Age | Commit message (Collapse) | Author | Files | Lines |
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Mainly making sure 'const std::string &' is used everywhere instead of
'std::string const &'. The former has always been the preferred order in
this project.
(cherry picked from mainline)
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I don't know why we dealt with these things for so long. Did we ever get
anything out of it?
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk
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r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line
Made it compile with GCC 4.3
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to native for some files that were still missing this property. This is
a feeble attempt to reduce the amount of conflicts for future merges.
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Cleaned up overlay initialization a bit.
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crashes if there's a message dialog from a npc that no longer exists. Reverted properties to private.
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corrected strange commit by ElvenProgrammer.
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clicked on their heads too. Also made start to tile engine improvement by
adding the Sprite class that is now used by the floor items for being displayed
on the map. Finally added documentation to Item class and splitted out
Properties class from Map.
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