Age | Commit message (Expand) | Author | Files | Lines |
2006-08-24 | Added support for sticky windows as discussed with doener. Patch by AHarrison | Eugenio Favalli | 4 | -2/+70 |
2006-08-24 | scrolling and overlays are no longer linked to the framerate | Philipp Sehmisch | 3 | -49/+83 |
2006-08-21 | added overlays and smooth scrolling. (someone who knows what he is doing has ... | Philipp Sehmisch | 5 | -26/+201 |
2006-08-20 | some fixes to automake building, and debian packagaing updates. Happy to be b... | Yohann Ferreira | 1 | -0/+1 |
2006-08-17 | the item icons are now stored in different files with more descriptive names | Philipp Sehmisch | 10 | -42/+75 |
2006-08-13 | Fixed Guichan 0.5.0 compilation issues. | Eugenio Favalli | 1 | -2/+3 |
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 76 | -232/+286 |
2006-08-07 | A bunch of cleanups. | Björn Steinbrink | 4 | -75/+45 |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 7 | -208/+162 |
2006-08-05 | Forgot to commit the ChangeLog as well... | Björn Steinbrink | 1 | -8/+4 |
2006-08-04 | Fix enum being treated as string. | Björn Steinbrink | 1 | -1/+1 |
2006-08-04 | Small code cleanup. Removed unused headers. | Björn Steinbrink | 1 | -20/+15 |
2006-08-04 | Small code cleanup/lower indentation. | Björn Steinbrink | 1 | -36/+35 |
2006-08-04 | Fixed presence of NULL actions. This is doener's version of the fix, because it | Bjørn Lindeijer | 1 | -1/+4 |
2006-08-02 | Some cleanups, fixes and a small start on a solution for the animated sprite | Bjørn Lindeijer | 7 | -124/+191 |
2006-08-01 | animations and directions are now passed and stored as enums and no longer as... | Philipp Sehmisch | 5 | -53/+162 |
2006-07-30 | Unified the play methods. | Björn Steinbrink | 2 | -21/+8 |
2006-07-29 | A bunch of cleanups. | Björn Steinbrink | 3 | -109/+62 |
2006-07-29 | Moved include from header to source file. | Björn Steinbrink | 2 | -2/+1 |
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 11 | -416/+483 |
2006-07-28 | Removed an unused var. | Björn Steinbrink | 1 | -5/+0 |
2006-07-26 | Fixed direction and action issues when changing appeareance, frames are still... | Eugenio Favalli | 3 | -6/+17 |
2006-07-25 | Fixed updating on Windows (rename was failing when target file existed). | Bjørn Lindeijer | 1 | -4/+7 |
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip thev0.0.20 | Bjørn Lindeijer | 2 | -7/+12 |
2006-07-24 | Equipments now use real slot positions. | Eugenio Favalli | 1 | -6/+6 |
2006-07-24 | Fixed setDirection() semantics. | Björn Steinbrink | 2 | -10/+8 |
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated p... | Eugenio Favalli | 3 | -21/+6 |
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 18 | -239/+376 |
2006-07-21 | Whooops | Eugenio Favalli | 1 | -1/+1 |
2006-07-21 | Removed unused code, fixed a numeric conversion, used a more meaningful speed. | Eugenio Favalli | 2 | -30/+14 |
2006-07-20 | Fixed left bow attack animation, made the attack animation stay in sync with ... | Eugenio Favalli | 3 | -9/+67 |
2006-07-20 | Added a resource script to let both Dev-Cpp and Code::Blocks share the same b... | Eugenio Favalli | 1 | -0/+34 |
2006-07-19 | Implemented loading for the way Tiled saves properties since version 0.6.0 and | Bjørn Lindeijer | 2 | -17/+43 |
2006-07-19 | Fixed radar dot size of local player and the color of the [TARGET] string. | Bjørn Lindeijer | 2 | -1/+3 |
2006-07-19 | Fixed next/previous buttons behaviour in character selection dialog. | Eugenio Favalli | 1 | -1/+2 |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 35 | -249/+947 |
2006-07-18 | Updated the updating system. It will now only load those updates | Bjørn Lindeijer | 5 | -83/+52 |
2006-07-12 | Fixed a warning with GCC 4.2 about string comparisons. | Bjørn Lindeijer | 1 | -18/+19 |
2006-07-03 | Fixed visible equipment initialization and hack to see 2 kinds of visible equ... | Eugenio Favalli | 3 | -11/+17 |
2006-06-29 | GCC 4 fix. | Eugenio Favalli | 1 | -0/+2 |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 4 | -18/+32 |
2006-06-27 | Equipment window now show all the slots, and adapted visible shirts to head (... | Eugenio Favalli | 3 | -4/+5 |
2006-06-26 | Fixed the readString method (synchronized with the server version by Guillaume | Bjørn Lindeijer | 1 | -16/+12 |
2006-06-21 | Added female players. | Eugenio Favalli | 11 | -34/+50 |
2006-05-22 | A bunch of updates to the world and disabled art and type xml parser checks s... | Eugenio Favalli | 1 | -4/+4 |
2006-05-15 | Set slider range to the real values instead of mapping the amount between [0,... | Björn Steinbrink | 1 | -4/+3 |
2006-05-13 | Specify the color in which speech and names are supposed to be drawn. Removed | Bjørn Lindeijer | 3 | -7/+4 |
2006-05-12 | Set color back to current color instead of setting it to white. Fixes white | Bjørn Lindeijer | 1 | -1/+1 |
2006-05-12 | Fixed initialization order in Being ctor. | Björn Steinbrink | 1 | -2/+2 |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 6 | -5/+22 |