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authorLivio Recchia <recchialivio@libero.it>2020-02-10 23:06:34 +0100
committerLivio Recchia <recchialivio@libero.it>2020-02-10 23:06:34 +0100
commit9a13903a2f7d3a65fdf15a65fb59cccd622e2066 (patch)
tree9403b7dff39eb5e5d7fa0f79efb69b496add4c4b /commands.py
parent11cc316b74d5f3f283413a33e7693b314741aa4a (diff)
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+
+import net.mapserv as mapserv
+from net.inventory import get_item_index
+from net.common import distance
+import itemdb
+from utils import preprocess_argument
+from textutils import expand_links
+from loggers import debuglog
+import walkto
+from actor import find_nearest_being
+import status
+import chat
+import badge
+
+__all__ = [ 'commands', 'must_have_arg',
+ 'parse_player_name', 'process_line' ]
+
+
+def must_have_arg(func):
+
+ def wrapper(cmd, arg):
+ if len(arg) > 0:
+ return func(cmd, arg)
+
+ wrapper.__doc__ = func.__doc__
+ return wrapper
+
+
+@preprocess_argument(expand_links)
+def general_chat(msg):
+ '''Send message to #General chat'''
+ chat.general_chat(msg)
+
+
+@must_have_arg
+def send_whisper(_, arg):
+ '''Send whisper to player
+/w "Player Name" Message...
+/w NameWithourSpaces Message'''
+ nick, message = parse_player_name(arg)
+ if len(nick) > 0 and len(message) > 0:
+ chat.send_whisper(nick, message)
+
+
+@must_have_arg
+def send_party_message(_, msg):
+ '''Sent message to party'''
+ mapserv.cmsg_party_message(msg)
+
+
+@must_have_arg
+def set_direction(_, dir_str):
+ '''/turn down|up|left|right'''
+ d = {"down": 1, "left": 2, "up": 4, "right": 8}
+ dir_num = d.get(dir_str.lower(), -1)
+ if dir_num > 0:
+ mapserv.cmsg_player_change_dir(dir_num)
+
+
+def sit_or_stand(cmd, _):
+ '''Use /sit or /stand for corresponding action'''
+ a = {"sit": 2, "stand": 3}
+ try:
+ action = a[cmd]
+ mapserv.cmsg_player_change_act(0, action)
+ except KeyError:
+ pass
+
+
+@must_have_arg
+def set_destination(_, xy):
+ '''/goto x y -- walk to given coordinates'''
+ try:
+ x, y = map(int, xy.split())
+ mapserv.cmsg_player_change_dest(x, y)
+ except ValueError:
+ pass
+
+
+@must_have_arg
+def show_emote(_, emote):
+ '''Smile!
+/emote ID'''
+ try:
+ mapserv.cmsg_player_emote(int(emote))
+ except ValueError:
+ pass
+
+
+@must_have_arg
+def attack(_, arg):
+ '''Attack being (ID or Name)'''
+ try:
+ target = mapserv.beings_cache[int(arg)]
+ except (ValueError, KeyError):
+ target = find_nearest_being(name=arg,
+ ignored_ids=walkto.unreachable_ids)
+
+ if target is not None:
+ walkto.walkto_and_action(target, 'attack')
+ else:
+ debuglog.warning("Being %s not found", arg)
+
+
+@must_have_arg
+def me_action(_, arg):
+ '''You can guess :-)'''
+ general_chat("*{}*".format(arg))
+
+
+@must_have_arg
+def item_action(cmd, name_or_id):
+ '''/use <item>
+/equip <item>
+/unequip <item>
+item can be either item name or ID'''
+ item_id = -10
+ item_db = itemdb.item_names
+
+ try:
+ item_id = int(name_or_id)
+ except ValueError:
+ for id_, name in item_db.iteritems():
+ if name == name_or_id:
+ item_id = id_
+
+ if item_id < 0:
+ debuglog.warning("Unknown item: %s", name_or_id)
+ return
+
+ index = get_item_index(item_id)
+ if index > 0:
+ if cmd == 'use':
+ mapserv.cmsg_player_inventory_use(index, item_id)
+ elif cmd == 'equip':
+ mapserv.cmsg_player_equip(index)
+ elif cmd == 'unequip':
+ mapserv.cmsg_player_unequip(index)
+ else:
+ debuglog.error("You don't have %s", name_or_id)
+
+
+@must_have_arg
+def drop_item(_, arg):
+ '''/drop <amount> <name or id>'''
+ s = arg.split(None, 1)
+
+ try:
+ amount = int(s[0])
+ except ValueError:
+ debuglog.warning('Usage: /drop <amount> <name or id>')
+ return
+
+ item_id = -10
+ item_db = itemdb.item_names
+
+ try:
+ item_id = int(s[1])
+ except ValueError:
+ for id_, name in item_db.iteritems():
+ if name == s[1]:
+ item_id = id_
+
+ if item_id < 0:
+ debuglog.warning("Unknown item: %s", s[1])
+ return
+
+ index = get_item_index(item_id)
+ if index > 0:
+ mapserv.cmsg_player_inventory_drop(index, amount)
+ else:
+ debuglog.error("You don't have %s", s[1])
+
+
+def show_inventory(*unused):
+ '''Show inventory'''
+ inv = {}
+ for itemId, amount in mapserv.player_inventory.values():
+ inv[itemId] = inv.setdefault(itemId, 0) + amount
+
+ s = []
+ for itemId, amount in inv.items():
+ if amount > 1:
+ s.append('{} [{}]'.format(amount, itemdb.item_name(itemId)))
+ else:
+ s.append('[{}]'.format(itemdb.item_name(itemId)))
+
+ debuglog.info(', '.join(s))
+
+
+def show_zeny(*unused):
+ '''Show player money'''
+ debuglog.info('You have {} GP'.format(mapserv.player_money))
+
+
+def print_beings(cmd, btype):
+ '''Show nearby beings
+/beings -- show all beings
+/beings player|npc|portal|monster --show only given being type'''
+ for l in status.nearby(btype):
+ debuglog.info(l)
+
+
+def player_position(*unused):
+ '''Show player position'''
+ debuglog.info(status.player_position())
+
+
+def respawn(*unused):
+ '''Respawn'''
+ mapserv.cmsg_player_respawn()
+
+
+def pickup(*unused):
+ '''Pickup nearby item, if any'''
+ px = mapserv.player_pos['x']
+ py = mapserv.player_pos['y']
+ for item in mapserv.floor_items.values():
+ if distance(px, py, item.x, item.y) < 2:
+ mapserv.cmsg_item_pickup(item.id)
+
+
+def show_status(_, arg):
+ '''Show various stats'''
+ if arg:
+ all_stats = arg.split()
+ else:
+ all_stats = ('stats', 'hpmp', 'weight', 'points',
+ 'zeny', 'attack', 'skills')
+
+ sr = status.stats_repr(*all_stats)
+ debuglog.info(' | '.join(sr.values()))
+
+
+def cmd_afk(_, arg):
+ '''Become AFK'''
+ if arg:
+ chat.afk_message = '*AFK* ' + arg
+ badge.is_afk = True
+ debuglog.info(chat.afk_message)
+
+
+def cmd_back(*unused):
+ '''Disable AFK'''
+ badge.is_afk = False
+
+
+def print_help(_, hcmd):
+ '''Show help
+/help -- show all commands
+/help CMD -- show help on CMD'''
+ s = ' '.join(commands.keys())
+ if hcmd in commands:
+ docstring = commands[hcmd].__doc__
+ if docstring:
+ debuglog.info(docstring)
+ else:
+ debuglog.info('No help available for command /{}'.format(hcmd))
+ else:
+ debuglog.info("[help] commands: %s", s)
+
+
+def cmd_exec(_, arg):
+ try:
+ exec arg
+ except Exception, e:
+ debuglog.error(e.message)
+
+
+def command_not_found(cmd):
+ debuglog.warning("[warning] command not found: %s. Try /help.", cmd)
+
+
+def parse_player_name(line):
+ line = line.lstrip()
+ if len(line) < 2:
+ return "", ""
+ if line[0] == '"':
+ end = line[1:].find('"')
+ if end < 0:
+ return line[1:], ""
+ else:
+ return line[1:end + 1], line[end + 3:]
+ else:
+ end = line.find(" ")
+ if end < 0:
+ return line, ""
+ else:
+ return line[:end], line[end + 1:]
+
+
+commands = {
+ "w" : send_whisper,
+ "whisper" : send_whisper,
+ "p" : send_party_message,
+ "party" : send_party_message,
+ "e" : show_emote,
+ "emote" : show_emote,
+ "dir" : set_direction,
+ "direction" : set_direction,
+ "turn" : set_direction,
+ "sit" : sit_or_stand,
+ "stand" : sit_or_stand,
+ "goto" : set_destination,
+ "nav" : set_destination,
+ "dest" : set_destination,
+ "me" : me_action,
+ "use" : item_action,
+ "equip" : item_action,
+ "unequip" : item_action,
+ "attack" : attack,
+ "beings" : print_beings,
+ "inv" : show_inventory,
+ "zeny" : show_zeny,
+ "where" : player_position,
+ "respawn" : respawn,
+ "pickup" : pickup,
+ "drop" : drop_item,
+ "status" : show_status,
+ "afk" : cmd_afk,
+ "back" : cmd_back,
+ "help" : print_help,
+ "exec" : cmd_exec,
+}
+
+
+def process_line(line):
+ if line == "":
+ return
+
+ elif line[0] == "/":
+ end = line.find(" ")
+ if end < 0:
+ cmd = line[1:]
+ arg = ""
+ else:
+ cmd = line[1:end]
+ arg = line[end + 1:]
+
+ if cmd in commands:
+ func = commands[cmd]
+ func(cmd, arg)
+ else:
+ command_not_found(cmd)
+
+ else:
+ general_chat(line)