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Minutes of the TMW Dev Meeting at Friday, 25th of February, 2005
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Presence: Rotonen, Chetic, ElvenProgrammer, Mra
Timespan: 0.75 hours (21:00-21:45 GMT+1)
* Rotonen reported no news from art development, but he said he will leave his
tasks to Kyokai since his final exams are approaching.
* Chetic, even if complaining about missing tiles, is working on maps and
already created a base structure for the new city of Amzeroth.
* Mra decided to start working on item drops.
* Since there was not much activity and Hammerbear was missing, I'll define
what we will discuss in the next meeting. I'd like every developer to be
there.
- First of all we should discuss if we need to open a new project on SF for
the server. We could use the CVS to store the development docs and the
database to create an online database to check items as
http://www.euro-ro.net/game/items/
- Planned features for the client:
* trading
* parties
* long range weapons
* magic attacks
* defining gui for long range attacks (target below monster)
* defining gui to trade, equip and inventory (how to use them by
keyboard)
* clothing weapons (also graphic part)
- Define a server development roadmap. (maybe an eta too?)
- About the old server, we need to define more scripts and discuss about the
next step for world development.
- Server control panel: ingame or external application through an open port.
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