/*
* The ManaPlus Client
* Copyright (C) 2007-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_WIDGETS_LAYOUT_H
#define GUI_WIDGETS_LAYOUT_H
#include "gui/widgets/layoutcell.h"
#include <vector>
#include "localconsts.h"
class BasicContainer2;
class Widget;
/**
* This class contains a rectangular array of cells.
*/
class LayoutArray final
{
friend class LayoutCell;
public:
LayoutArray();
~LayoutArray();
/**
* Returns a reference on the cell at given position.
*/
LayoutCell &at(const int x, const int y,
const int w = 1, const int h = 1) A_WARN_UNUSED;
/**
* Places a widget in a given cell.
* @param w number of columns the widget spawns.
* @param h number of rows the widget spawns.
* @note When @a w is 1, the width of column @a x is reset to zero if
* it was AUTO_DEF. Similarly for @a h.
*/
LayoutCell &place(Widget *const widget, const int x, const int y,
const int w = 1, const int h = 1);
/**
* Sets the minimum width of a column.
*/
void setColWidth(const int n, const int w);
/**
* Sets the minimum height of a row.
*/
void setRowHeight(const int n, const int h);
/**
* Sets the widths of two columns to the maximum of their widths.
*/
void matchColWidth(const int n1, const int n2);
/**
* Spawns a cell over several columns/rows.
*/
void extend(const int x, const int y, const int w, const int h);
/**
* Computes and sets the positions of all the widgets.
* @param nW width of the array, used to resize the AUTO_ columns.
* @param nH height of the array, used to resize the AUTO_ rows.
*/
void reflow(const int nX, const int nY, const int nW, const int nH);
private:
// Copy not allowed, as the array owns all its cells.
explicit LayoutArray(LayoutArray const &);
LayoutArray &operator=(LayoutArray const &);
/**
* Gets the position and size of a widget along a given axis
*/
void align(int &restrict pos, int &restrict size, const int dim,
LayoutCell const &restrict cell,
const int *restrict const sizes, const int sizeCount) const;
/**
* Ensures the private vectors are large enough.
*/
void resizeGrid(int w, const int h);
/**
* Gets the column/row sizes along a given axis.
* @param upp target size for the array. Ignored if AUTO_DEF.
*/
std::vector<int> getSizes(const int dim, int upp) const A_WARN_UNUSED;
/**
* Gets the total size along a given axis.
*/
int getSize(const int dim) const A_WARN_UNUSED;
std::vector<int> mSizes[2];
std::vector< std::vector < LayoutCell * > > mCells;
int mSpacing;
};
/**
* This class is an helper for setting the position of widgets. They are
* positioned along the cells of some rectangular tables. The layout may either
* be a single table or a tree of nested tables.
*
* The size of a given table column can either be set manually or be chosen
* from the widest widget of the column. An empty column has a AUTO_DEF width,
* which means it will be extended so that the layout fits its minimum width.
*
* The process is similar for table rows. By default, there is a spacing of 4
* pixels between rows and between columns, and a margin of 6 pixels around the
* whole layout.
*/
class Layout final : public LayoutCell
{
public:
Layout();
A_DELETE_COPY(Layout)
/**
* Sets the margin around the layout.
*/
void setMargin(int m)
{ setPadding(m); }
/**
* Sets the positions of all the widgets.
* @see LayoutArray::reflow
*/
void reflow(int &restrict nW, int &restrict nH);
/**
* When the minimum size of the layout is less than the available size,
* the remaining pixels are equally split amongst the FILL items.
*/
enum
{
AUTO_DEF = -42, /**< Default value, behaves like AUTO_ADD. */
AUTO_SET = -43, /**< Uses the share as the new size. */
AUTO_ADD = -44 /**< Adds the share to the current size. */
};
private:
bool mComputed;
};
#endif // GUI_WIDGETS_LAYOUT_H