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2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2008-12-08Introduced another template to make deleting all values in a container easier.Bjørn Lindeijer1-4/+1
Inspired by qDeleteAll() from Qt. Conflicts: ChangeLog src/beingmanager.cpp src/channelmanager.cpp src/gui/skill.cpp src/map.cpp src/resources/monsterinfo.cpp (cherry picked from mainline)
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-08-29#406 by jaxad0127v0.0.26David Athay1-2/+1
2007-12-28Added the possibility to assign particle effects to monsters in the monster ↵Philipp Sehmisch1-0/+5
database. Added flame particle effect to fire goblin as a proof of concept.
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer1-0/+2
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-09-27Merged another bunch of changes from trunk to 0.0 to reduce the difference.Bjørn Lindeijer1-5/+5
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer1-70/+70
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges.
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch1-3/+3
through the equipment sprite database. (use -u to ignore updates)
2006-12-01Monster sound effect patchPhilipp Sehmisch1-3/+5
2006-11-29renamed addSFX to addSoundPhilipp Sehmisch1-1/+1
2006-11-29Renamed getSFX() to getSound()Philipp Sehmisch1-1/+1
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch1-0/+68