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/**
The Mana World
Copyright 2004 The Mana World Development Team
This file is part of The Mana World.
The Mana World is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
any later version.
The Mana World is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with The Mana World; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "SuperEagle.h"
static uint32 colorMask = 0xF7DEF7DE;
static uint32 lowPixelMask = 0x08210821;
static uint32 qcolorMask = 0xE79CE79C;
static uint32 qlowpixelMask = 0x18631863;
static uint32 redblueMask = 0xF81F;
static uint32 greenMask = 0x7E0;
static int PixelsPerMask = 2;
static int xsai_depth = 0;
int Init_SuperEagle(int d) {
int minr = 0, ming = 0, minb = 0;
int i;
if (d != 15 && d != 16 && d != 24 && d != 32)
return -1;
/* Get lowest color bit */
for (i = 0; i < 255; i++) {
if (!minr)
minr = makecol(i, 0, 0);
if (!ming)
ming = makecol(0, i, 0);
if (!minb)
minb = makecol(0, 0, i);
}
colorMask = (makecol_depth(d, 255, 0, 0) - minr) | (makecol_depth(d, 0, 255, 0) - ming) | (makecol_depth(d, 0, 0, 255) - minb);
lowPixelMask = minr | ming | minb;
qcolorMask = (makecol_depth(d, 255, 0, 0) - 3 * minr) | (makecol_depth(d, 0, 255, 0) - 3 * ming) | (makecol_depth(d, 0, 0, 255) - 3 * minb);
qlowpixelMask = (minr * 3) | (ming * 3) | (minb * 3);
redblueMask = makecol_depth(d, 255, 0, 255);
greenMask = makecol_depth(d, 0, 255, 0);
PixelsPerMask = (d <= 16) ? 2 : 1;
if (PixelsPerMask == 2) {
colorMask |= (colorMask << 16);
qcolorMask |= (qcolorMask << 16);
lowPixelMask |= (lowPixelMask << 16);
qlowpixelMask |= (qlowpixelMask << 16);
}
TRACE("Color Mask: 0x%lX\n", colorMask);
TRACE("Low Pixel Mask: 0x%lX\n", lowPixelMask);
TRACE("QColor Mask: 0x%lX\n", qcolorMask);
TRACE("QLow Pixel Mask: 0x%lX\n", qlowpixelMask);
xsai_depth = d;
return 0;
}
/** unused /- kth5
static int GetResult1(uint32 A, uint32 B, uint32 C, uint32 D) {
int x = 0;
int y = 0;
int r = 0;
if (A == C)
x += 1;
else if (B == C)
y += 1;
if (A == D)
x += 1;
else if (B == D)
y += 1;
if (x <= 1)
r += 1;
if (y <= 1)
r -= 1;
return r;
}
static int GetResult2(uint32 A, uint32 B, uint32 C, uint32 D, uint32 E) {
int x = 0;
int y = 0;
int r = 0;
if (A == C)
x += 1;
else if (B == C)
y += 1;
if (A == D)
x += 1;
else if (B == D)
y += 1;
if (x <= 1)
r -= 1;
if (y <= 1)
r += 1;
return r;
}*/
#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))
#define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask))
#define Q_INTERPOLATE(A, B, C, D) ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2) \
+ ((((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2) & qlowpixelMask)
/* Clipping Macro, stolen from Allegro, modified to work with 2xSaI */
#define BLIT_CLIP2(src, dest, s_x, s_y, d_x, d_y, w, h, xscale, yscale) \
/* check for ridiculous cases */ \
if ((s_x >= src->cr) || (s_y >= src->cb) || \
(d_x >= dest->cr) || (d_y >= dest->cb)) \
return; \
\
if ((s_x + w < src->cl) || (s_y + h < src->ct) || \
(d_x + w * xscale < dest->cl) || (d_y + h * yscale < dest->ct)) \
return; \
\
if (xscale < 1 || yscale < 1) \
return; \
\
/* clip src left */ \
if (s_x < src->cl) { \
w += s_x; \
d_x -= s_x * xscale; \
s_x = src->cl; \
} \
\
/* clip src top */ \
if (s_y < src->ct) { \
h += s_y; \
d_y -= s_y * yscale; \
s_y = src->ct; \
} \
\
/* clip src right */ \
if (s_x + w > src->cr) \
w = src->cr - s_x; \
\
/* clip src bottom */ \
if (s_y + h > src->cb) \
h = src->cb - s_y; \
\
/* clip dest left */ \
if (d_x < dest->cl) { \
d_x -= dest->cl; \
w += d_x / xscale; \
s_x -= d_x / xscale; \
d_x = dest->cl; \
} \
\
/* clip dest top */ \
if (d_y < dest->ct) { \
d_y -= dest->ct; \
h += d_y / yscale; \
s_y -= d_y / yscale; \
d_y = dest->ct; \
} \
\
/* clip dest right */ \
if (d_x + w * xscale > dest->cr) \
w = (dest->cr - d_x) / xscale; \
\
/* clip dest bottom */ \
if (d_y + h * yscale > dest->cb) \
h = (dest->cb - d_y) / yscale; \
\
/* bottle out if zero size */ \
if ((w <= 0) || (h <= 0)) \
return;
static unsigned char *src_line[4];
static unsigned char *dst_line[2];
void SuperEagle(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h) {
int sbpp, dbpp;
BITMAP *dst2 = NULL;
if (!src || !dest)
return;
sbpp = bitmap_color_depth(src);
dbpp = bitmap_color_depth(dest);
if ((sbpp != xsai_depth) || (sbpp != dbpp)) /* Must be same color depth */
return;
BLIT_CLIP2(src, dest, s_x, s_y, d_x, d_y, w, h, 2, 2);
if (w < 4 || h < 4) { /* Image is too small to be 2xSaI'ed. */
stretch_blit(src, dest, s_x, s_y, w, h, d_x, d_y, w * 2, h * 2);
return;
}
sbpp = BYTES_PER_PIXEL(sbpp);
if (d_x || d_y)
dst2 = create_sub_bitmap(dest, d_x, d_y, w * 2, h * 2);
SuperEagle_ex(src->line[s_y] + s_x * sbpp, (unsigned int)(src->line[1] - src->line[0]), NULL, dst2 ? dst2 : dest, w, h);
if (dst2)
destroy_bitmap(dst2);
return;
}
void SuperEagle_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height) {
int j, v;
unsigned int x, y;
int sbpp = BYTES_PER_PIXEL(bitmap_color_depth(dest));
unsigned long color[12];
/* Point to the first 3 lines. */
src_line[0] = src;
src_line[1] = src;
src_line[2] = src + src_pitch;
src_line[3] = src + src_pitch * 2;
/* Can we write the results directly? */
if (is_video_bitmap(dest) || is_planar_bitmap(dest)) {
dst_line[0] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
dst_line[1] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
v = 1;
}
else {
dst_line[0] = dest->line[0];
dst_line[1] = dest->line[1];
v = 0;
}
/* Set destination */
bmp_select(dest);
x = 0, y = 0;
if (PixelsPerMask == 2) {
unsigned short *sbp;
sbp = (unsigned short*)src_line[0];
color[0] = *sbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
color[4] = *(sbp + 1); color[5] = *(sbp + 2);
sbp = (unsigned short*)src_line[2];
color[6] = *sbp; color[7] = color[6]; color[8] = *(sbp + 1); color[9] = *(sbp + 2);
sbp = (unsigned short*)src_line[3];
color[10] = *sbp; color[11] = *(sbp + 1);
}
else {
unsigned long *lbp;
lbp = (unsigned long*)src_line[0];
color[0] = *lbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
color[4] = *(lbp + 1); color[5] = *(lbp + 2);
lbp = (unsigned long*)src_line[2];
color[6] = *lbp; color[7] = color[6]; color[8] = *(lbp + 1); color[9] = *(lbp + 2);
lbp = (unsigned long*)src_line[3];
color[10] = *lbp; color[11] = *(lbp + 1);
}
for (y = 0; y < height; y++) {
/* Todo: x = width - 2, x = width - 1 */
for (x = 0; x < width; x++) {
unsigned long product1a, product1b, product2a, product2b;
//--------------------------------------- B1 B2 0 1
// 4 5 6 S2 -> 2 3 4 5
// 1 2 3 S1 6 7 8 9
// A1 A2 10 11
if (color[7] == color[4] && color[3] != color[8]) {
product1b = product2a = color[7];
if ((color[6] == color[7]) || (color[4] == color[1]))
product1a = INTERPOLATE(color[7], INTERPOLATE(color[7], color[3]));
else
product1a = INTERPOLATE(color[3], color[4]);
if ((color[4] == color[5]) || (color[7] == color[10]))
product2b = INTERPOLATE(color[7], INTERPOLATE(color[7], color[8]));
else
product2b = INTERPOLATE(color[7], color[8]);
}
else if (color[3] == color[8] && color[7] != color[4]) {
product2b = product1a = color[3];
if ((color[0] == color[3]) || (color[5] == color[9]))
product1b = INTERPOLATE(color[3], INTERPOLATE(color[3], color[4]));
else
product1b = INTERPOLATE(color[3], color[1]);
if ((color[8] == color[11]) || (color[2] == color[3]))
product2a = INTERPOLATE(color[3], INTERPOLATE(color[3], color[2]));
else
product2a = INTERPOLATE(color[7], color[8]);
}
else if (color[3] == color[8] && color[7] == color[4]) {
register int r = 0;
r += GET_RESULT(color[4], color[3], color[6], color[10]);
r += GET_RESULT(color[4], color[3], color[2], color[0]);
r += GET_RESULT(color[4], color[3], color[11], color[9]);
r += GET_RESULT(color[4], color[3], color[1], color[5]);
if (r > 0) {
product1b = product2a = color[7];
product1a = product2b = INTERPOLATE(color[3], color[4]);
}
else if (r < 0) {
product2b = product1a = color[3];
product1b = product2a = INTERPOLATE(color[3], color[4]);
}
else {
product2b = product1a = color[3];
product1b = product2a = color[7];
}
}
else {
product2b = product1a = INTERPOLATE(color[7], color[4]);
product2b = Q_INTERPOLATE(color[8], color[8], color[8], product2b);
product1a = Q_INTERPOLATE(color[3], color[3], color[3], product1a);
product2a = product1b = INTERPOLATE(color[3], color[8]);
product2a = Q_INTERPOLATE(color[7], color[7], color[7], product2a);
product1b = Q_INTERPOLATE(color[4], color[4], color[4], product1b);
}
if (PixelsPerMask == 2) {
*((unsigned long *) (&dst_line[0][x * 4])) = product1a | (product1b << 16);
*((unsigned long *) (&dst_line[1][x * 4])) = product2a | (product2b << 16);
}
else {
*((unsigned long *) (&dst_line[0][x * 8])) = product1a;
*((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
*((unsigned long *) (&dst_line[1][x * 8])) = product2a;
*((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
}
/* Move color matrix forward */
color[0] = color[1];
color[2] = color[3]; color[3] = color[4]; color[4] = color[5];
color[6] = color[7]; color[7] = color[8]; color[8] = color[9];
color[10] = color[11];
if (x < width - 2) {
x += 2;
if (PixelsPerMask == 2) {
color[1] = *(((unsigned short*)src_line[0]) + x);
if (x < width) {
color[5] = *(((unsigned short*)src_line[1]) + x + 1);
color[9] = *(((unsigned short*)src_line[2]) + x + 1);
}
color[11] = *(((unsigned short*)src_line[3]) + x);
}
else {
color[1] = *(((unsigned long*)src_line[0]) + x);
if (x < width) {
color[5] = *(((unsigned long*)src_line[1]) + x + 1);
color[9] = *(((unsigned long*)src_line[2]) + x + 1);
}
color[11] = *(((unsigned long*)src_line[3]) + x);
}
x -= 2;
}
}
/* We're done with one line, so we shift the source lines up */
src_line[0] = src_line[1];
src_line[1] = src_line[2];
src_line[2] = src_line[3];
/* Read next line */
if (y + 3 >= height)
src_line[3] = src_line[2];
else
src_line[3] = src_line[2] + src_pitch;
/* Then shift the color matrix up */
if (PixelsPerMask == 2) {
unsigned short *sbp;
sbp = (unsigned short*)src_line[0];
color[0] = *sbp; color[1] = *(sbp + 1);
sbp = (unsigned short*)src_line[1];
color[2] = *sbp; color[3] = color[2]; color[4] = *(sbp + 1); color[5] = *(sbp + 2);
sbp = (unsigned short*)src_line[2];
color[6] = *sbp; color[7] = color[6]; color[8] = *(sbp + 1); color[9] = *(sbp + 2);
sbp = (unsigned short*)src_line[3];
color[10] = *sbp; color[11] = *(sbp + 1);
}
else {
unsigned long *lbp;
lbp = (unsigned long*)src_line[0];
color[0] = *lbp; color[1] = *(lbp + 1);
lbp = (unsigned long*)src_line[1];
color[2] = *lbp; color[3] = color[2]; color[4] = *(lbp + 1); color[5] = *(lbp + 2);
lbp = (unsigned long*)src_line[2];
color[6] = *lbp; color[7] = color[6]; color[8] = *(lbp + 1); color[9] = *(lbp + 2);
lbp = (unsigned long*)src_line[3];
color[10] = *lbp; color[11] = *(lbp + 1);
}
/* Write the 2 lines, if not already done so */
if (v) {
unsigned long dst_addr;
dst_addr = bmp_write_line(dest, y * 2);
for (j = 0; j < dest->w * sbpp; j += sizeof(long))
bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[0] + j)));
dst_addr = bmp_write_line(dest, y * 2 + 1);
for (j = 0; j < dest->w * sbpp; j += sizeof(long))
bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[1] + j)));
}
else {
if (y < height - 1) {
dst_line[0] = dest->line[y * 2 + 2];
dst_line[1] = dest->line[y * 2 + 3];
}
}
}
bmp_unwrite_line(dest);
if (v) {
free(dst_line[0]);
free(dst_line[1]);
}
}
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