Age | Commit message (Collapse) | Author | Files | Lines |
|
disconnection/reconnection between registration and login.
|
|
OpenGL support.
|
|
order to get rid of the confusing rpl_realloc error.
|
|
|
|
|
|
branch).
|
|
|
|
character selection dialog.
|
|
|
|
|
|
protocol from tmwserv.
|
|
loading of updates.
|
|
|
|
Removed a printf-leftover.
|
|
project files.
|
|
animation system. Action now refers to the Spriteset directly and
AnimatedSprite refers to the current Action directly instead of using the
std::map with a std::string constantly. Some methods and parameters are marked
as const. The READ_PROP macro was replaced by static methods. Warnings are
logged when unnamed actions are defined or when actions refer to undefined
imagesets. Code is more tolerant towards missing actions.
|
|
|
|
|
|
attack speed.
|
|
binary icon and version infos.
|
|
updated all current maps.
|
|
|
|
|
|
|
|
specified in the downloaded resources.txt file, and in the order
in which they are mentioned (the top one being the most
significant).
|
|
|
|
equipments.
|
|
|
|
|
|
(middle) equipments.
|
|
Melquiond).
|
|
|
|
since they're not used.
|
|
[0,1] and [1,max] all the time.
|
|
unused mSpeechColor member.
|
|
rectangles in equipment window.
|
|
|
|
|
|
|
|
based on peoro's patch).
|
|
library name in Dev-C++ project file, switched version to 0.0.20.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
abilities.
|
|
|
|
|