Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
Conflicts:
src/being.cpp
src/client.cpp
src/commandhandler.cpp
src/gui/setup_video.cpp
src/gui/socialwindow.cpp
src/gui/viewport.cpp
src/gui/widgets/browserbox.cpp
src/gui/widgets/itemcontainer.cpp
src/imageparticle.cpp
src/localplayer.cpp
src/localplayer.h
src/map.cpp
src/net/tmwa/beinghandler.cpp
src/particle.cpp
src/particle.h
src/player.cpp
src/player.h
|
|
Every particle can now have a death effect. This is an effect which
is created when the particle dies. Which death reasons (timeout,
touching floor, touching sky, reaching target or deleted by external
call) trigger the effect can also be specified. This is useful for
exploding projectiles and many other effects.
Reviewed-by: Bertram
|
|
This resolves: http://bugs.manasource.org/view.php?id=51
Reviewed-by: Bertram
|
|
This commit adds a sprite hierarchy (Sprite->ImageSprite,AnimatedSprite,CompundSprite;
CompoundSprite,Actor->ActorSprite;ActorSprite->Being,FloorItem) to collect common
functionailty into new base classes which will make other Mantis tickets easier to do.
Also allows monsters to use particle effects.
Reviewed-by: Bertram
|
|
|
|
|
|
Also added the update copyright tool from the Wormux Team.
( And not forgetting credit's due. :P )
|
|
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
|
|
guichan color of the main text instead of an additional argument. Fixed alpha blending of text particles.
|
|
Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
|
|
It was only being applied to the outline and shadow. This improves the
fadeout a little, but because the text is being rendered multiple times,
it still looks strange.
|
|
Conflicts:
Many files.
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
This patch lets all being derivatives use the palette to set their
name's colors. Text Particle Effects all respect the new settings. Some
widgets were updated to use the colors.
|
|
This is a header only-class that merges the textrendering of the
TextParticle and Text classes. It is done to reduce code duplication and
to prepare some color configuration gui.
|
|
This patch lets all being derivatives use the palette to set their
name's colors. Text Particle Effects all respect the new settings. Some
widgets were updated to use the colors.
|
|
This is a header only-class that merges the textrendering of the
TextParticle and Text classes. It is done to reduce code duplication and
to prepare some color configuration gui.
|
|
enable/disable this effect (default is off) and another option to disable the pickup notification in the chat log (default is on).
|
|
enable/disable this effect (default is off) and another option to disable the pickup notification in the chat log (default is on).
|
|
useful since buddy lists are tracked through the player relation
interface instead)
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
This dates back to the old days of TMW, but the usage instructions of
GPLv2 don't mention this being necessary. Since it doesn't add anything,
avoid the branding in these sections.
|
|
statements, as well as removing the new skill dialog, which we do not,
nor will we use (if we do, it'd be a new one that we'd make).
WARNING!!! This, and all other previous builds have a linker error for
the Gnome libraries version 4.3.2 on my setup. It's assumed that this is
also the case for other users of this library as well. I'm currently
assuming that there's a bug in the compiler itself, and will look into
reporting this, but in the mean time, it doesn't build for these users,
unfortunately. Sorry about this.
|
|
|
|
|
|
|
|
|
|
functionality for the debug window and renamed Particle::mVector to
Particle::mVelocity for clarity.
|
|
|
|
Guichan color structure.
|
|
|
|
|