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author | Livio Recchia <recchialivio@libero.it> | 2020-02-10 23:06:34 +0100 |
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committer | Livio Recchia <recchialivio@libero.it> | 2020-02-10 23:06:34 +0100 |
commit | 9a13903a2f7d3a65fdf15a65fb59cccd622e2066 (patch) | |
tree | 9403b7dff39eb5e5d7fa0f79efb69b496add4c4b /commands.py | |
parent | 11cc316b74d5f3f283413a33e7693b314741aa4a (diff) | |
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Initial commit
Diffstat (limited to 'commands.py')
-rw-r--r-- | commands.py | 347 |
1 files changed, 347 insertions, 0 deletions
diff --git a/commands.py b/commands.py new file mode 100644 index 0000000..89aeff2 --- /dev/null +++ b/commands.py @@ -0,0 +1,347 @@ + +import net.mapserv as mapserv +from net.inventory import get_item_index +from net.common import distance +import itemdb +from utils import preprocess_argument +from textutils import expand_links +from loggers import debuglog +import walkto +from actor import find_nearest_being +import status +import chat +import badge + +__all__ = [ 'commands', 'must_have_arg', + 'parse_player_name', 'process_line' ] + + +def must_have_arg(func): + + def wrapper(cmd, arg): + if len(arg) > 0: + return func(cmd, arg) + + wrapper.__doc__ = func.__doc__ + return wrapper + + +@preprocess_argument(expand_links) +def general_chat(msg): + '''Send message to #General chat''' + chat.general_chat(msg) + + +@must_have_arg +def send_whisper(_, arg): + '''Send whisper to player +/w "Player Name" Message... +/w NameWithourSpaces Message''' + nick, message = parse_player_name(arg) + if len(nick) > 0 and len(message) > 0: + chat.send_whisper(nick, message) + + +@must_have_arg +def send_party_message(_, msg): + '''Sent message to party''' + mapserv.cmsg_party_message(msg) + + +@must_have_arg +def set_direction(_, dir_str): + '''/turn down|up|left|right''' + d = {"down": 1, "left": 2, "up": 4, "right": 8} + dir_num = d.get(dir_str.lower(), -1) + if dir_num > 0: + mapserv.cmsg_player_change_dir(dir_num) + + +def sit_or_stand(cmd, _): + '''Use /sit or /stand for corresponding action''' + a = {"sit": 2, "stand": 3} + try: + action = a[cmd] + mapserv.cmsg_player_change_act(0, action) + except KeyError: + pass + + +@must_have_arg +def set_destination(_, xy): + '''/goto x y -- walk to given coordinates''' + try: + x, y = map(int, xy.split()) + mapserv.cmsg_player_change_dest(x, y) + except ValueError: + pass + + +@must_have_arg +def show_emote(_, emote): + '''Smile! +/emote ID''' + try: + mapserv.cmsg_player_emote(int(emote)) + except ValueError: + pass + + +@must_have_arg +def attack(_, arg): + '''Attack being (ID or Name)''' + try: + target = mapserv.beings_cache[int(arg)] + except (ValueError, KeyError): + target = find_nearest_being(name=arg, + ignored_ids=walkto.unreachable_ids) + + if target is not None: + walkto.walkto_and_action(target, 'attack') + else: + debuglog.warning("Being %s not found", arg) + + +@must_have_arg +def me_action(_, arg): + '''You can guess :-)''' + general_chat("*{}*".format(arg)) + + +@must_have_arg +def item_action(cmd, name_or_id): + '''/use <item> +/equip <item> +/unequip <item> +item can be either item name or ID''' + item_id = -10 + item_db = itemdb.item_names + + try: + item_id = int(name_or_id) + except ValueError: + for id_, name in item_db.iteritems(): + if name == name_or_id: + item_id = id_ + + if item_id < 0: + debuglog.warning("Unknown item: %s", name_or_id) + return + + index = get_item_index(item_id) + if index > 0: + if cmd == 'use': + mapserv.cmsg_player_inventory_use(index, item_id) + elif cmd == 'equip': + mapserv.cmsg_player_equip(index) + elif cmd == 'unequip': + mapserv.cmsg_player_unequip(index) + else: + debuglog.error("You don't have %s", name_or_id) + + +@must_have_arg +def drop_item(_, arg): + '''/drop <amount> <name or id>''' + s = arg.split(None, 1) + + try: + amount = int(s[0]) + except ValueError: + debuglog.warning('Usage: /drop <amount> <name or id>') + return + + item_id = -10 + item_db = itemdb.item_names + + try: + item_id = int(s[1]) + except ValueError: + for id_, name in item_db.iteritems(): + if name == s[1]: + item_id = id_ + + if item_id < 0: + debuglog.warning("Unknown item: %s", s[1]) + return + + index = get_item_index(item_id) + if index > 0: + mapserv.cmsg_player_inventory_drop(index, amount) + else: + debuglog.error("You don't have %s", s[1]) + + +def show_inventory(*unused): + '''Show inventory''' + inv = {} + for itemId, amount in mapserv.player_inventory.values(): + inv[itemId] = inv.setdefault(itemId, 0) + amount + + s = [] + for itemId, amount in inv.items(): + if amount > 1: + s.append('{} [{}]'.format(amount, itemdb.item_name(itemId))) + else: + s.append('[{}]'.format(itemdb.item_name(itemId))) + + debuglog.info(', '.join(s)) + + +def show_zeny(*unused): + '''Show player money''' + debuglog.info('You have {} GP'.format(mapserv.player_money)) + + +def print_beings(cmd, btype): + '''Show nearby beings +/beings -- show all beings +/beings player|npc|portal|monster --show only given being type''' + for l in status.nearby(btype): + debuglog.info(l) + + +def player_position(*unused): + '''Show player position''' + debuglog.info(status.player_position()) + + +def respawn(*unused): + '''Respawn''' + mapserv.cmsg_player_respawn() + + +def pickup(*unused): + '''Pickup nearby item, if any''' + px = mapserv.player_pos['x'] + py = mapserv.player_pos['y'] + for item in mapserv.floor_items.values(): + if distance(px, py, item.x, item.y) < 2: + mapserv.cmsg_item_pickup(item.id) + + +def show_status(_, arg): + '''Show various stats''' + if arg: + all_stats = arg.split() + else: + all_stats = ('stats', 'hpmp', 'weight', 'points', + 'zeny', 'attack', 'skills') + + sr = status.stats_repr(*all_stats) + debuglog.info(' | '.join(sr.values())) + + +def cmd_afk(_, arg): + '''Become AFK''' + if arg: + chat.afk_message = '*AFK* ' + arg + badge.is_afk = True + debuglog.info(chat.afk_message) + + +def cmd_back(*unused): + '''Disable AFK''' + badge.is_afk = False + + +def print_help(_, hcmd): + '''Show help +/help -- show all commands +/help CMD -- show help on CMD''' + s = ' '.join(commands.keys()) + if hcmd in commands: + docstring = commands[hcmd].__doc__ + if docstring: + debuglog.info(docstring) + else: + debuglog.info('No help available for command /{}'.format(hcmd)) + else: + debuglog.info("[help] commands: %s", s) + + +def cmd_exec(_, arg): + try: + exec arg + except Exception, e: + debuglog.error(e.message) + + +def command_not_found(cmd): + debuglog.warning("[warning] command not found: %s. Try /help.", cmd) + + +def parse_player_name(line): + line = line.lstrip() + if len(line) < 2: + return "", "" + if line[0] == '"': + end = line[1:].find('"') + if end < 0: + return line[1:], "" + else: + return line[1:end + 1], line[end + 3:] + else: + end = line.find(" ") + if end < 0: + return line, "" + else: + return line[:end], line[end + 1:] + + +commands = { + "w" : send_whisper, + "whisper" : send_whisper, + "p" : send_party_message, + "party" : send_party_message, + "e" : show_emote, + "emote" : show_emote, + "dir" : set_direction, + "direction" : set_direction, + "turn" : set_direction, + "sit" : sit_or_stand, + "stand" : sit_or_stand, + "goto" : set_destination, + "nav" : set_destination, + "dest" : set_destination, + "me" : me_action, + "use" : item_action, + "equip" : item_action, + "unequip" : item_action, + "attack" : attack, + "beings" : print_beings, + "inv" : show_inventory, + "zeny" : show_zeny, + "where" : player_position, + "respawn" : respawn, + "pickup" : pickup, + "drop" : drop_item, + "status" : show_status, + "afk" : cmd_afk, + "back" : cmd_back, + "help" : print_help, + "exec" : cmd_exec, +} + + +def process_line(line): + if line == "": + return + + elif line[0] == "/": + end = line.find(" ") + if end < 0: + cmd = line[1:] + arg = "" + else: + cmd = line[1:end] + arg = line[end + 1:] + + if cmd in commands: + func = commands[cmd] + func(cmd, arg) + else: + command_not_found(cmd) + + else: + general_chat(line) |