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from kivy.app import App
from kivy.adapters.listadapter import ListAdapter
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.floatlayout import FloatLayout
from kivy.properties import StringProperty, ListProperty
from kivy.uix.listview import ListView, ListItemLabel
class PlayersListItem(BoxLayout, ListItemLabel):
nick = StringProperty(allow_none=False)
def on_touch_down(self, touch):
if not self.collide_point(*touch.pos):
return False
touch.grab(self)
return True
def on_touch_up(self, touch):
if not self.collide_point(*touch.pos):
return False
if touch.grab_current is self:
app = App.get_running_app()
app.root.chat_input.text = '/w "{}" '.format(self.nick)
app.root.chat_input.focus = True
touch.ungrab(self)
return True
class PlayersList(FloatLayout):
items = ListProperty([])
def __init__(self, **kwargs):
super(PlayersList, self).__init__(**kwargs)
player_args_coverter = lambda row_index, nick: {"nick" : nick,
"size_hint_y": None, "height": "30dp", "pos_hint_y": 0.9 }
list_adapter = ListAdapter(
data=["Ginaria", "Celestia"],
args_converter=player_args_coverter,
selection_mode='single',
allow_empty_selection=True,
cls=PlayersListItem)
list_view = ListView(adapter=list_adapter,
size_hint=(1.0, 1.0),
pos_hint={'center_x': 0.5})
def data_changed(instance, value):
list_adapter.data = value
self.bind(items=data_changed)
self.add_widget(list_view)
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