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<- @@index|Back to Index@@
##3 === RECENT CHANGES ===
0.0.27 (7 December 2008)
- Added support for showing map name above minimap
- Added showing how long the ban is when banned
- Added --data parameter for developers
- Added particle effect for critical hits
- Added support for dynamic skill names and hair colors
- Added support for status effects
- Added ability to add equipment to the shortcut bar
- Added ability to change configuration during login phase (from Aethyra)
- Mouse cursor will now hide when not used for some time
- Inventory window now displays amount of slots used
- Center minimap on player when it is larger than the minimap window
- Extended particle emitters with properties that can change over time
- Extended the GUI font to support more characters
- Only require a restart to switch to full screen with OpenGL on Windows
- Make sure news and update file list aren't cached (from Aethyra)
- Made NPC dialogs resizable (from Aethyra)
- Fixed visibility of trade window on startup
- Fixed a client input freeze when closing NPC script from server
- Fixed dead players to lie on the ground instead of standing around
- Fixed shortcuts being activated when trade window was visible
- Fixed a crash when equipment window is open
- Fixed money value on failing to buy (from Aethyra)
- Fixed crash in right-click menu when used after a being disappeared
0.0.26 (29 August 2008)
- Added support for a newer version of eAthena server
- Added support for showing custom being effects
- Added new features to the particle engine
- Position names and chat such that there is no overlap, when possible
- Fixed a crash when loading a corrupt map that has too much layer data
0.0.25 (27 July 2008)
- Added support for whispering to other players
- Added ability to ignore other players
- Added command line argument for specifying the update host (-H)
- Added support for receiving the update host from the server
- Added support for displaying a shield sprite
- Added shortcut window, allowing you to quickly access inventory items
- Added message when gaining money from trade or quest
- Added support for an arbitrary number of map layers
- Added support for basing one sprite definition on another
- Added the possibility to assign particle effects to NPCs
- Added remembering whether windows are visible or not
- Updated to work with Guichan 0.8.x
- Improved accuracy of monster targeting with the mouse
- Page up and page down will now scroll the chat window
- Item icons are now loaded on demand and unloaded when no longer used
- Fixed display of critical hits
- Fixed multi-channel image dyeing
- Fixed updating of money display after buying
0.0.24.1 (7 April 2008)
- Added /clear command to clear chat window
- Added ability to close quit dialog by pressing ESC
- Added key for targetting nearest player
- Added the possibility to assign particle effects to monsters
- Added possibility to pass through players with key controls
- Fixed crash on exit after connection to server was lost
- Fixed initialization of some variables
- Fixed an error with chat messages without a sender that include a colon
- Fixed minimap to not keep reappearing when hidden
- Fixed a GCC 4.3 compile error
- Fixed music loading from non-default location
- Fixed crash on trying to show out of range emoticon
- Updated Dev-C++ and Code::Blocks project files
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