/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/widgets/selldialog.h"
#include "units.h"
#include "enums/gui/layouttype.h"
#include "gui/windows/setupwindow.h"
#include "gui/models/shopitems.h"
#include "gui/widgets/button.h"
#include "gui/widgets/containerplacer.h"
#include "gui/widgets/createwidget.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/shoplistbox.h"
#include "gui/widgets/slider.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include "resources/item/shopitem.h"
#include "debug.h"
SellDialog::DialogList SellDialog::instances;
SellDialog::SellDialog(const IsSell isSell,
const Advanced advanced) :
// TRANSLATORS: sell dialog name
Window(_("Sell"), Modal_false, nullptr, "sell.xml"),
ActionListener(),
SelectionListener(),
mSellButton(nullptr),
mQuitButton(nullptr),
mConfirmButton(nullptr),
mAddMaxButton(nullptr),
mIncreaseButton(nullptr),
mDecreaseButton(nullptr),
mShopItemList(nullptr),
mScrollArea(nullptr),
mMoneyLabel(nullptr),
mQuantityLabel(nullptr),
mSlider(nullptr),
mShopItems(nullptr),
mPlayerMoney(0),
mMaxItems(0),
mAmountItems(0),
mIsSell(isSell),
mAdvanced(advanced)
{
}
void SellDialog::postInit()
{
setWindowName("Sell");
setResizable(true);
setCloseButton(true);
setStickyButtonLock(true);
setMinWidth(260);
setMinHeight(220);
setDefaultSize(260, 230, ImagePosition::CENTER);
if (setupWindow)
setupWindow->registerWindowForReset(this);
// Create a ShopItems instance, that is aware of duplicate entries.
mShopItems = new ShopItems(true);
if (mAdvanced == Advanced_true)
mShopItems->setMergeDuplicates(false);
mShopItemList = CREATEWIDGETR(ShopListBox,
this,
mShopItems,
mShopItems,
ShopListBoxType::Unknown);
mShopItemList->setProtectItems(true);
mScrollArea = new ScrollArea(this, mShopItemList,
fromBool(getOptionBool("showbackground"), Opaque),
"sell_background.xml");
mScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
mSellButton = new Button(this,
// TRANSLATORS: sell dialog button
mAdvanced == Advanced_true ? _("Add") : _("Sell"),
"presell",
this);
// TRANSLATORS: sell dialog button
mQuitButton = new Button(this, _("Quit"), "quit", this);
initButtons();
mSellButton->setEnabled(false);
mShopItemList->setDistributeMousePressed(false);
mShopItemList->setPriceCheck(false);
mShopItemList->addSelectionListener(this);
mShopItemList->setActionEventId("sell");
mShopItemList->addActionListener(this);
ContainerPlacer placer;
placer = getPlacer(0, 0);
if (mIsSell == IsSell_true)
{
// TRANSLATORS: sell dialog button
mIncreaseButton = new Button(this, _("+"), "inc", this);
// TRANSLATORS: sell dialog button
mDecreaseButton = new Button(this, _("-"), "dec", this);
// TRANSLATORS: sell dialog button
mAddMaxButton = new Button(this, _("Max"), "max", this);
mSlider = new Slider(this, 1.0, 1.0);
mQuantityLabel = new Label(this, strprintf(
"%d / %d", mAmountItems, mMaxItems));
mQuantityLabel->setAlignment(Graphics::CENTER);
// TRANSLATORS: sell dialog label
mMoneyLabel = new Label(this, strprintf(_("Price: %s / Total: %s"),
"", ""));
if (mAdvanced == Advanced_true)
{
// TRANSLATORS: sell dialog button
mConfirmButton = new Button(this, _("Sell"), "confirm", this);
mConfirmButton->setEnabled(false);
}
mDecreaseButton->adjustSize();
mDecreaseButton->setWidth(mIncreaseButton->getWidth());
mIncreaseButton->setEnabled(false);
mDecreaseButton->setEnabled(false);
mSlider->setEnabled(false);
mSlider->setActionEventId("slider");
mSlider->addActionListener(this);
placer(0, 0, mScrollArea, 8, 5).setPadding(3);
placer(0, 5, mDecreaseButton);
placer(1, 5, mSlider, 3);
placer(4, 5, mIncreaseButton);
placer(5, 5, mQuantityLabel, 2);
placer(7, 5, mAddMaxButton);
placer(0, 6, mMoneyLabel, 8);
if (mAdvanced == Advanced_true)
{
placer(5, 7, mSellButton);
placer(6, 7, mConfirmButton);
}
else
{
placer(6, 7, mSellButton);
}
placer(7, 7, mQuitButton);
}
else
{
placer(0, 0, mScrollArea, 8, 5).setPadding(3);
placer(6, 5, mSellButton);
placer(7, 5, mQuitButton);
}
Layout &layout = getLayout();
layout.setRowHeight(0, LayoutType::SET);
center();
loadWindowState();
instances.push_back(this);
setVisible(Visible_true);
enableVisibleSound(true);
}
SellDialog::~SellDialog()
{
delete2(mShopItems);
instances.remove(this);
}
void SellDialog::reset()
{
mShopItems->clear();
if (mSlider)
mSlider->setValue(0);
mShopItemList->setSelected(-1);
updateButtonsAndLabels();
}
void SellDialog::addItem(const Item *const item, const int price)
{
if (!item)
return;
mShopItems->addItem2(item->getInvIndex(),
item->getId(),
item->getType(),
item->getColor(),
item->getQuantity(),
price);
mShopItemList->adjustSize();
}
ShopItem *SellDialog::addItem(const int id,
const ItemTypeT type,
const ItemColor color,
const int amount,
const int price)
{
ShopItem *const item = mShopItems->addItem(id,
type,
color,
amount,
price);
mShopItemList->adjustSize();
return item;
}
void SellDialog::action(const ActionEvent &event)
{
const std::string &eventId = event.getId();
if (eventId == "quit")
{
close();
return;
}
const int selectedItem = mShopItemList->getSelected();
// The following actions require a valid item selection
if (selectedItem == -1
|| selectedItem >= mShopItems->getNumberOfElements())
{
return;
}
if (eventId == "slider")
{
if (mSlider)
{
mAmountItems = CAST_S32(mSlider->getValue());
updateButtonsAndLabels();
}
}
else if (eventId == "inc" && mSlider && mAmountItems < mMaxItems)
{
mAmountItems++;
mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (eventId == "dec" && mSlider && mAmountItems > 1)
{
mAmountItems--;
mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (eventId == "max" && mSlider)
{
mAmountItems = mMaxItems;
mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (eventId == "presell" ||
eventId == "sell" ||
eventId == "yes" ||
eventId == "confirm")
{
sellAction(event);
}
}
void SellDialog::valueChanged(const SelectionEvent &event A_UNUSED)
{
// Reset amount of items and update labels
mAmountItems = 1;
if (mSlider)
{
mSlider->setValue(0);
mSlider->setScale(1, mMaxItems);
}
updateButtonsAndLabels();
}
void SellDialog::setMoney(const int amount)
{
mPlayerMoney = amount;
mShopItemList->setPlayersMoney(amount);
}
void SellDialog::updateButtonsAndLabels()
{
const int selectedItem = mShopItemList->getSelected();
int income = 0;
ShopItem *item = nullptr;
if (selectedItem > -1 && mShopItems->at(selectedItem))
{
item = mShopItems->at(selectedItem);
if (item)
{
mMaxItems = item->getQuantity();
if (mAmountItems > mMaxItems)
mAmountItems = mMaxItems;
income = mAmountItems * mShopItems->at(selectedItem)->getPrice();
}
else
{
mMaxItems = 0;
mAmountItems = 0;
}
}
else
{
mMaxItems = 0;
mAmountItems = 0;
}
// Update Buttons and slider
mSellButton->setEnabled(mAmountItems > 0);
if (mDecreaseButton)
mDecreaseButton->setEnabled(mAmountItems > 1);
if (mIncreaseButton)
mIncreaseButton->setEnabled(mAmountItems < mMaxItems);
if (mSlider)
mSlider->setEnabled(mMaxItems > 1);
if (mQuantityLabel)
{
// Update the quantity and money labels
mQuantityLabel->setCaption(strprintf("%d / %d",
mAmountItems, mMaxItems));
}
if (mMoneyLabel)
{
// TRANSLATORS: sell dialog label
mMoneyLabel->setCaption(strprintf(_("Price: %s / Total: %s"),
Units::formatCurrency(income).c_str(),
Units::formatCurrency(mPlayerMoney + income).c_str()));
}
if (item)
item->update();
}
void SellDialog::setVisible(Visible visible)
{
Window::setVisible(visible);
if (visible == Visible_true)
{
if (mShopItemList)
mShopItemList->requestFocus();
}
else
{
scheduleDelete();
}
}
void SellDialog::closeAll()
{
FOR_EACH (DialogList::const_iterator, it, instances)
(*it)->close();
}