Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-02-22 | Handling gender with an enum everywhere. | Philipp Sehmisch | 1 | -1/+1 | |
2008-01-28 | Added weapon skill system and leveling system. | Philipp Sehmisch | 1 | -1/+1 | |
2008-01-10 | Item types and weapon types are now identified by name instead of numbers in ↵ | Philipp Sehmisch | 1 | -7/+6 | |
the items.xml. Removed entries for eAthena compatiblity from items.xml (the database isn't eAthena compatible anymore), added item type and weapon-type properties to all items. All healing items now have a healing effect. | |||||
2007-11-15 | Moved item icon from ItemInfo class to the Item class, so that it can be loaded | Bjørn Lindeijer | 1 | -28/+0 | |
on demand. Results in faster startup time and reduced memory usage. | |||||
2007-10-21 | Plugged memory leak in equipment sound. | Guillaume Melquiond | 1 | -10/+4 | |
2007-10-18 | Removed player looks from generic beings. Prevented client termination on ↵ | Guillaume Melquiond | 1 | -24/+21 | |
missing sprites. Merged weapon-type and attack-type fields for items. | |||||
2007-09-19 | Merged 0.0 changes from revision 3362 to 3580 to trunk. | Bjørn Lindeijer | 1 | -9/+77 | |
2007-03-03 | Fixed auto-character-select and switch_character combination. Added ↵ | Rogier Polak | 1 | -0/+1 | |
svn-properties keyword and eol-style, where appropriate. | |||||
2006-09-03 | Introduced SelectionListener to fix updating problem in inventory window | Bjørn Lindeijer | 1 | -10/+21 | |
(should also be used to fix similar problem in trade, buy and sell dialogs). Made the ItemInfo be passed around as a reference instead of a pointer, since it is never NULL. | |||||
2006-08-17 | the item icons are now stored in different files with more descriptive names | Philipp Sehmisch | 1 | -0/+44 | |
2005-10-10 | Introduced new window shortcuts and corrected position of job xp bar. Also | Bjørn Lindeijer | 1 | -115/+0 | |
corrected strange commit by ElvenProgrammer. | |||||
2005-10-10 | Updated docs for release | Eugenio Favalli | 1 | -0/+115 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -115/+0 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+4 | |
2005-08-25 | Added items effect description support. TODO: Display it in ↵ | Yohann Ferreira | 1 | -0/+10 | |
buy/sell/inventory/equip windows. | |||||
2005-04-20 | Adding first implementation of item database | Eugenio Favalli | 1 | -0/+101 | |