1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_OPENGLGRAPHICS_H
#define _TMW_OPENGLGRAPHICS_H
#include "graphics.h"
class OpenGLGraphics : public Graphics
{
public:
OpenGLGraphics();
~OpenGLGraphics();
/**
* Sets whether vertical refresh syncing is enabled. Takes effect after
* the next call to setVideoMode(). Only implemented on MacOS for now.
*/
void setSync(bool sync);
bool getSync() const { return mSync; }
bool setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel);
bool drawImage(Image *image,
int srcX, int srcY,
int dstX, int dstY,
int width, int height,
bool useColor);
void updateScreen();
void _beginDraw();
void _endDraw();
bool pushClipArea(gcn::Rectangle area);
void popClipArea();
void setColor(const gcn::Color &color);
void drawPoint(int x, int y);
void drawLine(int x1, int y1, int x2, int y2);
void drawRectangle(const gcn::Rectangle &rect, bool filled);
void drawRectangle(const gcn::Rectangle &rect);
void fillRectangle(const gcn::Rectangle &rect);
void setTargetPlane(int width, int height);
/**
* Takes a screenshot and returns it as SDL surface.
*/
SDL_Surface* getScreenshot();
protected:
void setTexturingAndBlending(bool enable);
private:
bool mAlpha, mTexture;
bool mColorAlpha;
bool mSync;
};
#endif
|