Age | Commit message (Collapse) | Author | Files | Lines |
|
The delayed actor deletion was meant to be used during the logic calls,
to avoid modifying the container while it is being iterated. The
deletions happening from the network layer are not done while iterating
the set of actors, so it can delete immediately.
This fixes an issue where an NPC would disappear when changing
appearance on tmwAthena, because this was implemented as a remove + add,
which broke due to the delayed deletion.
Mantis-issue: 507
Reviewed-by: Jared Adams
|
|
There wasn't a whole lot gained by sharing a common base class, and it makes
extending the manaserv Message{In,Out} classes with a debugging mode
unnecessarily complicated.
Reviewed-by: Yohann Ferreira
|
|
|
|
This required moving to C++0x, so it does that too, and fixes a few errors with
that.
Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
|
|
The position is centered to the nearest tile center in tA.
|
|
No need for two different classes to manage ActorSprites.
Reviewed-by: Chuck Miller
|
|
accordingly.
This makes room for the actual eAthena protocol future inclusion.
|