1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
/**
The Mana World
Copyright 2004 The Mana World Development Team
This file is part of The Mana World.
The Mana World is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
any later version.
The Mana World is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with The Mana World; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __SOUND_H
#define __SOUND_H
#include <list>
#include <string>
#include <fstream>
#ifdef WIN32
#pragma warning(disable:4312)
#endif
#include <allegro.h>
#include <jgmod.h>
#include <string>
using namespace std;
/**
rewrite of non-existend sdl-soundengine using allegro
Bestviewd w/ Bitstream Vera Sans Mono @ 9pt and a tab-width of 2 spaces
Author: kth5 aka Alexander Baldeck
pipe your question, suggestions and flames to: kth5@gawab.com
NOTE:
i documented all functions in their implementation. ;-)
*/
#define TMWSOUND_MOD 1
#define TMWSOUND_MID 2
#define TMWSOUND_SFX 3
typedef unsigned short TMWSOUND_SID ;
class TmwSound {
public:
void Init(int, int);
int Close();
void StartMIDI(char *, int);
void StartMOD(char *, int);
void StopBGM();
void StartWAV(char *, int);
void SetVol(int, int, int);
void SetAdjVol(int, int, int);
TMWSOUND_SID LoadItem(char *, char);
TmwSound() {isOk=-1;}
/* if allegro is shut down or object is deleted any BGM is
stopped and SFX run out */
~TmwSound() {StopBGM(); Close();};
private:
/* initial value is -1 which means error or noninitialzed.
you can only play sounds and bgm if this is 0.
that should be the case after calling Init() successfully */
int isOk;
MIDI * mid;
JGMOD * mod;
SAMPLE * sfx;
int pan;
int pitch;
int ret;
int vol_digi;
int vol_midi;
int vol_mod;
typedef struct POOL_ITEM {
/* incremental id of pool item */
TMWSOUND_SID id;
/* type of item */
char type;
/* (file-)name of sfx only kept for human reasons ^_^ */
string fname;
/* generic data casted before used */
void * data;
};
/* list of preloaded sound data / items */
list<POOL_ITEM> soundpool;
list<POOL_ITEM>::iterator sounditem;
TMWSOUND_SID items;
bool isMaxVol(int);
};
#endif
|