Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-04-14 | Fixed multi-channel image dyeing (patch by fate) | Philipp Sehmisch | 1 | -3/+4 | |
2008-01-13 | Fixed non-default location music loading | David Athay | 2 | -0/+29 | |
2007-12-28 | Added the possibility to assign particle effects to monsters in the monster ↵ | Philipp Sehmisch | 3 | -0/+19 | |
database. Added flame particle effect to fire goblin as a proof of concept. | |||||
2007-12-23 | Particle images are now reference-counted properly. Avoided attempts to load ↵ | Philipp Sehmisch | 1 | -1/+4 | |
"data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist. | |||||
2007-12-22 | Merged revisions 3740 via svnmerge from | Bjørn Lindeijer | 4 | -24/+87 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3740 | gmelquio | 2007-11-16 12:06:46 +0100 (vr, 16 nov 2007) | 1 line Delayed resource deletion by 30 seconds. ........ | |||||
2007-12-21 | Added logging of error on PHYSFS_addToSearchPath. | Bjørn Lindeijer | 2 | -3/+9 | |
2007-11-21 | Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via ↵ | Bjørn Lindeijer | 8 | -25/+434 | |
svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (dynamic recoloring of sprites and related changes) ........ r3705 | gmelquio | 2007-11-03 10:58:25 +0100 (Sat, 03 Nov 2007) | 1 line Fixed double load of hair graphics. ........ r3706 | gmelquio | 2007-11-03 22:04:51 +0100 (Sat, 03 Nov 2007) | 1 line Added automatic recoloring of images. Inspired by fungos' ideas (PR #41). ........ r3707 | gmelquio | 2007-11-03 22:08:21 +0100 (Sat, 03 Nov 2007) | 1 line Experimented recoloring on scorpions. ........ r3708 | gmelquio | 2007-11-04 12:52:44 +0100 (Sun, 04 Nov 2007) | 1 line Tightened palette handling. ........ r3709 | gmelquio | 2007-11-04 12:54:31 +0100 (Sun, 04 Nov 2007) | 1 line Experimented with scorpions again. ........ r3710 | gmelquio | 2007-11-04 16:40:37 +0100 (Sun, 04 Nov 2007) | 1 line Applied recoloring to hair styles. ........ r3711 | gmelquio | 2007-11-04 17:50:37 +0100 (Sun, 04 Nov 2007) | 1 line Converted slimes to recoloring. ........ r3742 | gmelquio | 2007-11-16 14:16:00 +0100 (Fri, 16 Nov 2007) | 1 line Sped up recoloring of transparent pixels. ........ | |||||
2007-11-20 | Merged revisions 3692 via svnmerge from | Bjørn Lindeijer | 7 | -6/+16 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........ | |||||
2007-11-20 | Merged revisions 3642,3662-3664,3667 via svnmerge from | Bjørn Lindeijer | 15 | -211/+156 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3642 | gmelquio | 2007-10-19 19:46:46 +0200 (Fri, 19 Oct 2007) | 1 line Factored code between resource handlers. Implemented failure-friendly sprite loader. ........ r3662 | gmelquio | 2007-10-21 21:01:16 +0200 (Sun, 21 Oct 2007) | 1 line Added persistent positioning. ........ r3663 | gmelquio | 2007-10-21 21:03:43 +0200 (Sun, 21 Oct 2007) | 1 line Fixed missing pixels at bottom and right. ........ r3664 | gmelquio | 2007-10-21 21:05:56 +0200 (Sun, 21 Oct 2007) | 1 line Changed to use default values when restoring missing settings. ........ r3667 | gmelquio | 2007-10-21 22:09:08 +0200 (Sun, 21 Oct 2007) | 1 line Fixed invisible text in dropboxes and shopboxes. ........ | |||||
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 5 | -29/+33 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........ | |||||
2007-10-23 | Merged changesets 3653, 3655-3657, 3659-3560, 3671-3672 from trunk to | Bjørn Lindeijer | 5 | -20/+26 | |
0.0. Mostly memory leak fixes by Guillaume. | |||||
2007-10-22 | Merged changesets 3631, 3645 and 3648 from trunk to 0.0 branch. | Bjørn Lindeijer | 2 | -11/+1 | |
2007-10-18 | Merged removal of dependency on Guichan OpenGL from trunk to 0.0 branch, | Bjørn Lindeijer | 9 | -171/+221 | |
including optimization of OpenGL memory usage on modern OpenGL drivers. Patches by Guillaume Melquiond. | |||||
2007-09-27 | Merged another bunch of changes from trunk to 0.0 to reduce the difference. | Bjørn Lindeijer | 2 | -6/+6 | |
2007-09-20 | Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style | Bjørn Lindeijer | 10 | -303/+313 | |
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges. | |||||
2007-08-30 | Reverted equipment database and included original low-ID items in items.xml for | Bjørn Lindeijer | 1 | -2/+2 | |
compatibility with eAthena, which doesn't support View ID to come above 255. | |||||
2007-08-30 | Merged equipment database with items database and got rid of the unused item | Bjørn Lindeijer | 9 | -597/+376 | |
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load. | |||||
2007-08-27 | Made client search for both compressed and non-compressed map files. | Bjørn Lindeijer | 1 | -7/+18 | |
2007-08-22 | Fixed an arithmetic exception in ItemShortcutContainer::draw. | Bjørn Lindeijer | 4 | -230/+234 | |
Changed default sitting key back to 's'. Fixed a problem with all equipment being interpreted as weapon sprite. | |||||
2007-07-28 | forgot to commit a file with the last commit | Philipp Sehmisch | 1 | -0/+82 | |
2007-07-24 | Fixed initialization order and added setup_keyboard.* and keyboardconfig.* to | Bjørn Lindeijer | 1 | -76/+77 | |
the list of source files. Also set some missing Subversion properties. | |||||
2007-07-11 | Weapon sprites are now (almost) threated like other equipment sprites ↵ | Philipp Sehmisch | 5 | -33/+77 | |
through the equipment sprite database. (use -u to ignore updates) | |||||
2007-06-20 | Set GL texture index to zero when an image uses the SDL backend (fix by ↵ | Philipp Sehmisch | 1 | -1/+5 | |
Guillaume Melquiond from trunk version) | |||||
2007-06-03 | Fixed image loading in software mode to not check for alpha layer with images | Bjørn Lindeijer | 1 | -11/+14 | |
aren't 32-bit and removed drawImageTransparent from Graphics class, should be set on image. | |||||
2007-06-03 | Fixed image loading in software mode to not assume all images are 32-bit. | Bjørn Lindeijer | 1 | -1/+1 | |
2007-05-23 | Added a missing include and fixed a bug with cleaning up target cursor | Bjørn Lindeijer | 1 | -1/+1 | |
animations. | |||||
2007-05-20 | Added different target cursor sizes for monsters. Graphics for small and ↵ | Philipp Sehmisch | 2 | -1/+31 | |
large cursor are provisional until better versions based on the original SVG of the medium sized one are available. | |||||
2007-05-04 | Merged particle engine into main eAthena branch. | Philipp Sehmisch | 1 | -0/+24 | |
2007-04-23 | Merged Björn Steinbrinks improvements at the xml parsing from trunk version. | Philipp Sehmisch | 5 | -97/+57 | |
2007-03-21 | Renamed Spriteset to ImageSet. | Bjørn Lindeijer | 7 | -60/+56 | |
2007-03-21 | Avoiding magic numbers where possible (1002) and also display the target when | Bjørn Lindeijer | 2 | -119/+129 | |
other players are targeted. | |||||
2007-03-20 | Reduced amount of useless logging, calculate nearest power of two in a function | Bjørn Lindeijer | 2 | -37/+50 | |
and only do the alpha check in software mode. | |||||
2007-03-18 | Added man page by Patrick Matthäi and restored alpha layer check. | Bjørn Lindeijer | 1 | -3/+30 | |
2007-03-18 | Added --version to the arguments, deleted the 'pink-code'. | Rogier Polak | 1 | -68/+4 | |
2007-02-20 | Added support for customdata directory. | Philipp Sehmisch | 2 | -0/+35 | |
2006-12-25 | Fixed index check to prevent crashing. | Bjørn Lindeijer | 1 | -1/+1 | |
2006-12-24 | Major rendering performance increase in software mode, by not using RLE | Bjørn Lindeijer | 1 | -3/+3 | |
compression on loaded images while most of the time, we're only drawing a small subimage of them. Also, don't try to draw an icon when it is not defined or failed to load properly. | |||||
2006-12-23 | Load the databases at the start of the LOGIN state, after the updates are | Bjørn Lindeijer | 4 | -3/+22 | |
loaded. | |||||
2006-12-16 | Subclassed ShopListBox from ListBox to get rid of some duplicated code, and | Bjørn Lindeijer | 2 | -2/+4 | |
fixed a problem with scrolling to the current selection. Also aligned the text a bit better and put the price in parenthesis. | |||||
2006-12-12 | Moved base64 module into utils directory. | Bjørn Lindeijer | 1 | -1/+1 | |
2006-12-12 | Moved Action, Animation and Frame (renamed from AnimationPhase) classes into | Bjørn Lindeijer | 6 | -22/+298 | |
the resources directory, since they are part of the SpriteDef class. | |||||
2006-12-08 | Downgraded to base64 codec from PHP 3 to resolve licensing issues. Now let's | Bjørn Lindeijer | 1 | -1/+1 | |
hope they didn't fix some critical bug since then; at least it seems to work fine. | |||||
2006-12-03 | Don't try to play empty strings as sounds, and don't return a SoundEffect | Bjørn Lindeijer | 2 | -8/+15 | |
instance when Mix_Chunk loading failed. | |||||
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 2 | -4/+6 | |
2006-11-29 | renamed addSFX to addSound | Philipp Sehmisch | 3 | -6/+6 | |
2006-11-29 | Renamed getSFX() to getSound() | Philipp Sehmisch | 2 | -2/+2 | |
2006-11-29 | Implemented MonsterDB namespace | Philipp Sehmisch | 5 | -1/+339 | |
2006-11-26 | Higher precision log timestamps, some more logging and support for TGA images. | Bjørn Lindeijer | 4 | -37/+38 | |
2006-11-26 | Remove unnecessary check for file existance, loading will just fail with the ↵ | Björn Steinbrink | 1 | -7/+2 | |
correct error message. | |||||
2006-11-26 | Made Being::mDirection protected, forcing the use of setDirection. Defaulted | Bjørn Lindeijer | 3 | -116/+196 | |
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites. |