import os
import re
from kivy.app import App
from kivy.core.audio import SoundLoader
from plyer import notification
import net.mapserv as mapserv
from utils import extends
__all__ = [ 'PLUGIN', 'init', 'timeout', 'guard_words' ]
timeout = 5000
guard_words = ["test1", "illia", "eyepatch"]
sound = None
PLUGIN = {
'name': 'notify',
'requires': (),
'blocks': (),
'default_config' : {
'notif_timeout': 7000,
'notif_sound' : True
}
}
def notify(title, message, use_regex):
bNotify = False
if use_regex:
for regex in guard_words:
if regex.search(message):
bNotify = True
break
else:
bNotify = True
if bNotify:
app = App.get_running_app()
icon = os.path.join(app.directory, app.icon)
notification.notify(title=title, message=message,
timeout=timeout,
app_name=app.get_application_name(),
app_icon=icon)
if sound is not None:
sound.play()
@extends('smsg_being_chat')
def being_chat(data):
app = App.get_running_app()
if app.root_window.focus:
return
notify('General', data.message, True)
@extends('smsg_whisper')
def got_whisper(data):
app = App.get_running_app()
if app.root_window.focus:
return
nick, message = data.nick, data.message
notify(nick, message, nick == 'guild')
@extends('smsg_party_chat')
def party_chat(data):
app = App.get_running_app()
if app.root_window.focus:
return
nick = mapserv.party_members.get(data.id, str(data.id))
message = data.message
m = "{} : {}".format(nick, message)
notify('Party', m, True)
def init(config):
global timeout
global sound
global guard_words
gw = []
for w in guard_words:
gw.append(re.compile(w, re.IGNORECASE))
gw.append(re.compile(config.get('Player', 'charname'),
re.IGNORECASE))
guard_words = gw
timeout = config.getint('notify', 'notif_timeout')
if config.getboolean('notify', 'notif_sound'):
sound = SoundLoader.load('newmessage.wav')