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path: root/src/resources/iteminfo.cpp
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2008-02-22 Handling gender with an enum everywhere.Philipp Sehmisch1-1/+1
2008-01-28Added weapon skill system and leveling system.Philipp Sehmisch1-1/+1
2008-01-10Item types and weapon types are now identified by name instead of numbers in ↵Philipp Sehmisch1-7/+6
the items.xml. Removed entries for eAthena compatiblity from items.xml (the database isn't eAthena compatible anymore), added item type and weapon-type properties to all items. All healing items now have a healing effect.
2007-11-15Moved item icon from ItemInfo class to the Item class, so that it can be loadedBjørn Lindeijer1-28/+0
on demand. Results in faster startup time and reduced memory usage.
2007-10-21Plugged memory leak in equipment sound.Guillaume Melquiond1-10/+4
2007-10-18Removed player looks from generic beings. Prevented client termination on ↵Guillaume Melquiond1-24/+21
missing sprites. Merged weapon-type and attack-type fields for items.
2007-09-19Merged 0.0 changes from revision 3362 to 3580 to trunk.Bjørn Lindeijer1-9/+77
2007-03-03Fixed auto-character-select and switch_character combination. Added ↵Rogier Polak1-0/+1
svn-properties keyword and eol-style, where appropriate.
2006-09-03Introduced SelectionListener to fix updating problem in inventory windowBjørn Lindeijer1-10/+21
(should also be used to fix similar problem in trade, buy and sell dialogs). Made the ItemInfo be passed around as a reference instead of a pointer, since it is never NULL.
2006-08-17the item icons are now stored in different files with more descriptive namesPhilipp Sehmisch1-0/+44
2005-10-10Introduced new window shortcuts and corrected position of job xp bar. AlsoBjørn Lindeijer1-115/+0
corrected strange commit by ElvenProgrammer.
2005-10-10Updated docs for releaseEugenio Favalli1-0/+115
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-115/+0
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-09-23Merged most of the changes in biggeruniverse's second memory cleanup patch.Bjørn Lindeijer1-0/+4
2005-08-25Added items effect description support. TODO: Display it in ↵Yohann Ferreira1-0/+10
buy/sell/inventory/equip windows.
2005-04-20Adding first implementation of item databaseEugenio Favalli1-0/+101