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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_BEINGMANAGER_H
#define _TMW_BEINGMANAGER_H
#include "being.h"
class LocalPlayer;
class Map;
typedef std::list<Being*> Beings;
typedef Beings::iterator BeingIterator;
class BeingManager
{
public:
/**
* Sets the map on which beings are created
*/
void setMap(Map *map);
/**
* Sets the current player
*/
void setPlayer(LocalPlayer *player);
/**
* Create a being and add it to the list of beings
*/
Being* createBeing(Uint16 id, Uint16 job);
/**
* Remove a Being
*/
void destroyBeing(Being *being);
/**
* Return a specific id Being
*/
Being* findBeing(Uint16 id);
/**
* Return a being at specific coordinates
*/
Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN);
/**
* Returns the whole list of beings
*/
Beings* getAll();
/**
* Logic.
*/
void logic();
/**
* Destroys all beings except the local player
*/
void clear();
protected:
Beings mBeings;
Map *mMap;
};
extern BeingManager *beingManager;
#endif
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