Age | Commit message (Collapse) | Author | Files | Lines |
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In some situations, like when wrapping the "]." part after an item link,
the attempt at forced-wrapping the text never succeeded. The additional
guard "end > start" protects against these cases.
Also made some small optimizations. Removed redundant c_str() calls,
noticed by Octalot, and changed " " to ' ' for finding a space.
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(cherry picked from commit d76a9210b07cdcf97ae4f94af429b5fa3e72b239)
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(cherry picked from commit e5b8592fb54bff10161706e0583d8d892b4ea4fe)
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(cherry picked from commit 727b32c9a28c4cc086992ea42c464286b6b52a01)
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Signed-off-by: Hong Hao <oahong@gmail.com>
Signed-off-by: Chuck Miller <shadowmil@gmail.com>
(cherry picked from commit 873841a6fa12d357a0c345e16d8d9d7dcdeecb69)
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(cherry picked from commit ef006ed117bb602a928d33dc0fe90075efd7393f)
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(cherry picked from commit 050103b8d2e3eb23e7aea188a1a269feb7c181ab)
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Instead of shutting down, the client will now draw a gray background.
This allows the player to still contact a GM in order to be helped out
of the situation.
It also helps me warp out of the non-existing map I accidentally warped
myself onto. ;)
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Consistent with the class name and avoids confusing it with the
connection.{cpp,h} in net/tmwserv.
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Signed-off-by: Hong Hao <oahong@gmail.com>
Signed-off-by: Chuck Miller <shadowmil@gmail.com>
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In commit 2a9f8e05312c210ec204e09861f47c3d017706eb I meant to move the
normalizing of item names into the database, but the commit failed to
include this change.
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The tabs are referred to case-insentively, but the removal of references
to deleted tabs was happening case-sensitively. This caused roaming
pointers to stay around and get reused later, crashing the client.
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Mantis-issue: 704
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Conflicts:
src/gui/widgets/chattab.cpp
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Patch by QOAL
(cherry picked from commit cc2cd67e1c3c3f95485ae4477b6a2f0d255e9163)
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more space for the numbers on the exp bar
(cherry picked from commit addbb9bd9362550e91540c1caaf7f6683bdae9a8)
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Just a few notes that would help us translators immensly:
* Please do not split one sentence into several strings
* Please try to refrain from inserting extra spaces into the strings
(cherry picked from commit 9712489ef67f95d6a5fa1fc3102bb7c4ee6a1f59)
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(cherry picked from commit 244b0d9b46128ab3498da078020c8bbf8c65f69f)
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to 6901 now since most players play on eAthena, so the -P client parameter finally works out of the box again.
(cherry picked from commit 3dd404ee8a02958089bf2c6901fb877d2fae760e)
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Patch by QOAL
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The crash was due to an assertion which shouldn't have been there, so I
removed the assertion instead. I've also made sure the unknown item has
its id initialized to 0, so that it can be used to check against instead
of the item name.
Normalization of item names was moved within the item database.
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The client crashed when entering [] inside an item link, for example
the string [[]].
(cherry picked from commit 86a055d46df5a262fce0f76697cc3d54e75b19e1)
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more space for the numbers on the exp bar
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Just a few notes that would help us translators immensly:
* Please do not split one sentence into several strings
* Please try to refrain from inserting extra spaces into the strings
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The client crashed when entering [] inside an item link, for example
the string [[]].
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Tried to make the client continue attacking (it does not need to send
attack packets, but just continue playing attack animation and sounds).
Now logs a warning when a weapon is found without an attack-range (I
keep finding weapons with an attack-range of 0 which makes it hard to
target monsters).
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to 6901 now since most players play on eAthena, so the -P client parameter finally works out of the box again.
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Sorry about that.
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Well, opinions might differ about what looks better, but anyway. :P
This also fixes the skin to not take the repeating middle into account
when calculating the minimum width and height. And due to the larger
image parts it should perform a bit better with OpenGL.
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(cherry picked from commit e7df8c9dd7ebc14c1263c19c6a238ebcf4fd9465)
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