Age | Commit message (Collapse) | Author | Files | Lines |
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Cleaned up overlay initialization a bit.
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using h and problems with trade window positioning.
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problem with an OpenGL related redefinition.
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animations of the monsters)
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implementation, instead adjust the set of affected windows by the 'hide' shortcut.
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improvements and more descriptive variable names in the parsing algorithmn.
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and add support for saving the last used character (based on a patch by Andrew Harrison).
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ConfigListener so that the fpslimit option doesn't need to be queried the whole
time.
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too much. Targeting can still be rather conveniently done with 'a' or the
middle mouse button.
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to mouse dragging to change the selection.
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(should also be used to fix similar problem in trade, buy and sell dialogs).
Made the ItemInfo be passed around as a reference instead of a pointer, since
it is never NULL.
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keyboard or mouse. Also made clicking beings in general a bit easier (patch
applied by Bjørn Lindeijer).
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configuration file to use.
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and a checkbox to enable or disable the joystick.
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AnimatedSprite. This fixes the animation synchronization issues.
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the top left.
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to create the makefiles for the unix users)
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back :)
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from the 0.1.0 branch.
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