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2009-10-03Do some more post-merge cleanupJared Adams11-11/+59
Fixes a few more bugs
2009-10-04Replaced setNetworkOptions with LoginHandler::supportedOptionalActionsThorbjørn Lindeijer6-4/+17
Better to ask when needed that rely on static booleans to be set from somewhere. Also tried to fix the layouting a bit, but it's still not perfect.
2009-10-03Added support for the "too fast" login errorThorbjørn Lindeijer2-0/+4
So that next time somebody encounters it, it doesn't turn up as "unknown error".
2009-10-03Fix text string typoKess Vargavind1-1/+1
2009-10-03Still update attrs for eAthena when increase failsJared Adams1-3/+6
Corrisponding change in eAthena made too.
2009-10-01Redesign CharSelectDialogJared Adams2-5/+11
2009-10-01Fixed TMWserv client buildBertram1-1/+1
2009-10-01Finish merging registration dialogJared Adams4-5/+7
2009-10-01Add missing token information for eAthena.Jared Adams1-0/+42
2009-09-30Merge login state machines for both clientsJared Adams41-782/+788
Also do some cleanup and refactoring of related code.
2009-09-27Client-sided netcode support for being-bound special effectsPhilipp Sehmisch3-6/+27
2009-09-21Fix character creation failure message IDJared Adams1-1/+1
2009-09-14Fix context menu for items in the EquipmentWindowJared Adams1-1/+2
2009-08-20Simplify applying GM statusJared Adams1-2/+1
2009-08-16More merges and conflict resolvesPhilipp Sehmisch11-62/+91
2009-08-16fixed a compilation errorPhilipp Sehmisch1-1/+1
2009-08-16Merged changes from last month with a commit I forgot to commit before I ↵Philipp Sehmisch35-574/+653
went on vacation.
2009-08-14Add functions to more easily work with equipmentJared Adams1-3/+2
Move hair changes back over to them; related server change was reverted. Also move NPCs back over to extending Player. NPCs will have equipment in the future too, but for now, disable that part while we finish the system.
2009-08-13Clean up Being and it's derivativesJared Adams6-59/+76
Move stuff only needed for Players into Player (like slots and sprite limits). Move name handling into Being (no need for three copies of this code). Clean up terminology (including Map terminology). Remove hair-related variables.
2009-08-10Add SpecialsWindowJared Adams4-2/+15
THis replaces the MagicWindow that the TMWServ build used and will be usable going forward for eAthena.
2009-08-11Bugfixed the TMWserv client version.Bertram2-2/+2
2009-08-07Gettext fixesKess Vargavind11-81/+92
Trying to use the same kind of capitalization and interpunctuation for various parts of the gui, melding a few split strings, updating POTFILES.in and adding translators' notes.
2009-08-04Remove an unused field from character loginJared Adams1-5/+3
This was part of the merge from Aethyra.
2009-08-01Simplifies movement to only move to the current posChuck Miller2-43/+5
2009-07-27Makes mX and mY in the being class privateChuck Miller3-19/+24
2009-07-26Fixed a '+' string operation, and attempt to resolve the Mantis 427.Bertram1-1/+1
2009-07-26Gettext fixesKess Vargavind2-4/+4
And a Swedish translation of the desktop file.
2009-07-24Remove an ifdef in StatusWindow and update MP moreJared Adams5-4/+22
Also make MiniStatus only update the bars when needed (called by StatusWindow).
2009-07-23Fix adding to existing item in inventoryJared Adams1-0/+5
2009-07-23Clear some more support ifdefsJared Adams2-3/+5
2009-07-22Fix bug with clearing inventory on map warpJared Adams3-0/+16
2009-07-21Fix handling of odd equipable itemsJared Adams1-6/+1
2009-07-21Merge equipment handling and fix some bugsJared Adams3-87/+104
2009-07-21clears the party name when you left the partyMaximilian Philipps1-0/+1
2009-07-20Show crit chance for eAthena againJared Adams1-0/+1
2009-07-19Merge StatusWindowsJared Adams7-41/+47
Also some other small merges
2009-07-19Fixes raising player attributesChuck Miller1-1/+1
2009-07-17Various gettext fixesKess Vargavind3-23/+23
* Merged a few split strings * Fixed some spellings and wordings * Turned a couple of std::cout and std::cerr into logger messages
2009-07-15Merge and cleanup attribute codeJared Adams5-102/+176
2009-07-15Fixed compile warnings and crash in skill dialogThorbjørn Lindeijer1-4/+4
The crash was probably due to roaming or uninitialized pointers in the skill map. Please remember to clear it after deleting its contents, and also remember that operator[] is non-const and will insert an element when it's not already there. The proper way to see if a map contains an element is by using find().
2009-07-14Merge and cleanup more stuffJared Adams7-28/+16
2009-07-14Add netcode for specialsJared Adams5-12/+27
2009-07-13Rename Net::SkillHandler to Net::SpecialHandlerJared Adams14-54/+70
SkillHandler::up moved to PlayerHandler::increaseSkill
2009-07-13Move some functions into better placesJared Adams3-26/+9
2009-07-13Some item pickup cleaningJared Adams4-38/+15
Still need to find where to attach LocalPlayer::pickedUp for TMWServ.
2009-07-08Have both builds use the same SkillDialogJared Adams5-26/+34
2009-07-07Use tmw-skills.xml instead of hardcodingJared Adams3-25/+6
2009-07-06Merge some player statsJared Adams2-4/+4
2009-07-03Implemented display of spell recharge information from server in the magic ↵Philipp Sehmisch3-2/+21
gui (very, very hackish)
2009-07-01Remove complex path finding for players. Add a simple path finding algorithm ↵Roderic Morris1-2/+3
to map.