Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-04-07 | restart background music after sound is enabled | Turmfalke | 1 | -0/+4 | |
2009-04-07 | Make GeneralHandlers for both networks | Jared Adams | 32 | -399/+959 | |
Also make Net::LogoutHandler | |||||
2009-04-07 | Fixed compile for tmwserv client | Bjørn Lindeijer | 3 | -3/+3 | |
2009-04-07 | Used custom widgets where appropriate and some cleanup | Bjørn Lindeijer | 34 | -318/+250 | |
Replaced many gcn::Label with Label, gcn::Slider with Slider in character creation dialog. Also cleaned up includes. | |||||
2009-04-07 | Fixed compile warnings about unsigned/signed comparisons | Bjørn Lindeijer | 2 | -13/+16 | |
2009-04-06 | Add support for changing direction under eAthena | Jared Adams | 6 | -1/+27 | |
2009-04-06 | Fix CharCreateDialog | Jared Adams | 1 | -1/+5 | |
2009-04-06 | Implement TMWServ's CharHandler | Jared Adams | 13 | -414/+569 | |
Also cleanup character creation, which isn't functional at the moment. | |||||
2009-04-06 | Another slight adjustment to speech bubble dialog positioning to make | Ira Rice | 1 | -1/+1 | |
them look a little better aesthetically. Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-04-06 | Removed some unneeded extra spacing in the speechbubble. | Ira Rice | 1 | -2/+2 | |
Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-04-06 | Fixed bar progress on the storage window when initially opened. | Ira Rice | 1 | -1/+3 | |
Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-04-06 | Modified speech bubble class to be less skin specific for positioning. | Ira Rice | 1 | -20/+19 | |
Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-04-06 | Moved many MessageOut constructions around | Bjørn Lindeijer | 15 | -270/+130 | |
No real point in having these abstracted away twice. We're using network interfaces now instead of functions structured in namespaces. | |||||
2009-04-06 | Fixed compile warning about initialization order | Bjørn Lindeijer | 3 | -5/+7 | |
Also made CMakeLists.txt consistent with Makefile.am regarding the BuySellDialog. | |||||
2009-04-06 | Remove unneeded includes | Jared Adams | 1 | -17/+0 | |
2009-04-06 | Add TMWServ's SkillHandler | Jared Adams | 20 | -36/+187 | |
Also namespace both Player- and TradeHandlers | |||||
2009-04-06 | Fix a spelling error | Jared Adams | 5 | -5/+5 | |
2009-04-06 | Updated cmake file list | Bjørn Lindeijer | 1 | -0/+4 | |
2009-04-06 | Fixed DATADIR and LOCALEDIR variables for CMake-build; fixed game data ↵ | Bernd Wachter | 1 | -1/+2 | |
installation | |||||
2009-04-06 | Fix the Sell button in BuySellDialog | Jared Adams | 2 | -3/+3 | |
Also make the dialog build for all servers | |||||
2009-04-06 | Clean up and expand item equip handling in the GUI | Jared Adams | 7 | -21/+36 | |
2009-04-05 | Implement TMWServ's Admin-, Chat-, and MapHandlers | Jared Adams | 25 | -119/+439 | |
2009-04-05 | Remove some more #ifdefs | Jared Adams | 3 | -23/+8 | |
2009-04-05 | Implement TMWServ's NpcHandler | Jared Adams | 24 | -169/+216 | |
2009-04-06 | Use a namespace to keep apart implementations of network handlers | Bjørn Lindeijer | 7 | -17/+42 | |
Since we'll have three "InventoryHandler" classes, etc. this shows an example of how we can compile with all of them at the same time using namespaces. We'll have: Net::InventoryHandler - the interface EAthena::InventoryHandler - the eAthena implementation TmwServ::InventoryHandler - the tmwserv implementation Maybe we'll find a better way later, but for now this works. I'm not convinced yet that using namespaces is better than just using longer class names like EAthenaInventoryHandler. | |||||
2009-04-05 | Fixed compile warnings | Bjørn Lindeijer | 6 | -24/+31 | |
Initialization order, return values, unused variables, missing enumerator. | |||||
2009-04-04 | Fixed CMake build files; both tmwserv and eathena clients will get built, ↵ | Bernd Wachter | 1 | -112/+180 | |
the eathena-binary gets named tmw-ea Fixed gitignore for CMake files | |||||
2009-04-03 | Fill in TMWServ's TradeHandler | Jared Adams | 15 | -132/+224 | |
Also started temparary implementation of the Net::getXHandler() methods and started using them. | |||||
2009-04-02 | Start TMWServ's PlayerHandler and InventoryHandler | Jared Adams | 9 | -17/+164 | |
2009-04-02 | Make eAthena's CharHandler | Jared Adams | 11 | -51/+93 | |
Also add ping to MapHandler and fill in eAthena's MapHandler's connect method. | |||||
2009-04-02 | Partially fixed compilation for TMWServ. src/gui/buysell.cpp still needs to ↵ | Philipp Sehmisch | 3 | -3/+3 | |
be fixed. | |||||
2009-04-02 | Fixed number of trade window slots | Bjørn Lindeijer | 2 | -15/+14 | |
On eAthena you can only trade up to 10 items at a time. For now I don't care whether tmwserv would handle more, we'll unify that later. It's not so nice anyway to hardcode the number of rows and columns in my opinion. | |||||
2009-04-02 | Attempt to put item popup in a less annoying place | Bjørn Lindeijer | 2 | -9/+13 | |
2009-04-02 | Fix inventory offset when populating sell dialog | Jared Adams | 1 | -1/+1 | |
2009-04-02 | Don't use assertions in MessageIn | Bjørn Lindeijer | 2 | -61/+57 | |
Not nice if some data corruption would cause the client to crash unnecessarily. | |||||
2009-04-02 | Some cleanup and renaming | Bjørn Lindeijer | 25 | -218/+268 | |
* Removed superfluous 'virtual' keyword in *Handler implementations * Renamed NPCHandler to NpcHandler * Renamed InvyHandler to InventoryHandler * Made all *Handler interface methods pure virtual * Used forward declarations in net.h * Renamed {start,end}Shoping to {start,end}Shopping | |||||
2009-04-02 | Add some missing handler for eAthena | Jared Adams | 9 | -6/+217 | |
Also expand aAthena's AdminHandler | |||||
2009-04-02 | Fixed an inventory offset that I missed previously | Bjørn Lindeijer | 2 | -5/+6 | |
When confirming item add for trade, the inventory offset was not substracted from the item index. | |||||
2009-04-02 | Removed duplicated code in LocalPlayer | Bjørn Lindeijer | 2 | -68/+1 | |
This code was present in both Player and LocalPlayer. If there's some kind of issue with executing this stuff in a different order, it should be solved differently. | |||||
2009-04-01 | Fix "unnamed" monsters | Jared Adams | 1 | -2/+6 | |
2009-04-01 | Fix sending chat to eAthena | Jared Adams | 1 | -2/+2 | |
2009-04-01 | Forgot a few files for eAthena's admin handler | Jared Adams | 3 | -0/+163 | |
2009-04-01 | Create a few more handlers for eAthena | Jared Adams | 13 | -153/+142 | |
Map, chat, and admin have been finished (to the degree they handle all existing cases). | |||||
2009-04-01 | Some cleanup | Jared Adams | 4 | -16/+3 | |
2009-04-01 | Fix a bug for TMWServ compilation | Jared Adams | 1 | -2/+4 | |
2009-04-01 | Make eAthena's inventory handler | Jared Adams | 10 | -62/+118 | |
Also cleanup some related #ifdefs in LocalPlayer. | |||||
2009-04-01 | Build eAthena's PlayerHandler | Jared Adams | 6 | -76/+162 | |
2009-03-31 | Implement a few more handlers for eAthena | Jared Adams | 16 | -196/+229 | |
Party, skill, and trade handlers made for eAthena. | |||||
2009-03-31 | Make network handler functions virtual | Jared Adams | 30 | -208/+234 | |
2009-03-31 | Add first draft of net handlers | Jared Adams | 24 | -50/+846 | |
eAthena NPC handler has been implemented and is being used for NPC interraction. |