1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
|
/*
* The Mana World
* Copyright (C) 2008-2010 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "whispertab.h"
#include "commandhandler.h"
#include "localplayer.h"
#include "gui/palette.h"
#include "net/chathandler.h"
#include "net/net.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
WhisperTab::WhisperTab(const std::string &nick) :
ChatTab(nick),
mNick(nick)
{
setTabColor(&guiPalette->getColor(Palette::WHISPER));
}
WhisperTab::~WhisperTab()
{
chatWindow->removeWhisper(mNick);
}
void WhisperTab::handleInput(const std::string &msg)
{
if (msg.empty())
{
chatLog(_("Cannot send empty chat!"), BY_SERVER, false);
return;
}
Net::getChatHandler()->privateMessage(mNick, msg);
chatLog(player_node->getName(), msg);
}
void WhisperTab::handleCommand(const std::string &msg)
{
if (msg == "close")
delete this;
else
ChatTab::handleCommand(msg);
}
void WhisperTab::showHelp()
{
chatLog(_("/ignore > Ignore the other player"));
chatLog(_("/unignore > Stop ignoring the other player"));
chatLog(_("/close > Close the whisper tab"));
}
bool WhisperTab::handleCommand(const std::string &type,
const std::string &args)
{
if (type == "help")
{
if (args == "close")
{
chatLog(_("Command: /close"));
chatLog(_("This command closes the current whisper tab."));
}
else if (args == "ignore")
{
chatLog(_("Command: /ignore"));
chatLog(_("This command ignores the other player regardless of "
"current relations."));
}
else if (args == "unignore")
{
chatLog(_("Command: /unignore <player>"));
chatLog(_("This command stops ignoring the other player if they "
"are being ignored."));
}
else
return false;
}
else if (type == "close")
{
delete this;
}
else if (type == "ignore")
{
commandHandler->handleIgnore(mNick, this);
}
else if (type == "unignore")
{
commandHandler->handleUnignore(mNick, this);
}
else
return false;
return true;
}
int WhisperTab::getType() const
{
return ChatTab::WHISPER;
}
|