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/*
* Aethyra
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of Aethyra based on original code
* from The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SETUP_H
#define SETUP_H
#include <list>
#include <guichan/actionlistener.hpp>
#include "window.h"
#include "../guichanfwd.h"
class SetupTab;
/**
* The setup dialog.
*
* \ingroup GUI
*/
class Setup : public Window, public gcn::ActionListener
{
public:
/**
* Constructor.
*/
Setup();
/**
* Destructor.
*/
~Setup();
/**
* Event handling method.
*/
void action(const gcn::ActionEvent &event);
/**
* Enables the reset button when in game.
*/
void setInGame(bool inGame);
private:
std::list<SetupTab*> mTabs;
gcn::Button* mResetWindows;
};
extern Setup* setupWindow;
#endif
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