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2008-11-25Miscellaneous TMW change commits. Missed these changes before because of Ira Rice1-1/+1
a confusion on git.
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-3/+1
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-11-02This correctly fixes the attack problem. Apparently, I didn't realize a bit ↵Ira Rice1-2/+2
ago that the item type was being used to determine which attack animation to use, since a comment lied about it not being used.
2008-10-12Added in a new tileset, as well as some new artwork, changed the update Ira Rice1-4/+4
handler to store updates in a subfolder based on port (so that if one server domain hosts multiple update folders, that it doesn't have to redownload an update should an update have the same name as the other server, as well as a different checksum), and made the inventory window display the units of measurement (for all of those people that wanted to know exactly what those units were supposed to be).
2008-10-12This commit contains three things: one, after looking over how TMW was Ira Rice1-7/+7
handling the effects through the level up system, I determined that it wasn't bad, so I pulled it from TMW's SVN. Two, I edited the web page css so that it better matches the forum. And three, I patched text wrapping so that it'll fix up its display size based on all previous lines, except for the last line. That fix will come later, but for now, it'll be seen as a special case. While you'd like to think that just resending the string and starting the function over again would fix it, you'd be wrong. So it won't be patched until I think of a better way to handle that case.
2008-10-01Fixed female sprites not showing all equipment.Ira Rice1-1/+1
2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-4/+2
2008-07-19removed unnecessary (weight) check in itemdb loaderLloyd Bryant1-3/+3
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer1-2/+2
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........
2008-05-21Merged revisions 4013,4027,4043,4174,4250,4254 via svnmerge from Philipp Sehmisch1-19/+3
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r4013 | crush_tmw | 2008-04-01 01:18:19 +0200 (Di, 01 Apr 2008) | 1 line Implemented NPC XML database which maps NPC IDs to one or more animation files and thus enables animated NPCs. ........ r4027 | crush_tmw | 2008-04-02 01:34:14 +0200 (Mi, 02 Apr 2008) | 1 line misspelled filename ........ r4043 | b_lindeijer | 2008-04-07 10:37:23 +0200 (Mo, 07 Apr 2008) | 3 lines Added XML::Document class which simplifies parsing an XML document and automatically cleans it up again. ........ r4174 | b_lindeijer | 2008-04-23 14:57:45 +0200 (Mi, 23 Apr 2008) | 2 lines Fixed svn:keywords properties and added header to guild.h. ........ r4250 | crush_tmw | 2008-05-19 18:18:38 +0200 (Mo, 19 Mai 2008) | 1 line Added the possibility to add particle effects to NPCs in npcs.xml. ........ r4254 | crush_tmw | 2008-05-20 15:58:26 +0200 (Di, 20 Mai 2008) | 1 line fixed some filename confusion messup in the last commit. ........ NOTE: This was my first commit using svnmerge. Please check if I did everything correctly.
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer1-2/+2
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-2/+2
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
2007-10-22Merged changesets 3631, 3645 and 3648 from trunk to 0.0 branch.Bjørn Lindeijer1-2/+0
2007-08-30Reverted equipment database and included original low-ID items in items.xml forBjørn Lindeijer1-2/+2
compatibility with eAthena, which doesn't support View ID to come above 255.
2007-08-30Merged equipment database with items database and got rid of the unused itemBjørn Lindeijer1-149/+223
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load.
2007-08-22Fixed an arithmetic exception in ItemShortcutContainer::draw.Bjørn Lindeijer1-1/+1
Changed default sitting key back to 's'. Fixed a problem with all equipment being interpreted as weapon sprite.
2007-04-23Merged Björn Steinbrinks improvements at the xml parsing from trunk version.Philipp Sehmisch1-47/+18
2006-12-23Load the databases at the start of the LOGIN state, after the updates areBjørn Lindeijer1-0/+8
loaded.
2006-11-26Higher precision log timestamps, some more logging and support for TGA images.Bjørn Lindeijer1-36/+27
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch1-3/+3
2006-11-23Refectored the Itemmanager class to an ItemDB namespace.Philipp Sehmisch1-0/+179