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/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_MODELS_PLAYERRELATIONLISTMODEL_H
#define GUI_MODELS_PLAYERRELATIONLISTMODEL_H
#include "being/playerrelation.h"
#include "being/playerrelations.h"
#include "gui/models/listmodel.h"
#include "utils/gettext.h"
static const char *const RELATION_NAMES[PlayerRelation::RELATIONS_NR] =
{
// TRANSLATORS: relation type
N_("Neutral"),
// TRANSLATORS: relation type
N_("Friend"),
// TRANSLATORS: relation type
N_("Disregarded"),
// TRANSLATORS: relation type
N_("Ignored"),
// TRANSLATORS: relation type
N_("Erased"),
// TRANSLATORS: relation type
N_("Blacklisted"),
// TRANSLATORS: relation type
N_("Enemy")
};
class PlayerRelationListModel final : public ListModel
{
public:
~PlayerRelationListModel()
{ }
int getNumberOfElements() override final
{
return PlayerRelation::RELATIONS_NR;
}
std::string getElementAt(int i) override final
{
if (i >= getNumberOfElements() || i < 0)
return "";
return gettext(RELATION_NAMES[i]);
}
};
#endif // GUI_MODELS_PLAYERRELATIONLISTMODEL_H
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