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2007-07-24Fixed initialization order and added setup_keyboard.* and keyboardconfig.* toBjørn Lindeijer1-76/+77
the list of source files. Also set some missing Subversion properties.
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch5-33/+77
through the equipment sprite database. (use -u to ignore updates)
2007-06-20Set GL texture index to zero when an image uses the SDL backend (fix by ↵Philipp Sehmisch1-1/+5
Guillaume Melquiond from trunk version)
2007-06-16Set GL texture index to zero when an image uses the SDL backend.Guillaume Melquiond1-1/+5
2007-06-04Merged 0.0 changes from revision 3234 to 3317 to trunk.Bjørn Lindeijer5-14/+72
2007-06-03Fixed image loading in software mode to not check for alpha layer with imagesBjørn Lindeijer1-11/+14
aren't 32-bit and removed drawImageTransparent from Graphics class, should be set on image.
2007-06-03Fixed image loading in software mode to not assume all images are 32-bit.Bjørn Lindeijer1-1/+1
2007-05-23Added a missing include and fixed a bug with cleaning up target cursorBjørn Lindeijer1-1/+1
animations.
2007-05-20Added different target cursor sizes for monsters. Graphics for small and ↵Philipp Sehmisch2-1/+31
large cursor are provisional until better versions based on the original SVG of the medium sized one are available.
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-0/+24
2007-04-23Merged Björn Steinbrinks improvements at the xml parsing from trunk version.Philipp Sehmisch5-97/+57
2007-04-22Made the itemdb parameter checks more terse and manageable.Björn Steinbrink1-44/+15
2007-04-22Added a macro for XML child node iterations to make the code more terse and ↵Björn Steinbrink5-50/+40
easier to read.
2007-03-24Merged 0.0 changes from revision 3177 to 3234 to trunk.Bjørn Lindeijer11-212/+193
2007-03-21Some spelling fixes.Bjørn Lindeijer1-1/+1
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer7-60/+56
2007-03-21Avoiding magic numbers where possible (1002) and also display the target whenBjørn Lindeijer2-119/+129
other players are targeted.
2007-03-20Reduced amount of useless logging, calculate nearest power of two in a functionBjørn Lindeijer2-37/+50
and only do the alpha check in software mode.
2007-03-18Added man page by Patrick Matthäi and restored alpha layer check.Bjørn Lindeijer1-3/+30
2007-03-18Added --version to the arguments, deleted the 'pink-code'.Rogier Polak1-68/+4
2007-03-11Merged 0.0 changes from revision 3065 to 3177 to trunk.Bjørn Lindeijer2-0/+35
2007-03-03Fixed auto-character-select and switch_character combination. Added ↵Rogier Polak5-4/+5
svn-properties keyword and eol-style, where appropriate.
2007-02-20Added support for customdata directory.Philipp Sehmisch2-0/+35
2007-01-29Some trivial documentation work. Fixes all Doxygen warnings.Bjørn Lindeijer4-2/+6
2007-01-28Some work on documentation.Bjørn Lindeijer3-98/+104
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer15-32/+329
2007-01-03Modified handler for items on floor.Guillaume Melquiond1-1/+0
2006-12-25Fixed index check to prevent crashing.Bjørn Lindeijer1-1/+1
2006-12-24Major rendering performance increase in software mode, by not using RLEBjørn Lindeijer1-3/+3
compression on loaded images while most of the time, we're only drawing a small subimage of them. Also, don't try to draw an icon when it is not defined or failed to load properly.
2006-12-23Load the databases at the start of the LOGIN state, after the updates areBjørn Lindeijer4-3/+22
loaded.
2006-12-16Subclassed ShopListBox from ListBox to get rid of some duplicated code, andBjørn Lindeijer2-2/+4
fixed a problem with scrolling to the current selection. Also aligned the text a bit better and put the price in parenthesis.
2006-12-12Moved base64 module into utils directory.Bjørn Lindeijer1-1/+1
2006-12-12Moved Action, Animation and Frame (renamed from AnimationPhase) classes intoBjørn Lindeijer6-22/+298
the resources directory, since they are part of the SpriteDef class.
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer18-287/+1466
2006-12-08Downgraded to base64 codec from PHP 3 to resolve licensing issues. Now let'sBjørn Lindeijer1-1/+1
hope they didn't fix some critical bug since then; at least it seems to work fine.
2006-12-03Don't try to play empty strings as sounds, and don't return a SoundEffectBjørn Lindeijer2-8/+15
instance when Mix_Chunk loading failed.
2006-12-01Monster sound effect patchPhilipp Sehmisch2-4/+6
2006-11-29renamed addSFX to addSoundPhilipp Sehmisch3-6/+6
2006-11-29Renamed getSFX() to getSound()Philipp Sehmisch2-2/+2
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch5-1/+339
2006-11-26Higher precision log timestamps, some more logging and support for TGA images.Bjørn Lindeijer4-37/+38
2006-11-26Remove unnecessary check for file existance, loading will just fail with the ↵Björn Steinbrink1-7/+2
correct error message.
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer3-116/+196
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites.
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch5-56/+264
2006-11-23Refectored the Itemmanager class to an ItemDB namespace.Philipp Sehmisch4-239/+290
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer5-10/+519
2006-11-15Separated getProperty method to an XML utility namespace.Bjørn Lindeijer1-21/+9
2006-11-05Merged 0.0 changes from revision 2800 to 2825 to trunk.Bjørn Lindeijer1-4/+4
2006-11-05Reverted wallpaper and added more useful logging to ResourceManager.Bjørn Lindeijer1-4/+4
2006-11-02Merged trunk changes from revision 2716 to 2756 into the 0.1.0 branch.Bjørn Lindeijer3-54/+204