/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/widgets/playerbox.h"
#include "settings.h"
#include "being/being.h"
#include "gui/gui.h"
#include "gui/skin.h"
#include "render/graphics.h"
#include "resources/image.h"
#include "debug.h"
PlayerBox::PlayerBox(Widget2 *const widget,
Being *const being,
const std::string &skin,
const std::string &selectedSkin) :
Widget(widget),
MouseListener(),
mBeing(being),
mAlpha(1.0),
mBackground(),
mSelectedBackground(),
mSkin(nullptr),
mSelectedSkin(nullptr),
mOffsetX(-mapTileSize / 2),
mOffsetY(-mapTileSize),
mDrawBackground(false),
mSelected(false)
{
init(skin, selectedSkin);
}
PlayerBox::PlayerBox(Widget2 *const widget,
const std::string &skin,
const std::string &selectedSkin) :
Widget(widget),
MouseListener(),
mBeing(nullptr),
mAlpha(1.0),
mBackground(),
mSelectedBackground(),
mSkin(nullptr),
mSelectedSkin(nullptr),
mOffsetX(-mapTileSize / 2),
mOffsetY(-mapTileSize),
mDrawBackground(false),
mSelected(false)
{
init(skin, selectedSkin);
}
PlayerBox::~PlayerBox()
{
if (gui)
gui->removeDragged(this);
Theme::unloadRect(mBackground);
Theme::unloadRect(mSelectedBackground);
mBeing = nullptr;
}
void PlayerBox::init(std::string name, std::string selectedName)
{
mAllowLogic = false;
setFrameSize(2);
addMouseListener(this);
if (theme)
{
if (name.empty())
name = "playerbox.xml";
mSkin = theme->loadSkinRect(mBackground,
name, "playerbox_background.xml");
if (mSkin)
{
mDrawBackground = (mSkin->getOption("drawbackground") != 0);
mOffsetX = mSkin->getOption("offsetX", -mapTileSize / 2);
mOffsetY = mSkin->getOption("offsetY", -mapTileSize);
mFrameSize = mSkin->getOption("frameSize", 2);
}
if (selectedName.empty())
selectedName = "playerboxselected.xml";
mSelectedSkin = theme->loadSkinRect(mSelectedBackground,
selectedName, "playerbox_background.xml");
}
else
{
for (int f = 0; f < 9; f ++)
mBackground.grid[f] = nullptr;
for (int f = 0; f < 9; f ++)
mSelectedBackground.grid[f] = nullptr;
}
}
void PlayerBox::draw(Graphics *const graphics)
{
BLOCK_START("PlayerBox::draw")
if (mBeing)
{
const int bs = mFrameSize;
const int x = mDimension.width / 2 + bs + mOffsetX;
const int y = mDimension.height - bs + mOffsetY;
mBeing->drawSpriteAt(graphics, x, y);
}
if (settings.guiAlpha != mAlpha)
{
const float alpha = settings.guiAlpha;
for (int a = 0; a < 9; a++)
{
if (mBackground.grid[a])
mBackground.grid[a]->setAlpha(alpha);
}
}
BLOCK_END("PlayerBox::draw")
}
void PlayerBox::safeDraw(Graphics *const graphics)
{
PlayerBox::draw(graphics);
}
void PlayerBox::drawFrame(Graphics *const graphics)
{
BLOCK_START("PlayerBox::drawFrame")
if (mDrawBackground)
{
const int bs = mFrameSize * 2;
const int w = mDimension.width + bs;
const int h = mDimension.height + bs;
if (!mSelected)
graphics->drawImageRect(0, 0, w, h, mBackground);
else
graphics->drawImageRect(0, 0, w, h, mSelectedBackground);
}
BLOCK_END("PlayerBox::drawFrame")
}
void PlayerBox::safeDrawFrame(Graphics *const graphics)
{
BLOCK_START("PlayerBox::drawFrame")
if (mDrawBackground)
{
const int bs = mFrameSize * 2;
const int w = mDimension.width + bs;
const int h = mDimension.height + bs;
if (!mSelected)
graphics->drawImageRect(0, 0, w, h, mBackground);
else
graphics->drawImageRect(0, 0, w, h, mSelectedBackground);
}
BLOCK_END("PlayerBox::drawFrame")
}
void PlayerBox::mouseReleased(MouseEvent& event)
{
if (event.getButton() == MouseButton::LEFT)
{
if (!mActionEventId.empty())
distributeActionEvent();
event.consume();
}
}