summaryrefslogblamecommitdiff
path: root/plugins/shop.py
blob: be66cea0a4e9843f8dd469dbdffc4e3a57c9b931 (plain) (tree)
1
2
3
4
5
6
7
8
9
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572








                                   
             



























































                                                                  













                                               







                                                                           




                                                      


                                         



















                                                        


                                                  
































































































































































































































































































































































































































































                                                                            
import os
import time
import logging
from collections import OrderedDict
import net.mapserv as mapserv
import chatbot
import logicmanager
import status
import badge
import random
from net.inventory import get_item_index
from net.trade import reset_trade_state
from utils import encode_str, extends
from itemdb import item_name
from playerlist import PlayerList
from chat import send_whisper as whisper


__all__ = [ 'PLUGIN', 'init', 'shoplog', 'buying', 'selling' ]

#nobuy = ['Manatauro', 'ManatauroMage', 'Manatauro Shop', 'kytty']
nobuy = ['kirito123']

PLUGIN = {
    'name': 'shop',
    'requires': ('chatbot',),
    'blocks': (),
    'default_config' : {
        'timeout' : 60,
        'shoplist_txt' : 'shoplist.txt',
        'admins_file' : 'shopAdmins.txt'
    }
}

shoplog = logging.getLogger('ManaChat.Shop')
trade_timeout = 60
shop_admins = None


class s:
    player = ''
    mode = ''
    item_id = 0
    amount = 0
    price = 0
    index = 0
    start_time = 0


buying = OrderedDict([
#    (621,  (5000, 1)),    # Eyepatch
#    (640,  (1450, 100)),  # Iron Ore
#    (4001, (650, 300)),   # Coal
])

selling = OrderedDict([
#    (535,  (100, 50)),    # Red Apple
#    (640,  (1750, 100)),  # Iron Ore
])


def cleanup():
    s.player = ''
    s.mode = ''
    s.item_id = 0
    s.amount = 0
    s.price = 0
    s.index = 0
    s.start_time = 0

sell_greetings = [
    "Hi {0}! Welcome to my shop!",
    "Hey {0}, wanna something?",
    "Let\'s do business!",
    "Yeah! Spend your money here!",
    "Shop here {0}, yes!",
]

buy_greetings = [
    "Okay! Let's see what you've got to sell!",
    "Hmm? Something interesting to trade?",
    "Hey {0}, I'm not going to buy garbage!",
    "Uh? Sorry I was\'t listening.",
]

# =========================================================================
def selllist(nick, message, is_whisper, match):
    if not is_whisper:
        return
    if nick in nobuy:
         mapserv.cmsg_chat_message("Special prize for you, " + nick + "!")
         time.sleep(5)
    else:
        answer = random.choice(sell_greetings)
        mapserv.cmsg_chat_message(answer.format(nick))

    time.sleep(5)
         # ~ return
    # Support for 4144's shop (Sell list)
    data = '\302\202B1'
    for id_, (price, amount) in selling.iteritems():
        index = get_item_index(id_)
        if index < 0:
            continue

        _, curr_amount = mapserv.player_inventory[index]
        amount = min(curr_amount, amount)
        if nick in nobuy:
            price=price*100

        data += encode_str(id_, 2)
        data += encode_str(price, 4)
        data += encode_str(amount, 3)

    whisper(nick, data)


def buylist(nick, message, is_whisper, match):
    if not is_whisper:
        return
    answer = random.choice(buy_greetings)
    mapserv.cmsg_chat_message(answer.format(nick))
    time.sleep(5)
    # Support for 4144's shop (Sell list)
    data = '\302\202S1'

    for id_, (price, amount) in buying.iteritems():
        index = get_item_index(id_)
        if index > 0:
            _, curr_amount = mapserv.player_inventory[index]
            amount -= curr_amount

        try:
            can_afford = mapserv.player_money / price
        except ZeroDivisionError:
            can_afford = 10000000

        amount = min(can_afford, amount)

        if amount <= 0:
            continue

        data += encode_str(id_, 2)
        data += encode_str(price, 4)
        data += encode_str(amount, 3)

    whisper(nick, data)


def sellitem(nick, message, is_whisper, match):
    if not is_whisper:
        return

    item_id = amount = 0

    # FIXME: check if amount=0 or id=0
    try:
        item_id = int(match.group(1))
        # price = int(match.group(2))
        amount = int(match.group(3))
        if item_id < 1 or amount < 1:
            raise ValueError
    except ValueError:
        whisper(nick, "usage: !sellitem ID PRICE AMOUNT")
        return

    if s.player:
        whisper(nick, "I am currently trading with someone")
        return

    player_id = mapserv.beings_cache.findId(nick)
    if player_id < 0:
        whisper(nick, "I don't see you nearby")
        return

    if item_id not in buying:
        whisper(nick, "I don't buy that")
        return

    real_price, max_amount = buying[item_id]

    index = get_item_index(item_id)
    if index > 0:
        _, curr_amount = mapserv.player_inventory[index]
        max_amount -= curr_amount

    if amount > max_amount:
        whisper(nick, "I don't need that many")
        return

    total_price = real_price * amount
    if total_price > mapserv.player_money:
        whisper(nick, "I can't afford it")
        return

    s.player = nick
    s.mode = 'buy'
    s.item_id = item_id
    s.amount = amount
    s.price = total_price
    s.index = index
    s.start_time = time.time()

    mapserv.cmsg_trade_request(player_id)


def buyitem(nick, message, is_whisper, match):
    if not is_whisper:
        return
    item_id = amount = 0

    # FIXME: check if amount=0 or id=0
    try:
        item_id = int(match.group(1))
        # price = int(match.group(2))
        amount = int(match.group(3))
        if item_id < 1 or amount < 1:
            raise ValueError
    except ValueError:
        whisper(nick, "usage: !buyitem ID PRICE AMOUNT")
        return

    if s.player:
        whisper(nick, "I am currently trading with someone")
        return

    player_id = mapserv.beings_cache.findId(nick)
    if player_id < 0:
        whisper(nick, "I don't see you nearby")
        return

    if item_id not in selling:
        whisper(nick, "I don't sell that")
        return

    real_price, max_amount = selling[item_id]

    index = get_item_index(item_id)
    if index > 0:
        _, curr_amount = mapserv.player_inventory[index]
        max_amount = min(max_amount, curr_amount)
    else:
        max_amount = 0

    if amount > max_amount:
        whisper(nick, "I don't have that many")
        return

    total_price = real_price * amount

    s.player = nick
    s.mode = 'sell'
    s.item_id = item_id
    s.amount = amount
    s.price = total_price
    s.index = index
    s.start_time = time.time()

    mapserv.cmsg_trade_request(player_id)


def retrieve(nick, message, is_whisper, match):
    if not is_whisper:
        return

    if shop_admins is None:
        return

    if not shop_admins.check_player(nick):
        return

    item_id = amount = 0

    try:
        item_id = int(match.group(1))
        amount = int(match.group(2))
        if amount < 1:
            raise ValueError
    except ValueError:
        whisper(nick, "usage: !retrieve ID AMOUNT  (ID=0 for money)")
        return

    if s.player:
        whisper(nick, "I am currently trading with someone")
        return

    player_id = mapserv.beings_cache.findId(nick)
    if player_id < 0:
        whisper(nick, "I don't see you nearby")
        return

    index = max_amount = 0

    if item_id == 0:
        max_amount = mapserv.player_money
    else:
        index = get_item_index(item_id)
        if index > 0:
            max_amount = mapserv.player_inventory[index][1]

    if amount > max_amount:
        whisper(nick, "I don't have that many")
        return

    s.player = nick
    s.mode = 'retrieve'
    s.item_id = item_id
    s.amount = amount
    s.index = index
    s.start_time = time.time()

    mapserv.cmsg_trade_request(player_id)


def invlist(nick, message, is_whisper, match):
    if not is_whisper:
        return

    if shop_admins is None:
        return

    if not shop_admins.check_player(nick):
        return

    ls = status.invlists(50)
    for l in ls:
        whisper(nick, l)


def zeny(nick, message, is_whisper, match):
    if not is_whisper:
        return

    if shop_admins is None:
        return

    if not shop_admins.check_player(nick):
        return

    whisper(nick, 'I have {} GP'.format(mapserv.player_stats[20]))


# =========================================================================
@extends('smsg_trade_request')
def trade_request(data):
    shoplog.info("Trade request from %s", data.nick)
    mapserv.cmsg_trade_response(False)
    selllist(data.nick, '', True, None)


@extends('smsg_trade_response')
def trade_response(data):
    code = data.code

    if code == 0:
        shoplog.info("%s is too far", s.player)
        whisper(s.player, "You are too far, please come closer")
        mapserv.cmsg_trade_cancel_request()  # NOTE: do I need it?
        cleanup()

    elif code == 3:
        shoplog.info("%s accepts trade", s.player)
        if s.mode == 'sell':
            mapserv.cmsg_trade_item_add_request(s.index, s.amount)
            mapserv.cmsg_trade_add_complete()
        elif s.mode == 'buy':
            mapserv.cmsg_trade_item_add_request(0, s.price)
            mapserv.cmsg_trade_add_complete()
        elif s.mode == 'retrieve':
            mapserv.cmsg_trade_item_add_request(s.index, s.amount)
            mapserv.cmsg_trade_add_complete()
        else:
            shoplog.error("Unknown shop state: %s", s.mode)
            mapserv.cmsg_trade_cancel_request()
            cleanup()

    elif code == 4:
        shoplog.info("%s cancels trade", s.player)
        cleanup()

    else:
        shoplog.info("Unknown TRADE_RESPONSE code %d", code)
        cleanup()


@extends('smsg_trade_item_add')
def trade_item_add(data):
    item_id, amount = data.id, data.amount

    shoplog.info("%s adds %d %s", s.player, amount, item_name(item_id))

    if item_id == 0:
        return

    if s.mode == 'sell':
        whisper(s.player, "I accept only GP")
        mapserv.cmsg_trade_cancel_request()
        cleanup()

    elif s.mode == 'buy':
        if s.item_id != item_id or s.amount != amount:
            whisper(s.player, "You should give me {} {}".format(
                s.amount, item_name(s.item_id)))
            mapserv.cmsg_trade_cancel_request()
            cleanup()

    elif s.mode == 'retrieve':
        pass

    else:
        shoplog.error("Unknown shop state: %s", s.mode)
        mapserv.cmsg_trade_cancel_request()
        cleanup()


@extends('smsg_trade_item_add_response')
def trade_item_add_response(data):
    code = data.code
    amount = data.amount

    if code == 0:
        if amount > 0:
            item_id, _ = mapserv.trade_state['items_give'][-1]
            shoplog.info("I add to trade %d %s", amount, item_name(item_id))

    elif code == 1:
        shoplog.info("%s is overweight", s.player)
        whisper(s.player, "You are overweight")
        mapserv.cmsg_trade_cancel_request()
        cleanup()

    elif code == 2:
        shoplog.info("%s has no free slots", s.player)
        whisper(s.player, "You don't have free slots")
        mapserv.cmsg_trade_cancel_request()
        cleanup()

    else:
        shoplog.error("Unknown ITEM_ADD_RESPONSE code: ", code)
        mapserv.cmsg_trade_cancel_request()
        cleanup()


@extends('smsg_trade_cancel')
def trade_cancel(data):
    shoplog.error("Trade with %s canceled", s.player)
    cleanup()


@extends('smsg_trade_ok')
def trade_ok(data):
    who = data.who

    if who == 0:
        return

    shoplog.info("Trade OK: %s", s.player)

    if s.mode == 'sell':
        zeny_get = mapserv.trade_state['zeny_get']
        if zeny_get >= s.price:
            mapserv.cmsg_trade_ok()
        else:
            whisper(s.player, "Your offer makes me sad")
            mapserv.cmsg_trade_cancel_request()
            cleanup()

    elif s.mode == 'buy':
        items_get = {}
        for item_id, amount in mapserv.trade_state['items_get']:
            try:
                items_get[item_id] += amount
            except KeyError:
                items_get[item_id] = amount

        if s.item_id in items_get and s.amount == items_get[s.item_id]:
            mapserv.cmsg_trade_ok()
        else:
            whisper(s.player, "You should give me {} {}".format(
                s.amount, item_name(s.item_id)))
            mapserv.cmsg_trade_cancel_request()
            cleanup()

    elif s.mode == 'retrieve':
        mapserv.cmsg_trade_ok()

    else:
        shoplog.error("Unknown shop state: %s", s.mode)
        mapserv.cmsg_trade_cancel_request()
        cleanup()


@extends('smsg_trade_complete')
def trade_complete(data):
    if s.mode == 'sell':
        shoplog.info("Trade with %s completed. I sold %d %s for %d GP",
                     s.player, s.amount, item_name(s.item_id),
                     mapserv.trade_state['zeny_get'])
    elif s.mode == 'buy':
        shoplog.info("Trade with %s completed. I bought %d %s for %d GP",
                     s.player, s.amount, item_name(s.item_id),
                     mapserv.trade_state['zeny_give'])
    elif s.mode == 'retrieve':
        shoplog.info("Trade with %s completed.", s.player)
    else:
        shoplog.info("Trade with %s completed. Unknown shop state %s",
                     s.player, s.mode)

    reset_trade_state(mapserv.trade_state)

    cleanup()


# =========================================================================
def shop_logic(ts):
    if s.start_time > 0:
        if ts > s.start_time + trade_timeout:
            shoplog.warning("%s timed out", s.player)
            mapserv.cmsg_trade_cancel_request()


# =========================================================================
shop_commands = {
    '!selllist' : selllist,
    '!buylist' : buylist,
    '!sellitem (\d+) (\d+) (\d+)' : sellitem,
    '!buyitem (\d+) (\d+) (\d+)' : buyitem,
    '!retrieve (\d+) (\d+)' : retrieve,
    '!invlist' : invlist,
    '!zeny' : zeny,
}


def load_shop_list(config):
    global buying
    global selling

    shoplist_txt = config.get('shop', 'shoplist_txt')
    if not os.path.isfile(shoplist_txt):
        shoplog.warning('shoplist file not found : %s', shoplist_txt)
        return

    with open(shoplist_txt, 'r') as f:
        for l in f:
            try:
                item_id, buy_amount, buy_price, sell_amount, sell_price = \
                    map(int, l.split())
                if buy_amount > 0:
                    buying[item_id] = buy_price, buy_amount
                if sell_amount > 0:
                    selling[item_id] = sell_price, sell_amount
            except ValueError:
                pass


def init(config):
    for cmd, action in shop_commands.items():
        chatbot.add_command(cmd, action)

    global trade_timeout
    global shop_admins

    trade_timeout = config.getint('shop', 'timeout')

    shop_admins_file = config.get('shop', 'admins_file')
    if os.path.isfile(shop_admins_file):
        shop_admins = PlayerList(shop_admins_file)

    badge.is_shop = True

    load_shop_list(config)
    logicmanager.logic_manager.add_logic(shop_logic)