Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-10-05 | Hide color codes from speech text | Andrei Karas | 3 | -1/+22 | |
2009-10-06 | As little first step, move some specific out from game.cpp | Bertram | 2 | -128/+147 | |
I'll go step by step, in order no to screww everything... I also removed hard coded ticks reference in game.cpp | |||||
2009-10-04 | Introduced Net::LoginHandler::SetEmailOnRegister | Thorbjørn Lindeijer | 13 | -48/+32 | |
This "optional action" specifies whether the server expects to get an email address during registration. It is used now instead of having the general handlers of eAthena and tmwserv set a pointer to an email string on the GUI dialogs (to keep things understandable, the dependency should preferably go one way). | |||||
2009-10-04 | Add ability to delect characters from account | Jared Adams | 8 | -17/+43 | |
2009-10-04 | Fix a spelling mistake | Jared Adams | 1 | -2/+2 | |
2009-10-04 | Do some refactoring of Being code | Jared Adams | 4 | -32/+6 | |
2009-10-04 | Fixed crash in server dialog when there are no previous servers | Thorbjørn Lindeijer | 1 | -2/+5 | |
Reported by Kess. | |||||
2009-10-04 | Changed 'Select Server' to 'Change Server', since it's already selected | Thorbjørn Lindeijer | 3 | -13/+14 | |
2009-10-04 | Removed debugging output | Thorbjørn Lindeijer | 1 | -1/+0 | |
2009-10-04 | Made sure the server information updates when dragging the server list | Thorbjørn Lindeijer | 5 | -24/+35 | |
It was only updating on click events, due to using ActionListener instead of SelectionListener. | |||||
2009-10-03 | Polish login procedure and fix some bugs with it | Jared Adams | 8 | -76/+83 | |
WorldSelectDialog now works correctly. Buttons for several dialogs have more explainatory text and consistant locations. | |||||
2009-10-03 | Give the drop down box in serverdialog more room | Chuck Miller | 1 | -2/+3 | |
2009-10-03 | Fix connecting to servers when selected in the GUI | Jared Adams | 1 | -2/+4 | |
2009-10-03 | Fix the text of an error message | Jared Adams | 1 | -1/+2 | |
Better grammer and more explanatory. | |||||
2009-10-03 | Update the CharSelectDialog after char creation | Jared Adams | 7 | -4/+97 | |
2009-10-03 | Do some more post-merge cleanup | Jared Adams | 15 | -30/+74 | |
Fixes a few more bugs | |||||
2009-10-04 | Replaced setNetworkOptions with LoginHandler::supportedOptionalActions | Thorbjørn Lindeijer | 12 | -69/+63 | |
Better to ask when needed that rely on static booleans to be set from somewhere. Also tried to fix the layouting a bit, but it's still not perfect. | |||||
2009-10-03 | Made passing character name on the command line work again | Thorbjørn Lindeijer | 3 | -19/+30 | |
It was only selecting it when found, instead of also logging in with the character. | |||||
2009-10-03 | Changed the default colour for buttons to fit the current skin | Maximilian Philipps | 1 | -3/+3 | |
2009-10-03 | Added support for the "too fast" login error | Thorbjørn Lindeijer | 7 | -14/+16 | |
So that next time somebody encounters it, it doesn't turn up as "unknown error". | |||||
2009-10-03 | Fix text string typo | Kess Vargavind | 1 | -1/+1 | |
2009-10-03 | Merge branch 'master' of git@gitorious.org:tmw/mainline | Philipp Sehmisch | 2 | -4/+6 | |
2009-10-03 | Fixed real-time updating of attributes and character/correction points ↵ | Philipp Sehmisch | 1 | -0/+14 | |
during attribute changing. | |||||
2009-10-03 | Still update attrs for eAthena when increase fails | Jared Adams | 1 | -3/+6 | |
Corrisponding change in eAthena made too. | |||||
2009-10-03 | Remove a debug line I forgot about | Jared Adams | 1 | -1/+0 | |
2009-10-02 | Updating Code::Blocks project and adding header to fix compiler error. | Stefan Dombrowski | 1 | -0/+1 | |
2009-10-01 | Redesign CharSelectDialog | Jared Adams | 4 | -260/+182 | |
2009-10-02 | Removed non hurting eAthena ifdefs. | Bertram | 2 | -8/+1 | |
2009-10-01 | Fixed TMWserv client build | Bertram | 1 | -1/+1 | |
2009-10-01 | Fixed compile error: src/gui/charselectdialog.cpp:377: error: cannot declare ↵ | Bertram | 1 | -1/+1 | |
member function ‘static void CharSelectDialog::setNetworkOptions(bool, bool)’ to have static linkage | |||||
2009-10-01 | Finish merging registration dialog | Jared Adams | 11 | -35/+66 | |
2009-10-01 | Fix segfault better | Jared Adams | 1 | -2/+3 | |
2009-10-01 | Fix a segfault when choosing the server | Jared Adams | 1 | -2/+2 | |
2009-10-01 | Add missing token information for eAthena. | Jared Adams | 1 | -0/+42 | |
2009-09-30 | Merge login state machines for both clients | Jared Adams | 60 | -1844/+1110 | |
Also do some cleanup and refactoring of related code. | |||||
2009-09-30 | Removed unused variable 'item' | Thorbjørn Lindeijer | 1 | -1/+0 | |
2009-09-29 | Outfits update | Andrei Karas | 3 | -47/+124 | |
Increased outfits count to 15 Changed unequip outfits feature Added copy outfits feature | |||||
2009-09-28 | Fix file handling in imagewriter | Freeyorp | 1 | -6/+8 | |
Make imagewriter only open a file stream after some checks have occurred elsewhere, and be sure to close it if the surface conversion fails. | |||||
2009-09-27 | Client-sided netcode support for being-bound special effects | Philipp Sehmisch | 3 | -6/+27 | |
2009-09-23 | Fixes party invite | Chuck Miller | 1 | -1/+1 | |
2009-09-23 | Made the TMWserv client handles the FORCE_QUIT connection state. | Bertram | 1 | -0/+7 | |
I was getting fed up with killing the TMWserv client in order to quit it. The two cases left before having a full working set, is to handle correctly Switch Character and Switch Server in QuitDialog which must have been broken during the clients merge. | |||||
2009-09-23 | Minor update while seeing it. | Bertram | 1 | -0/+4 | |
2009-09-23 | Also added setAlpha() to ShopListBox, to avoid glitches with flooritems. | Bertram | 1 | -0/+2 | |
2009-09-23 | Fixed some glitches in Equipment and Inventory window, and made the code ↵ | Bertram | 3 | -2/+5 | |
more logical... Now, the setAlpha() function is called with less changing numbers which can help increasing FPS a bit... | |||||
2009-09-23 | Added a basic smooth effect to rescaled wallpapers in OpenGL. | Bertram | 2 | -0/+32 | |
The current login wallpaper (as any streched ones) will look a bit less ugly... | |||||
2009-09-21 | Fix character creation failure message ID | Jared Adams | 1 | -1/+1 | |
2009-09-21 | Fix an unused variable | Jared Adams | 1 | -2/+2 | |
2009-09-22 | Added support for the go-through-walls case with mouse movement on TMWserv. | Bertram | 2 | -3/+16 | |
Also removed an (now) unuseful debug piece of information. Thanks Kage for reporting this case. | |||||
2009-09-22 | An attempt to fix the mouse ignoring collisions in TMWserv. | Bertram | 1 | -0/+5 | |
2009-09-22 | Mostly fixed the mouse movement in TMWserv client. | Bertram | 3 | -16/+10 | |
The only case left in mouse movement is that the client doesn't check for walkability of the destination point when you click on a unwalkable point. Let me explain this NASTY bug: The bug remained in the Being::SetDestination() function, when recalculating the path from tiles to pixels. The changeX and changeY variables went crazy when (endX - startX) gave a negative value. That why the given path became random, and the player went anywhere. This didn't happened to monsters, NPCs, and when walking using the keyboard because the patnodes system isn't used for movement up to 1 tile at a time. I removed some dead code (in viewpoint.cpp), made the keyboard navigation a little bit more bearable, and fixed this client bug. Now, I'll be up to finish fixing the movement system using mouse (What's remaining is a joke next to what I had to do to discover this...), and I'll look at a third time to the keyboard system which is a bit raw, just for now... Regards, P.S.: Kage, I'd like to get a three-cheese pizza! |