Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-11-13 | Added avatars to party window | David Athay | 2 | -6/+26 | |
2008-11-09 | Fixed NPC's reporting as dead on the new server. | Ira Rice | 1 | -1/+2 | |
2008-11-06 | Ported a patch by Peavey on TMW to keep all item pointers inside of | Ira Rice | 1 | -4/+4 | |
inventory. For us, this should get rid of the arrow crashing bug, if it still exists (been a few weeks since I've heard of it happening now). | |||||
2008-11-06 | Have equipment tied into player inventory instead of keeping its own list of ↵ | Dennis Friis | 1 | -4/+4 | |
pointers to items. This ensures the ressource is up-to-date and avoids crashes on stale item pointers. | |||||
2008-11-06 | Added interface for sending post. | David Athay | 6 | -131/+14 | |
2008-11-02 | Reverted a TMW change that had a repercussion that I didn't think of. While ↵ | Ira Rice | 1 | -2/+2 | |
TMW may think that it's unnecessary to use these view packets, what they fail to realize is that this is done so that you can see these viewed on OTHER players than yourself, otherwise there would never be a reason to use any of the clothing packets at all. So, my reccommendation, if any TMW person is reading these SVN logs at all, is to either add it back, or remove all clothing ID's in the SMSG_PLAYER_MOVE packet. This is yet again another reason why all TMW commits should not be treated as being good and should be tested first before committing to our own SVN. | |||||
2008-11-02 | Ported a patch from TMW by fate which de-hardcodes skills, as well as ↵ | Ira Rice | 3 | -4/+15 | |
removes the server sending out view id's for gloves and boots (which weren't needed.) Here's the full log: * Updated GUI table and model to better handle NULL widgets during initialisation * On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway. * Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing. * Use `skills.xml' file from client data to determine skill names * Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena) | |||||
2008-11-01 | * Updated GUI table and model to better handle NULL widgets during ↵ | Fate | 3 | -9/+15 | |
initialisation * On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway. * Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing. * Use `skills.xml' file from client data to determine skill names * Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena) | |||||
2008-11-01 | Magic implementation phase 1 and 2 (added netcode and a very crude gui for ↵ | Philipp Sehmisch | 3 | -0/+9 | |
using special actions like magic) | |||||
2008-11-01 | Merged revisions 4180-4181 via svnmerge from | Bjørn Lindeijer | 1 | -1/+0 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4180 | peaveydk | 2008-04-24 22:49:30 +0200 (Thu, 24 Apr 2008) | 1 line Make shortcut container ID based instead of slot based. Fixes items shifting around often causing equipment to be lost. ........ r4181 | peaveydk | 2008-04-25 02:25:59 +0200 (Fri, 25 Apr 2008) | 1 line Document anti-trade function. ........ | |||||
2008-10-31 | Added critical notifications to the client. While I had originally | Ira Rice | 1 | -1/+4 | |
planned to do this (I still did it my way), TMW beat me to implementing, so I'll credit them with their commit reminding me to do it. This is not done the exact same way, as I prefer to see an actual "crit!" show above the being, instead of an ambiguous particle. | |||||
2008-10-30 | Added particle effect on critical hits. | Philipp Sehmisch | 1 | -4/+8 | |
2008-10-30 | Do not set shoe sprite on player move packet unless supported by eAthena. | Dennis Friis | 1 | -3/+3 | |
2008-10-28 | Removed a redundant line that wasn't doing anything. Should have taken a | Ira Rice | 1 | -1/+0 | |
minute more to check it over thouroughly first. | |||||
2008-10-28 | Added support for no dialogue NPC's. Patch by Peavey from TMW. | Ira Rice | 1 | -2/+8 | |
2008-10-28 | Handle NPC script close. Fixes client input freeze on no-dialog NPCs. | Dennis Friis | 1 | -2/+8 | |
2008-10-27 | add effect handler (by Chuck Miller) | Roderic Morris | 3 | -0/+99 | |
2008-10-26 | fix for last commit | Roderic Morris | 1 | -2/+2 | |
2008-10-26 | fixes for movement | Roderic Morris | 1 | -1/+14 | |
2008-10-26 | Since we somehow did end up depending on a hacked eAthena instead of supporting | Bjørn Lindeijer | 1 | -8/+4 | |
existing features decently, assign the shoes and gloves IDs. | |||||
2008-10-25 | Added in TMW's patch to display how long a ban is in effect. | Ira Rice | 1 | -1/+1 | |
2008-10-24 | Made it so the player will auto face its target | Jared Adams | 1 | -2/+9 | |
Fixed it so the correct direction will be Patch by Chuck Miller | |||||
2008-10-23 | Added a patch by peavey over on TMW to disallow adding items to trade if | Ira Rice | 2 | -4/+10 | |
the trade partner doesn't have room for them. | |||||
2008-10-23 | Add support for new athena trade-add failure condition; no free slot. | Dennis Friis | 1 | -1/+7 | |
2008-10-22 | Now displays ban time, if banned | David Athay | 1 | -2/+4 | |
2008-10-21 | Fixed up some of the postal system stuff for testing it. | David Athay | 3 | -1/+118 | |
2008-10-15 | src/localplayer.cpp | David Athay | 5 | -0/+44 | |
src/net/beinghandler.cpp src/net/protocol.h src/net/gameserver/player.h src/net/gameserver/player.cpp src/net/beinghandler.h ChangeLog tmw.cbp | |||||
2008-10-12 | This commit contains three things: one, after looking over how TMW was | Ira Rice | 2 | -20/+10 | |
handling the effects through the level up system, I determined that it wasn't bad, so I pulled it from TMW's SVN. Two, I edited the web page css so that it better matches the forum. And three, I patched text wrapping so that it'll fix up its display size based on all previous lines, except for the last line. That fix will come later, but for now, it'll be seen as a special case. While you'd like to think that just resending the string and starting the function over again would fix it, you'd be wrong. So it won't be patched until I think of a better way to handle that case. | |||||
2008-10-09 | Merged the movement branch into trunk | Bjørn Lindeijer | 2 | -348/+29 | |
I consider this the only way forward. In my tests this code isn't actually doing worse than what was there before. Of course some cases are a bit broken, and I'm open to any kind of feedback so that we can fix those issues. | |||||
2008-10-01 | Possible fix for the arrow crashing bug. Confirmation needed. | Ira Rice | 1 | -14/+14 | |
2008-10-01 | Fixed female sprites not showing all equipment. | Ira Rice | 1 | -1/+1 | |
2008-09-25 | Merged the Tametomo branch into trunk. | Ira Rice | 4 | -13/+67 | |
2008-09-12 | Fixed /where, added /cast for heal and gather, some changes to inventory to ↵ | Lloyd Bryant | 3 | -19/+122 | |
support storage | |||||
2008-09-11 | Fixed the name of a variable (fix by Scraggy). | Bjørn Lindeijer | 1 | -1/+1 | |
2008-08-28 | Added support for being effects through the eAthena levelup message, and check | Bjørn Lindeijer | 3 | -23/+32 | |
whether the being exists before referencing it. Re-enabled proper MP bar display. Improved handling of a warp to the same map. | |||||
2008-08-28 | Applied patch put together by Jaxad0127 with changes from the Aethyra project. | Bjørn Lindeijer | 5 | -27/+143 | |
Improves compatibility with the newer version of eAthena and works around an initialization bug. | |||||
2008-08-28 | Removed the usually incorrect "for 5 minutes" clause from the message ↵ | Philipp Sehmisch | 1 | -3/+3 | |
displayed to banned users. | |||||
2008-08-22 | Added config option to honor stop-walking packet, added X and Y to /where, ↵ | Lloyd Bryant | 2 | -16/+26 | |
reformatted src/chat.cpp | |||||
2008-08-18 | Fixed bugs with new arrow types | Lloyd Bryant | 2 | -44/+25 | |
2008-08-17 | Fixed crash resulting from having a player targeted when hitting a warp point | Lloyd Bryant | 2 | -4/+8 | |
2008-08-13 | Changed the bit to signal GM status to evade bad data from TMW's server | Lloyd Bryant | 1 | -1/+1 | |
2008-08-13 | Added permission levels to guilds, and operator permissions to channels. | David Athay | 7 | -14/+118 | |
2008-08-13 | Added support for different colored fonts for different being types | Lloyd Bryant | 1 | -2/+4 | |
2008-08-06 | totally killed the stop walking packet handler | Lloyd Bryant | 1 | -5/+5 | |
2008-08-05 | Fixed alignment (patch by Scraggy - Mantis #384) and spelling error. | David Athay | 1 | -2/+2 | |
2008-07-30 | Adding patch the stops a segfault from occuring in beinghandler when | Kraant | 1 | -4/+5 | |
a targeted player runs off screen. -- Daniel Thomas | |||||
2008-07-24 | Reverted | David Athay | 2 | -0/+4 | |
Alt-Gr fix. Added NPC error messages. | |||||
2008-07-24 | Bugfix for visual glitch when using TMW server | Lloyd Bryant | 1 | -1/+3 | |
2008-07-24 | Added cape/misc1/misc2 code into character selection display | Lloyd Bryant | 1 | -3/+3 | |
2008-07-23 | Updated item database, Selim and network.cpp | Douglas Boffey | 1 | -1/+1 | |