/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
*
*
* Per Larsson a.k.a finalman
* Olof Naessén a.k.a jansem/yakslem
*
* Visit: http://guichan.sourceforge.net
*
* License: (BSD)
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name of Guichan nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GUI_WIDGETS_TABS_TAB_H
#define GUI_WIDGETS_TABS_TAB_H
#include "gui/widgets/basiccontainer.h"
#include "listeners/mouselistener.h"
#include "listeners/widgetlistener.h"
#include "localconsts.h"
class ImageCollection;
class Label;
class Skin;
class TabbedArea;
/**
* A tab, the same as the Guichan tab in 0.8, but extended
*/
class Tab notfinal : public BasicContainer,
public MouseListener,
public WidgetListener
{
public:
explicit Tab(const Widget2 *const widget);
A_DELETE_COPY(Tab)
virtual ~Tab();
enum
{
TAB_STANDARD = 0,
TAB_HIGHLIGHTED = 1,
TAB_SELECTED = 2,
TAB_UNUSED = 3,
TAB_COUNT = 4 // Must be last
};
/**
* Update the alpha value to the graphic components.
*/
void updateAlpha();
/**
* Draw the tabbed area.
*/
void draw(Graphics *graphics) override final A_NONNULL(2);
void safeDraw(Graphics *graphics) override final A_NONNULL(2);
/**
* Set the normal color for the tab's text.
*/
void setTabColor(const Color *const color1,
const Color *const color2)
{
mTabColor = color1;
mTabOutlineColor = color2;
mRedraw = true;
}
/**
* Set the highlighted color for the tab's text.
*/
void setHighlightedTabColor(const Color *const color1,
const Color *const color2)
{
mTabHighlightedColor = color1;
mTabHighlightedOutlineColor = color2;
mRedraw = true;
}
/**
* Set the selected color for the tab's text.
*/
void setSelectedTabColor(const Color *const color1,
const Color *const color2)
{
mTabSelectedColor = color1;
mTabSelectedOutlineColor = color2;
mRedraw = true;
}
/**
* Set the flash color for the tab's text.
*/
void setFlashTabColor(const Color *const color1,
const Color *const color2)
{
mFlashColor = color1;
mFlashOutlineColor = color2;
mRedraw = true;
}
/**
* Set the player flash color for the tab's text.
*/
void setPlayerFlashTabColor(const Color *const color1,
const Color *const color2)
{
mPlayerFlashColor = color1;
mPlayerFlashOutlineColor = color2;
mRedraw = true;
}
/**
* Set tab flashing state
*/
void setFlash(const int flash)
{ mFlash = flash; mRedraw = true; }
int getFlash() const A_WARN_UNUSED
{ return mFlash; }
void widgetResized(const Event &event) override final;
void widgetMoved(const Event &event) override final;
void setLabelFont(Font *const font);
Label *getLabel() const A_WARN_UNUSED
{ return mLabel; }
void adjustSize();
void setTabbedArea(TabbedArea* tabbedArea);
TabbedArea* getTabbedArea() const A_WARN_UNUSED;
void setCaption(const std::string& caption);
const std::string &getCaption() const A_WARN_UNUSED;
void mouseEntered(MouseEvent &event) override final;
void mouseExited(MouseEvent &event) override final;
void setImage(Image *const image);
protected:
friend class TabbedArea;
virtual void setCurrent()
{ }
Label* mLabel A_NONNULLPOINTER;
TabbedArea* mTabbedArea;
private:
/** Load images if no other instances exist yet */
void init();
static Skin *tabImg[TAB_COUNT]; /**< Tab state graphics */
static int mInstances; /**< Number of tab instances */
static float mAlpha;
const Color *mTabColor;
const Color *mTabOutlineColor;
const Color *mTabHighlightedColor;
const Color *mTabHighlightedOutlineColor;
const Color *mTabSelectedColor;
const Color *mTabSelectedOutlineColor;
const Color *mFlashColor;
const Color *mFlashOutlineColor;
const Color *mPlayerFlashColor;
const Color *mPlayerFlashOutlineColor;
int mFlash;
ImageCollection *mVertexes A_NONNULLPOINTER;
Image *mImage;
int mMode;
int mLabelMode;
protected:
bool mHasMouse;
};
#endif // GUI_WIDGETS_TABS_TAB_H