index
:
HoraK-FDF/mana
0.5
0.6
lpc2012
manaserv-char-attr
master
npc-text-formatting
online-player-list
png_dyecmd
release-updates
removed-config-file-checks
Original The Mana World client, now known as simply the Mana client.
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/
src
/
openglgraphics.cpp
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Author
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2006-02-23
A bunch of mostly cosmetic cleanups.
Björn Steinbrink
1
-1
/
+0
2005-10-15
Some small cleanups.
Björn Steinbrink
1
-1
/
+1
2005-10-09
* Made Sprite into an interface implemented by both FloorItem and Being, which
Bjørn Lindeijer
1
-5
/
+5
2005-09-24
Fix crash on exit after taking screenshot in OpenGL and fix compiler warning.
Bjørn Lindeijer
1
-12
/
+30
2005-09-24
Fix compile error and memory leak as by Nayr's patch. Verified to work on Win...
Bjørn Lindeijer
1
-5
/
+6
2005-09-23
fixed opengl screenshot, made opengl smoother on macosx
Duane Bailey
1
-47
/
+23
2005-09-20
Fixed use of Enter for closing death and weight notices, and changed glColor4f
Bjørn Lindeijer
1
-15
/
+15
2005-09-18
Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the Im...
Björn Steinbrink
1
-0
/
+55
2005-09-17
Use gl{Push,Pop}Matrix instead of calculating offsets, cause floating point m...
Björn Steinbrink
1
-7
/
+2
2005-08-31
Fix push/pop clip area, also fixes the broken scrollareas.
Björn Steinbrink
1
-8
/
+8
2005-08-28
Prepare our source so that it'll survive a guichan header cleanup, should it ...
Björn Steinbrink
1
-0
/
+2
2005-08-26
Remove useless code.
Björn Steinbrink
1
-5
/
+0
2005-08-26
Use glTranslatef instead of glTranslated. Remove some useless code.
Björn Steinbrink
1
-41
/
+4
2005-08-25
Use OpenGL's translation capabilites. Small cleanups.
Björn Steinbrink
1
-22
/
+23
2005-08-25
Reducing the code duplication a little more.
Björn Steinbrink
1
-96
/
+63
2005-08-25
Reduce code duplication.
Björn Steinbrink
1
-34
/
+18
2005-08-25
Made our drawImage() method respect the clip area from the guichan graphics p...
Björn Steinbrink
1
-0
/
+3
2005-08-20
Added some missing state changes and checks.
Björn Steinbrink
1
-8
/
+28
2005-08-18
Semi-separated OpenGL and SDL graphics classes, improving OpenGL performance.
Björn Steinbrink
1
-0
/
+389