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AgeCommit message (Expand)AuthorFilesLines
2011-03-04Empty std::string don't need to be constructed from ""Thorbjørn Lindeijer1-3/+3
2011-02-21Merge branch '0.5'Thorbjørn Lindeijer1-2/+4
2011-02-20Add support for CSV map dataJared Adams1-1/+34
2011-02-19Minor code formatting and fixed a comment.Yohann Ferreira1-2/+4
2011-02-10Add support for CSV map dataJared Adams1-1/+34
2011-02-10Merge branch '0.5'Stefan Dombrowski1-2/+2
2011-02-10Add support for zlib map layer compression.Andrei Karas1-2/+2
2011-01-27Fix the wallpapers loading broken logic.Yohann Ferreira1-6/+10
2011-01-24Refactored the item loading in a more extensible and per protocol way.Yohann Ferreira3-285/+577
2011-01-19Fix the wallpapers loading broken logic.Yohann Ferreira1-5/+3
2011-01-13Made the client handle better the lack of items.xml file.Yohann Ferreira2-3/+15
2011-01-13Removed the unused and undefined setWeaponType() function.Yohann Ferreira1-2/+0
2011-01-13Moved the normalize() function in strungUtils where it belongs.Yohann Ferreira1-8/+2
2010-12-22Merge branch '0.5'Chuck Miller2-164/+0
2010-12-22Remove ambientoverlay class and filesChuck Miller2-164/+0
2010-12-06Removed superfluous #includes taken from checkheaders list.Yohann Ferreira1-2/+0
2010-12-05Add support for tiles with spacingStefan Dombrowski3-5/+8
2010-11-13Replace config listeners with the event systemChuck Miller2-7/+11
2010-11-11Fix unloading of the emote databaseChuck Miller1-0/+3
2010-11-07Convert the emote system to use particlesChuck Miller2-70/+62
2010-11-01Merge branch '0.5' of gitorious.org:mana/manaYohann Ferreira10-52/+208
2010-10-22Turned the OpenGL and disable transparency options as static members.Yohann Ferreira4-41/+56
2010-10-17Added Low CPU Mode toggle in video setup. Defaults to On.madcamel@gmail.com1-0/+4
2010-10-16Implement opacity cache for SDL surfaces.Andrei Karas4-10/+130
2010-09-25Merge branch '1.0'Thorbjørn Lindeijer2-0/+5
2010-09-05Unloading mNamedItemInfosStefan Dombrowski1-0/+1
2010-08-26Merged testing branch into master.Yohann Ferreira4-122/+197
2010-08-15Merge branch '1.0'Chuck Miller3-152/+44
2010-08-13Simplify handling of compressed filesJared Adams3-152/+44
2010-08-12Avoid string copy for SpriteDef::getActionThorbjørn Lindeijer2-2/+2
2010-08-07Removed superfluous semicolonThorbjørn Lindeijer1-1/+1
2010-08-03Move Theme and UserPalette to the resources folderJared Adams4-0/+1266
2010-08-03Improve OpenGL speed.Andrei Karas1-1/+6
2010-07-30I forgot to tidy src/resources/spritedef.hYohann Ferreira1-33/+2
2010-07-29Changed the items loading to handle a new 'attack-action' parameter.Yohann Ferreira8-173/+84
2010-07-28Centralized configuration default values using the VariableData system.Yohann Ferreira6-29/+17
2010-07-28Changed mAttackType to mWeaponAttackType were appropriate.Yohann Ferreira3-12/+12
2010-07-27Improve OpenGL speed.Andrei Karas1-1/+6
2010-07-19Merge branch '1.0'Yohann Ferreira9-20/+72
2010-07-11Made the different hard-coded paths and files be now taken from theYohann Ferreira10-21/+74
2010-07-10Moved parsing of specials.xml from gui/specialswindow.cpp to separate source ...Philipp Sehmisch2-0/+204
2010-06-13Merge remote branch '1.0/1.0'Jared Adams5-5/+5
2010-06-03Unload loaded DBs before loading them againJared Adams5-5/+5
2010-05-23Fix attack display for beings without an attack definedJared Adams1-1/+1
2010-05-21Remove some unneeded printfsJared Adams1-2/+0
2010-05-21Merge branch '1.0'Thorbjørn Lindeijer3-2/+7
2010-05-21Fix a crash dealing with rescaled overlays under SDLJared Adams1-0/+1
2010-05-21Fix some issues found by CppcheckJared Adams1-1/+5
2010-05-17Add support for different target cursor sizes for NPCsJared Adams4-24/+28
2010-05-17Remove Monster, Player, and NPC classesJared Adams11-273/+272