nick != "Server")
{
if (player_relations.hasPermission(nick, PlayerRelation::WHISPER))
chatWindow->addWhisper(nick, chatMsg);
}
else if (localChatTab != nullptr)
{
localChatTab->chatLog(chatMsg, ChatMsgType::BY_SERVER);
}
BLOCK_END("ChatRecv::processWhisper")
}
void ChatRecv::processBeingChat(Net::MessageIn &msg)
{
if (actorManager == nullptr)
return;
BLOCK_START("ChatRecv::processBeingChat")
const int chatMsgLength = msg.readInt16("len") - 8;
Being *const being = actorManager->findBeing(msg.readBeingId("being id"));
if (chatMsgLength <= 0)
{
BLOCK_END("ChatRecv::processBeingChat")
return;
}
std::string chatMsg = msg.readRawString(chatMsgLength, "message");
if ((being != nullptr) && being->getType() == ActorType::Player)
being->setTalkTime();
const size_t pos = chatMsg.find(" : ", 0);
std::string sender_name = ((pos == std::string::npos)
? "" : chatMsg.substr(0, pos));
if ((being != nullptr) && sender_name != being->getName()
&& being->getType() == ActorType::Player)
{
if (!being->getName().empty())
sender_name = being->getName();
}
else
{
chatMsg.erase(0, pos + 3);
}
trim(chatMsg);
bool allow(true);
// We use getIgnorePlayer instead of ignoringPlayer here
// because ignorePlayer' side effects are triggered
// right below for Being::IGNORE_SPEECH_FLOAT.
if ((player_relations.checkPermissionSilently(sender_name,
PlayerRelation::SPEECH_LOG) != 0u) && (chatWindow != nullptr))
{
allow = chatWindow->resortChatLog(
removeColors(sender_name).append(" : ").append(chatMsg),
ChatMsgType::BY_OTHER,
GENERAL_CHANNEL,
IgnoreRecord_false,
TryRemoveColors_true);
}
if (allow && (being != nullptr) && player_relations.hasPermission(sender_name,
PlayerRelation::SPEECH_FLOAT))
{
being->setSpeech(chatMsg, GENERAL_CHANNEL);
}
BLOCK_END("ChatRecv::processBeingChat")
}
void ChatRecv::processChatRoomCreateAck(Net::MessageIn &msg)
{
const int result = msg.readUInt8("flag");
switch (result)
{
case 0:
{
PlayerInfo::setRoomName(mChatRoom);
chatWindow->joinRoom(true);
ChatObject *const obj = new ChatObject;
obj->ownerId = localPlayer->getId();
obj->chatId = 0;
obj->maxUsers = 1000;
obj->currentUsers = 1;
obj->type = 1;
obj->title = mChatRoom;
obj->update();
localPlayer->setChat(obj);
break;
}
case 1:
NotifyManager::notify(NotifyTypes::ROOM_LIMIT_EXCEEDED);
break;
case 2:
NotifyManager::notify(NotifyTypes::ROOM_ALREADY_EXISTS);
break;
default:
UNIMPLEMENTEDPACKETFIELD(result);
break;
}
mChatRoom.clear();
}
void ChatRecv::processChatRoomDestroy(Net::MessageIn &msg)
{
const int chatId = msg.readInt32("chat id");
actorManager->removeRoom(chatId);
}
void ChatRecv::processChatRoomJoinFailed(Net::MessageIn &msg)
{
const int result = msg.readUInt8("flag");
switch (result)
{
case 0:
NotifyManager::notify(NotifyTypes::ROOM_ERROR_FULL);
break;
case 1:
NotifyManager::notify(NotifyTypes::ROOM_ERROR_WRONG_PASSWORD);
break;
case 2:
NotifyManager::notify(NotifyTypes::ROOM_ERROR_KICKED);
break;
case 3:
break;
case 4:
NotifyManager::notify(NotifyTypes::ROOM_ERROR_ZENY);
break;
case 5:
NotifyManager::notify(NotifyTypes::ROOM_ERROR_LOW_LEVEL);
break;
case 6:
NotifyManager::notify(NotifyTypes::ROOM_ERROR_HIGH_LEVEL);
break;
case 7:
NotifyManager::notify(NotifyTypes::ROOM_ERROR_RACE);
break;
default:
UNIMPLEMENTEDPACKETFIELD(result);
}
}
void ChatRecv::processChatRoomAddMember(Net::MessageIn &msg)
{
msg.readInt16("users");
const std::string name = msg.readString(24, "name");
if (localChatTab == nullptr)
return;
NotifyManager::notify(NotifyTypes::ROOM_JOINED, name);
}
void ChatRecv::processChatRoomSettings(Net::MessageIn &msg)
{
const int sz = msg.readInt16("len") - 17;
const BeingId ownerId = msg.readBeingId("owner id");
const int chatId = msg.readInt32("chat id");
const uint16_t limit = msg.readInt16("limit");
msg.readInt16("users");
const uint8_t type = msg.readUInt8("type");
const std::string &title = msg.readString(sz, "title");
ChatObject *const chat = localPlayer->getChat();
if ((chat != nullptr) && chat->chatId == chatId)
{
chat->ownerId = ownerId;
chat->maxUsers = limit;
chat->type = type;
if (chat->title != title)
{
chat->title = title;
actorManager->updateRoom(chat);
chatWindow->joinRoom(true);
}
}
}
void ChatRecv::processChatRoomRoleChange(Net::MessageIn &msg)
{
const int role = msg.readInt32("role");
const std::string name = msg.readString(24, "name");
switch (role)
{
case 0:
NotifyManager::notify(NotifyTypes::ROOM_ROLE_OWNER, name);
break;
case 1:
// dont show normal role
break;
default:
UNIMPLEMENTEDPACKETFIELD(role);
break;
}
}
void ChatRecv::processMVPItem(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
msg.readInt16("item id");
}
void ChatRecv::processMVPExp(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
msg.readInt32("exo");
}
void ChatRecv::processMVPNoItem(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
}
void ChatRecv::processMannerMessage(Net::MessageIn &msg)
{
const int result = msg.readInt32("type");
switch (result)
{
case 0:
NotifyManager::notify(NotifyTypes::MANNER_CHANGED);
break;
case 5:
break;
default:
UNIMPLEMENTEDPACKETFIELD(result);
break;
}
}
void ChatRecv::processChatSilence(Net::MessageIn &msg)
{
const int result = msg.readUInt8("type");
const std::string name = msg.readString(24, "gm name");
switch (result)
{
case 0:
NotifyManager::notify(NotifyTypes::MANNER_POSITIVE_POINTS, name);
break;
case 1:
NotifyManager::notify(NotifyTypes::MANNER_NEGATIVE_POINTS, name);
break;
default:
UNIMPLEMENTEDPACKETFIELD(result);
break;
}
}
void ChatRecv::processChatTalkieBox(Net::MessageIn &msg)
{
msg.readBeingId("being id");
const std::string message = msg.readString(80, "message");
localChatTab->chatLog(message, ChatMsgType::BY_SERVER);
}
void ChatRecv::processBattleChatMessage(Net::MessageIn &msg)
{
UNIMPLEMENTEDPACKET;
const int sz = msg.readInt16("len") - 24 - 8;
msg.readBeingId("account id");
msg.readString(24, "nick");
msg.readString(sz, "message");
}
void ChatRecv::processScriptMessage(Net::MessageIn &msg)
{
const int sz = msg.readInt16("len") - 8;
msg.readBeingId("being id");
const std::string message = msg.readString(sz, "message");
localChatTab->chatLog(message, ChatMsgType::BY_SERVER);
}
} // namespace EAthena