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2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-5/+5
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
2007-11-03Fixed double load of hair graphics.Guillaume Melquiond1-7/+2
2007-10-18Removed player looks from generic beings. Prevented client termination on ↵Guillaume Melquiond1-9/+34
missing sprites. Merged weapon-type and attack-type fields for items.
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer1-1/+1
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges.
2007-09-19Merged 0.0 changes from revision 3362 to 3580 to trunk.Bjørn Lindeijer1-3/+0
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch1-3/+0
through the equipment sprite database. (use -u to ignore updates)
2007-07-08Changed signatures to prevent the wrong members to be overloaded on ↵Guillaume Melquiond1-1/+1
architectures with 64-bit integers and to shut some compiler warnings.
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-12/+6
2006-12-09Use new animation system in character selection/creation. Shows equipment andBjørn Lindeijer1-3/+5
allowed for some cleanup. Had a bit of help from the patch by VictorSan.
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch1-1/+1
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-8/+0
2006-11-05Merged 0.0 changes from revision 2800 to 2825 to trunk.Bjørn Lindeijer1-0/+3
2006-11-04added scythe as a permanent weapon. Philipp Sehmisch1-0/+3
When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe.
2006-09-02Switched to short IDs for beings.Guillaume Melquiond1-1/+1
2006-08-28Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch.Bjørn Lindeijer1-0/+8
2006-08-27Cleaned the logic members.Guillaume Melquiond1-3/+0
2006-08-26Applied patch by Bahamut81 which implements resetting of Animation, Action andBjørn Lindeijer1-7/+22
AnimatedSprite. This fixes the animation synchronization issues.
2006-08-13Verify the gender to prevent crashing when something is wrong with the ↵Bjørn Lindeijer1-7/+17
communication.
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-2/+11
2006-02-06Use virtual methods instead of getType() checks.Björn Steinbrink1-0/+2
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+44