summaryrefslogtreecommitdiff
path: root/src/resources
AgeCommit message (Collapse)AuthorFilesLines
2008-11-12Applied a fix that fixes TMW loading.Ira Rice1-6/+9
2008-11-02Fixed a potential crash.Ira Rice1-0/+5
2008-11-02Since TMW de-hardcoded their hair colors, I have since removed the hard ↵Ira Rice1-27/+17
coded fail colors from the color db.
2008-11-02This correctly fixes the attack problem. Apparently, I didn't realize a bit ↵Ira Rice1-2/+2
ago that the item type was being used to determine which attack animation to use, since a comment lied about it not being used.
2008-10-27De-hardcoded the number of hair styles.Ira Rice1-1/+1
2008-10-23Cleaned up ColorDB code so that it loads with all other databases, as Ira Rice1-1/+2
well as fixed color cycling.
2008-10-19Fixed a small error that I didn't notice before with de-hardcoding the Ira Rice2-2/+2
colors. Thanks goes to paks for noticing this.
2008-10-15De-hardcoded colors in trunk. Now, all colors are loaded from Ira Rice2-0/+171
colors.xml.
2008-10-13Added mob particle attack effects to mobs. Inspired by the TMW patch in Ira Rice2-0/+14
their trunk client.
2008-10-12Added in a new tileset, as well as some new artwork, changed the update Ira Rice1-4/+4
handler to store updates in a subfolder based on port (so that if one server domain hosts multiple update folders, that it doesn't have to redownload an update should an update have the same name as the other server, as well as a different checksum), and made the inventory window display the units of measurement (for all of those people that wanted to know exactly what those units were supposed to be).
2008-10-12This commit contains three things: one, after looking over how TMW was Ira Rice1-7/+7
handling the effects through the level up system, I determined that it wasn't bad, so I pulled it from TMW's SVN. Two, I edited the web page css so that it better matches the forum. And three, I patched text wrapping so that it'll fix up its display size based on all previous lines, except for the last line. That fix will come later, but for now, it'll be seen as a special case. While you'd like to think that just resending the string and starting the function over again would fix it, you'd be wrong. So it won't be patched until I think of a better way to handle that case.
2008-10-10Did a little bit of code cleanup (mostly from TMW changes) as well as Ira Rice1-3/+2
properly implemented line wrapping. Now, there are no more visual artifacts for speech boxes, and it always chooses the most optimal box size (which required that npc_text use it also. Do any other gui classes use the textbox class?).
2008-10-07Fixed a compile error that I accidently caused (sorry).Ira Rice1-2/+2
2008-10-06Changed map reader code to allow for pixel offsets, based on TMW's trunk Ira Rice1-3/+9
client change.
2008-10-01Fixed female sprites not showing all equipment.Ira Rice1-1/+1
2008-09-25Merged the Tametomo branch into trunk.Ira Rice10-163/+203
2008-08-29Committed complex (multi-sprite) monster patch - from TMW Mantis, by Jaxad0127Lloyd Bryant3-8/+7
2008-08-29Added fix from TMW to prevent crash if a map layer has too many tilesLloyd Bryant1-1/+7
2008-08-07Rebranding TME to AethyraKraant1-1/+1
2008-07-27Changed files to tmeDouglas Boffey1-3/+3
2008-07-19removed unnecessary (weight) check in itemdb loaderLloyd Bryant1-3/+3
2008-07-18Import of client treeLloyd Bryant34-34/+34
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer4-49/+11
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........
2008-06-05Added command line argument to specify the update host (-H). Also, to avoidBjørn Lindeijer3-5/+6
problems when files with the same name are served by different update hosts, the updates are now stored in an update host specific directory. Based on a patch by Sanga.
2008-05-21Merged revisions 4013,4027,4043,4174,4250,4254 via svnmerge from Philipp Sehmisch7-79/+223
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r4013 | crush_tmw | 2008-04-01 01:18:19 +0200 (Di, 01 Apr 2008) | 1 line Implemented NPC XML database which maps NPC IDs to one or more animation files and thus enables animated NPCs. ........ r4027 | crush_tmw | 2008-04-02 01:34:14 +0200 (Mi, 02 Apr 2008) | 1 line misspelled filename ........ r4043 | b_lindeijer | 2008-04-07 10:37:23 +0200 (Mo, 07 Apr 2008) | 3 lines Added XML::Document class which simplifies parsing an XML document and automatically cleans it up again. ........ r4174 | b_lindeijer | 2008-04-23 14:57:45 +0200 (Mi, 23 Apr 2008) | 2 lines Fixed svn:keywords properties and added header to guild.h. ........ r4250 | crush_tmw | 2008-05-19 18:18:38 +0200 (Mo, 19 Mai 2008) | 1 line Added the possibility to add particle effects to NPCs in npcs.xml. ........ r4254 | crush_tmw | 2008-05-20 15:58:26 +0200 (Di, 20 Mai 2008) | 1 line fixed some filename confusion messup in the last commit. ........ NOTE: This was my first commit using svnmerge. Please check if I did everything correctly.
2008-04-29When compiling with GCC, use the printf format attribute for the log method soBjørn Lindeijer1-1/+1
that the compiler checks the type of its parameters.
2008-04-14Fixed multi-channel image dyeing (patch by fate)Philipp Sehmisch1-3/+4
2008-01-13Fixed non-default location music loadingDavid Athay2-0/+29
2007-12-28Added the possibility to assign particle effects to monsters in the monster ↵Philipp Sehmisch3-0/+19
database. Added flame particle effect to fire goblin as a proof of concept.
2007-12-23Particle images are now reference-counted properly. Avoided attempts to load ↵Philipp Sehmisch1-1/+4
"data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist.
2007-12-22Merged revisions 3740 via svnmerge from Bjørn Lindeijer4-24/+87
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3740 | gmelquio | 2007-11-16 12:06:46 +0100 (vr, 16 nov 2007) | 1 line Delayed resource deletion by 30 seconds. ........
2007-12-21Added logging of error on PHYSFS_addToSearchPath.Bjørn Lindeijer2-3/+9
2007-11-21Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via ↵Bjørn Lindeijer8-25/+434
svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (dynamic recoloring of sprites and related changes) ........ r3705 | gmelquio | 2007-11-03 10:58:25 +0100 (Sat, 03 Nov 2007) | 1 line Fixed double load of hair graphics. ........ r3706 | gmelquio | 2007-11-03 22:04:51 +0100 (Sat, 03 Nov 2007) | 1 line Added automatic recoloring of images. Inspired by fungos' ideas (PR #41). ........ r3707 | gmelquio | 2007-11-03 22:08:21 +0100 (Sat, 03 Nov 2007) | 1 line Experimented recoloring on scorpions. ........ r3708 | gmelquio | 2007-11-04 12:52:44 +0100 (Sun, 04 Nov 2007) | 1 line Tightened palette handling. ........ r3709 | gmelquio | 2007-11-04 12:54:31 +0100 (Sun, 04 Nov 2007) | 1 line Experimented with scorpions again. ........ r3710 | gmelquio | 2007-11-04 16:40:37 +0100 (Sun, 04 Nov 2007) | 1 line Applied recoloring to hair styles. ........ r3711 | gmelquio | 2007-11-04 17:50:37 +0100 (Sun, 04 Nov 2007) | 1 line Converted slimes to recoloring. ........ r3742 | gmelquio | 2007-11-16 14:16:00 +0100 (Fri, 16 Nov 2007) | 1 line Sped up recoloring of transparent pixels. ........
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer7-6/+16
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-11-20Merged revisions 3642,3662-3664,3667 via svnmerge from Bjørn Lindeijer15-211/+156
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3642 | gmelquio | 2007-10-19 19:46:46 +0200 (Fri, 19 Oct 2007) | 1 line Factored code between resource handlers. Implemented failure-friendly sprite loader. ........ r3662 | gmelquio | 2007-10-21 21:01:16 +0200 (Sun, 21 Oct 2007) | 1 line Added persistent positioning. ........ r3663 | gmelquio | 2007-10-21 21:03:43 +0200 (Sun, 21 Oct 2007) | 1 line Fixed missing pixels at bottom and right. ........ r3664 | gmelquio | 2007-10-21 21:05:56 +0200 (Sun, 21 Oct 2007) | 1 line Changed to use default values when restoring missing settings. ........ r3667 | gmelquio | 2007-10-21 22:09:08 +0200 (Sun, 21 Oct 2007) | 1 line Fixed invisible text in dropboxes and shopboxes. ........
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer5-29/+33
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
2007-10-23Merged changesets 3653, 3655-3657, 3659-3560, 3671-3672 from trunk to Bjørn Lindeijer5-20/+26
0.0. Mostly memory leak fixes by Guillaume.
2007-10-22Merged changesets 3631, 3645 and 3648 from trunk to 0.0 branch.Bjørn Lindeijer2-11/+1
2007-10-18Merged removal of dependency on Guichan OpenGL from trunk to 0.0 branch, Bjørn Lindeijer9-171/+221
including optimization of OpenGL memory usage on modern OpenGL drivers. Patches by Guillaume Melquiond.
2007-09-27Merged another bunch of changes from trunk to 0.0 to reduce the difference.Bjørn Lindeijer2-6/+6
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer10-303/+313
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges.
2007-08-30Reverted equipment database and included original low-ID items in items.xml forBjørn Lindeijer1-2/+2
compatibility with eAthena, which doesn't support View ID to come above 255.
2007-08-30Merged equipment database with items database and got rid of the unused itemBjørn Lindeijer9-597/+376
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load.
2007-08-27Made client search for both compressed and non-compressed map files.Bjørn Lindeijer1-7/+18
2007-08-22Fixed an arithmetic exception in ItemShortcutContainer::draw.Bjørn Lindeijer4-230/+234
Changed default sitting key back to 's'. Fixed a problem with all equipment being interpreted as weapon sprite.
2007-07-28forgot to commit a file with the last commitPhilipp Sehmisch1-0/+82
2007-07-24Fixed initialization order and added setup_keyboard.* and keyboardconfig.* toBjørn Lindeijer1-76/+77
the list of source files. Also set some missing Subversion properties.
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch5-33/+77
through the equipment sprite database. (use -u to ignore updates)
2007-06-20Set GL texture index to zero when an image uses the SDL backend (fix by ↵Philipp Sehmisch1-1/+5
Guillaume Melquiond from trunk version)
2007-06-03Fixed image loading in software mode to not check for alpha layer with imagesBjørn Lindeijer1-11/+14
aren't 32-bit and removed drawImageTransparent from Graphics class, should be set on image.