1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
|
/*
* The Mana World
* Copyright 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "partywindow.h"
#include "chat.h"
#include "widgets/avatar.h"
#include "../utils/gettext.h"
#include "../net/chatserver/party.h"
PartyWindow::PartyWindow() : Window(_("Party"))
{
setWindowName("Party");
setVisible(false);
setResizable(false);
setCaption(_("Party"));
setCloseButton(true);
setMinWidth(110);
setMinHeight(200);
setDefaultSize(620, 300, 110, 200);
loadWindowState();
}
PartyWindow::~PartyWindow()
{
mPartyMembers.clear();
}
void PartyWindow::draw(gcn::Graphics *graphics)
{
Window::draw(graphics);
}
void PartyWindow::addPartyMember(const std::string &memberName)
{
// check to see if player is already in the party
PartyList::iterator itr = mPartyMembers.begin(),
itr_end = mPartyMembers.end();
while (itr != itr_end)
{
if ((*itr).name == memberName)
{
// already in the party, dont add
return;
}
++itr;
}
// create new party member
PartyMember player;
player.name = memberName;
mPartyMembers.push_back(player);
// add avatar of the new member to window
Avatar *avatar = new Avatar(memberName);
add(avatar, 0, (mPartyMembers.size() - 1)*14);
// show the window
if (mPartyMembers.size() > 0)
{
setVisible(true);
}
}
void PartyWindow::removePartyMember(const std::string &memberName)
{
// remove the party member
PartyList::iterator itr = mPartyMembers.begin(),
itr_end = mPartyMembers.end();
while (itr != itr_end)
{
if ((*itr).name == memberName)
{
mPartyMembers.erase(itr);
break;
}
++itr;
}
// if no-one left, remove the party window
if (mPartyMembers.size() < 1)
{
setVisible(false);
}
}
void PartyWindow::showPartyInvite(const std::string &inviter)
{
// check there isnt already an invite showing
if (mPartyInviter != "")
{
chatWindow->chatLog("Received party request, but one already exists",
BY_SERVER);
return;
}
// log invite
std::string msg = inviter + " has invited you to join their party";
chatWindow->chatLog(msg, BY_SERVER);
// show invite
acceptDialog = new ConfirmDialog("Accept Party Invite", msg, this);
acceptDialog->addActionListener(this);
mPartyInviter = inviter;
}
void PartyWindow::action(const gcn::ActionEvent &event)
{
const std::string &eventId = event.getId();
// check if they accepted the invite
if (eventId == "yes")
{
chatWindow->chatLog("Accepted invite from " + mPartyInviter);
Net::ChatServer::Party::acceptInvite(mPartyInviter);
mPartyInviter = "";
}
else if (eventId == "no")
{
mPartyInviter = "";
}
}
|