blob: 2347021cce9c456619118e6aa67ee363f08d127e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
/*
* the mana world
* copyright 2004 the mana world development team
*
* this file is part of the mana world.
*
* the mana world is free software; you can redistribute it and/or modify
* it under the terms of the gnu general public license as published by
* the free software foundation; either version 2 of the license, or
* any later version.
*
* the mana world is distributed in the hope that it will be useful,
* but without any warranty; without even the implied warranty of
* merchantability or fitness for a particular purpose. see the
* gnu general public license for more details.
*
* you should have received a copy of the gnu general public license
* along with the mana world; if not, write to the free software
* foundation, inc., 59 temple place, suite 330, boston, ma 02111-1307 usa
*
* $id: being.cpp,v 1.98 2005/12/25 01:28:03 b_lindeijer exp $
*/
#ifndef _TMW_BEINGMANAGER_H
#define _TMW_BEINGMANAGER_H
#include "being.h"
class LocalPlayer;
class Map;
class Network;
typedef std::list<Being*> Beings;
typedef Beings::iterator BeingIterator;
class BeingManager
{
public:
BeingManager(Network *network);
/**
* Sets the map on which beings are created
*/
void setMap(Map *map);
/**
* Sets the current player
*/
void setPlayer(LocalPlayer *player);
/**
* Create a being and add it to the list of beings
*/
Being* createBeing(Uint32 id, Uint16 job);
/**
* Remove a Being
*/
void destroyBeing(Being *being);
/**
* Return a specific id Being
*/
Being* findBeing(Uint32 id);
/**
* Return a being at specific coordinates
*/
Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN);
/**
* Returns the whole list of beings
*/
Beings* getAll();
/**
* Destroys all beings except the local player
*/
void clear();
protected:
Beings mBeings;
Map *mMap;
Network *mNetwork;
};
extern BeingManager *beingManager;
#endif
|