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/*
* The Mana World
* Copyright (C) 2009 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NPCHANDLER_H
#define NPCHANDLER_H
#include <iosfwd>
namespace Net {
class NpcHandler
{
public:
void talk(int npcId);
void nextDialog(int npcId);
void closeDialog(int npcId);
void listInput(int npcId, int value) {}
void integerInput(int npcId, int value){}
void stringInput(int npcId, const std::string &value) {}
void sendLetter(int npcId, const std::string &recipient,
const std::string &text) {}
void startShoping(int beingId) {}
void buy(int beingId) {}
void sell(int beingId) {}
void buyItem(int beingId, int itemId, int ammount) {}
void sellItem(int beingId, int itemId, int ammount) {}
void endShoping(int beingId) {}
};
}
#endif // NPCHANDLER_H
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