index
:
HoraK-FDF/mana
0.5
0.6
lpc2012
manaserv-char-attr
master
npc-text-formatting
online-player-list
png_dyecmd
release-updates
removed-config-file-checks
Original The Mana World client, now known as simply the Mana client.
root
summary
refs
log
tree
commit
diff
log msg
author
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path:
root
/
src
/
player.cpp
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2007-10-01
Added support for different hairstyles for male and female characters. Female...
Philipp Sehmisch
1
-4
/
+18
2007-09-20
Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style
Bjørn Lindeijer
1
-1
/
+1
2007-08-30
Merged equipment database with items database and got rid of the unused item
Bjørn Lindeijer
1
-7
/
+8
2007-07-11
Weapon sprites are now (almost) threated like other equipment sprites through...
Philipp Sehmisch
1
-37
/
+7
2006-12-16
Fixed connection dialog visibility and fixed issues with walking one tile too
Bjørn Lindeijer
1
-0
/
+2
2006-12-03
Made NPC names visible. Windows are now invisible by default.
Bjørn Lindeijer
1
-3
/
+0
2006-12-01
Monster sound effect patch
Philipp Sehmisch
1
-18
/
+4
2006-11-30
Some optimizations to setSex, setWeapon and handling of player update messages.
Bjørn Lindeijer
1
-13
/
+18
2006-11-26
Made Being::mDirection protected, forcing the use of setDirection. Defaulted
Bjørn Lindeijer
1
-12
/
+14
2006-11-26
Equipment database namespace and support for gender specific equipment sprites
Philipp Sehmisch
1
-5
/
+30
2006-11-19
Separated sprite definition from playback.
Bjørn Lindeijer
1
-16
/
+0
2006-11-04
added scythe as a permanent weapon.
Philipp Sehmisch
1
-1
/
+30
2006-10-29
Fixed excessive unnecessary reloading of sprites. Also updated NEWS file.
Bjørn Lindeijer
1
-6
/
+10
2006-08-26
Applied patch by Bahamut81 which implements resetting of Animation, Action and
Bjørn Lindeijer
1
-1
/
+15
2006-08-13
Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates
Bjørn Lindeijer
1
-2
/
+2
2006-08-05
Some cleanups, mostly lowering indentation levels.
Björn Steinbrink
1
-14
/
+6
2006-08-02
Some cleanups, fixes and a small start on a solution for the animated sprite
Bjørn Lindeijer
1
-12
/
+33
2006-07-28
Moved AnimatedSprite into its own files, removed useless includes.
Björn Steinbrink
1
-2
/
+1
2006-07-26
Fixed direction and action issues when changing appeareance, frames are still...
Eugenio Favalli
1
-3
/
+14
2006-07-19
Merged new_animation branch until r2415 into trunk.
Eugenio Favalli
1
-88
/
+73
2006-07-03
Fixed visible equipment initialization and hack to see 2 kinds of visible equ...
Eugenio Favalli
1
-2
/
+3
2006-06-29
Clients get notified of equipping visible items.
Eugenio Favalli
1
-8
/
+7
2006-06-27
Equipment window now show all the slots, and adapted visible shirts to head (...
Eugenio Favalli
1
-1
/
+2
2006-06-21
Added female players.
Eugenio Favalli
1
-2
/
+2
2006-05-13
Specify the color in which speech and names are supposed to be drawn. Removed
Bjørn Lindeijer
1
-0
/
+1
2006-05-12
You can now see the shirt when equipping a top equipment.
Eugenio Favalli
1
-0
/
+9
2006-03-09
Made all class members named like mClassMember.
Björn Steinbrink
1
-9
/
+9
2006-03-09
Added Spriteset::get() and Spriteset::size() to hide the member vector and re...
Björn Steinbrink
1
-4
/
+3
2006-03-05
Merged new_playerset branch into trunk.
Eugenio Favalli
1
-35
/
+60
2006-02-07
Made the being directions being stored in a bitfield.
Björn Steinbrink
1
-1
/
+3
2006-02-06
Use virtual methods instead of getType() checks.
Björn Steinbrink
1
-0
/
+10
2006-02-05
Made the nickname and emotions displayed above every layers. Made the delete ...
Yohann Ferreira
1
-8
/
+0
2006-01-22
Merged NETWORK branch (includes BEING_OVERHAUL).
Björn Steinbrink
1
-0
/
+133