blob: 568e20a5634ceb19096ad920165af6dc3cfd208a (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
/*
* The Mana World
* Copyright (C) 2006-2010 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DROPDOWN_H
#define DROPDOWN_H
#include <guichan/widgets/dropdown.hpp>
class Image;
class ImageRect;
/**
* A drop down box from which you can select different values.
*
* A ListModel provides the contents of the drop down. To be able to use
* DropDown you must give DropDown an implemented ListModel which represents
* your list.
*/
class DropDown : public gcn::DropDown
{
public:
/**
* Contructor.
*
* @param listModel the ListModel to use.
* @param scrollArea the ScrollArea to use.
* @param listBox the listBox to use.
* @see ListModel, ScrollArea, ListBox.
*/
DropDown(gcn::ListModel *listModel = 0);
~DropDown();
/**
* Update the alpha value to the graphic components.
*/
void updateAlpha();
void draw(gcn::Graphics *graphics);
void drawFrame(gcn::Graphics *graphics);
// Inherited from KeyListener
void keyPressed(gcn::KeyEvent& keyEvent);
// Inherited from MouseListener
void mouseWheelMovedUp(gcn::MouseEvent& mouseEvent);
void mouseWheelMovedDown(gcn::MouseEvent& mouseEvent);
protected:
/**
* Draws the button with the little down arrow.
*
* @param graphics a Graphics object to draw with.
*/
void drawButton(gcn::Graphics *graphics);
// Add own Images.
static int instances;
static Image *buttons[2][2];
static ImageRect skin;
static float mAlpha;
};
#endif // end DROPDOWN_H
|